Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 26 to 50 of 77
Search took 0.03 seconds; generated 86 minute(s) ago.
Search: Posts Made By: Bdiddy
Forum: Support::General Support 11-08-2010, 01:03 AM
Replies: 11
Views: 8,586
Posted By Bdiddy
ok, thx, one other question i forgot to ask. not...

ok, thx, one other question i forgot to ask. not related to this, but when i make an illusion of mayong mistmore, he has no head. is that normal or is there a way to correct this?
Forum: Support::General Support 11-07-2010, 11:32 PM
Replies: 11
Views: 8,586
Posted By Bdiddy
ok, so my current quest_globals table has...

ok, so my current quest_globals table has basically nothing in it except this.
id char npcid zoneid name value expdate
1 0 0 0 shifter 1 null

I'm...
Forum: Support::General Support 11-07-2010, 09:15 PM
Replies: 11
Views: 8,586
Posted By Bdiddy
couple more questions. I've been messing...

couple more questions.
I've been messing around on a GM account, just looking at different zones, ext, no real development. The only thing I actually did was create an NPC and made all the npc...
Forum: Support::Windows Servers 11-02-2010, 10:37 PM
Replies: 2
Views: 7,624
Posted By Bdiddy
How do I make NPC attack faster

How can I make an NPC attack faster and/or more accurate? I see in the table that houses the npc the attack speed field and accuracy, but when I changed them I did not notice much difference. Do you...
Forum: Support::Windows Servers 10-30-2010, 12:58 AM
Replies: 5
Views: 7,707
Posted By Bdiddy
thx, got it. Character:ItemHealthRegenCap is set...

thx, got it. Character:ItemHealthRegenCap is set at 15, so max item regen can only be 15 unless i change it to a higher/lower number. And I guess the cap is only set by items. The regen you get from...
Forum: Support::Windows Servers 10-29-2010, 09:02 PM
Replies: 5
Views: 7,707
Posted By Bdiddy
ok, thx, so if i wanted to adjust it to say 1000...

ok, thx, so if i wanted to adjust it to say 1000 or something, then just change the rules_values table, Character:HPRegenMultiplier form 100 to 1000? or is this a percentage or something? also why is...
Forum: Support::Windows Servers 10-29-2010, 11:17 AM
Replies: 5
Views: 7,707
Posted By Bdiddy
Damage Shield & Regen not working

I was messing around on my server yesterday and created an item, and when i tested the item out everything but the regen and damage shield worked. is there a maximum amount an item or character can...
Forum: General::General Discussion 10-29-2010, 10:04 AM
Replies: 10
Views: 10,839
Posted By Bdiddy
Is it possible to use Ti and SoF on the same...

Is it possible to use Ti and SoF on the same puter? I use Ti for playing and now also for a new server I made to mess around with. But I'd like to be able to use some of the zones in SoF on my server...
Forum: Support::General Support 10-27-2010, 06:38 PM
Replies: 11
Views: 8,586
Posted By Bdiddy
Thx, this helps a lot. Another question which...

Thx, this helps a lot.
Another question which I'm just curious at the moment, but I see there is a doors table. This is to open doors I'm assuming, if so how/can something like this be used in...
Forum: Support::General Support 10-27-2010, 05:10 PM
Replies: 11
Views: 8,586
Posted By Bdiddy
Have Server Running, Now a Few Questions

I have my server up and running, been exploring it with a GM account. I have a few questions about various things.

1. I have a mini login, and from what I've read I can not box another account on...
Forum: Support::Windows Servers 10-26-2010, 05:47 PM
Replies: 15
Views: 21,653
Posted By Bdiddy
thx, so is all the coding for it done in the...

thx, so is all the coding for it done in the quests folder? like a fight in anguish is a quest although you typical dont think of a raid encounter as a quest or do those need to be somewhere else?
Forum: Support::Windows Servers 10-26-2010, 05:12 PM
Replies: 15
Views: 21,653
Posted By Bdiddy
ok, now when u say wait for the databse to catch...

ok, now when u say wait for the databse to catch up what do you mean by that? like when the devs at PEQ work on it and finish it, etc?
Forum: Support::Windows Servers 10-26-2010, 04:56 PM
Replies: 15
Views: 21,653
Posted By Bdiddy
thx, got it all running. now next question is how...

thx, got it all running. now next question is how do i enable some of the events
Like i was in Anguish on a gm acct though, and i was able to take out ture like nothing, no ae or anything from him,...
Forum: Support::Windows Servers 10-26-2010, 04:22 PM
Replies: 15
Views: 21,653
Posted By Bdiddy
Sorry just got back to this, what directory do...

Sorry just got back to this, what directory do these new files that i'm sourcing have to be in?
Forum: Support::Windows Servers 10-22-2010, 10:49 PM
Replies: 15
Views: 21,653
Posted By Bdiddy
I understand that, i just dont know how, this is...

I understand that, i just dont know how, this is the first time doing anything database related and im not familiar w/o to use it all yet
Forum: Support::Windows Servers 10-22-2010, 06:02 PM
Replies: 10
Views: 13,427
Posted By Bdiddy
How exactly do i apply these updates?

How exactly do i apply these updates?
Forum: Support::Windows Servers 10-22-2010, 05:13 PM
Replies: 15
Views: 21,653
Posted By Bdiddy
ok, now when u say run any SQL what do you mean...

ok, now when u say run any SQL what do you mean by that? can i just do it from a command prompt and do source xxxxx.sql? or do i need to release something? and do that? or can i do this from navicat?...
Forum: Support::Windows Servers 10-22-2010, 12:59 PM
Replies: 15
Views: 21,653
Posted By Bdiddy
yea, i have it running, i have npcs i can see,...

yea, i have it running, i have npcs i can see, where the issue is, is that my character is stuck/cant move and i get the player beneath the zone message. which apparently i need to update from 1589...
Forum: Support::Windows Servers 10-22-2010, 08:31 AM
Replies: 15
Views: 21,653
Posted By Bdiddy
SVN file help

Can someone assist me on how this


relates to this guide for setting up the emu server? http://www.eqemulator.net/wiki/wikka.php?wakka=Windows

There is no mention of svn and such in this...
Forum: Support::General Support 10-22-2010, 12:45 AM
Replies: 6
Views: 6,623
Posted By Bdiddy
Ok, so i looks like i need to update Rev1589 to...

Ok, so i looks like i need to update Rev1589 to Rev1708 which is the current one, but when i doanloaded 1708 it has no sql files or anything like 1589 does, so i'm not sure what exactly i need to do.
Forum: Support::Windows Servers 10-21-2010, 11:55 PM
Replies: 9
Views: 10,276
Posted By Bdiddy
can someone clarify this for me, loost like 1667...

can someone clarify this for me, loost like 1667 is the newest db or is there one newer than 1667?, i have 1589, how do i drop the current one and add the new one, and where do i get the new one? thx
Forum: Support::Windows Servers 10-21-2010, 11:44 PM
Replies: 27
Views: 25,237
Posted By Bdiddy
you got that right, now if i can just figure out...

you got that right, now if i can just figure out why my characters are stuck and i get the player beneath the zone message ever zone i go into i can start messing around w/this, i keep reading about...
Forum: Support::General Support 10-21-2010, 03:45 PM
Replies: 9
Views: 9,001
Posted By Bdiddy
What exactly is this, it's something i've never...

What exactly is this, it's something i've never heard of and not sure where I get.
Forum: Support::General Support 10-21-2010, 03:05 PM
Replies: 6
Views: 6,623
Posted By Bdiddy
sorry, new server not "never" server

sorry, new server not "never" server
Forum: Support::Windows Servers 10-21-2010, 03:01 PM
Replies: 10
Views: 13,427
Posted By Bdiddy
Anyone know a solution to this? "Player is...

Anyone know a solution to this? "Player is beneath the world in [zone] at 0.000, 0.000, 0.000, moving to safe point." i get the same error i all zones and when i zone back to akanon, which is my...
Showing results 26 to 50 of 77

 
Forum Jump
   

All times are GMT -4. The time now is 11:01 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3