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Showing results 26 to 50 of 163
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Posts Made By:
eq4me
Forum:
Misc::Off Topic
01-27-2008, 02:59 AM
Replies:
25
Project Norrath :: Classic EQ Server
Views:
25,583
Posted By
eq4me
Just one question: Are you considering to release...
Just one question: Are you considering to release your database changes and source modifications at some point in the future?
Don't take it personally but I am getting quite sick of all the work...
Forum:
Development::Development
12-31-2007, 03:30 AM
Replies:
18
Pathing (Fear pathing, possible tool) discussion.
Views:
23,853
Posted By
eq4me
Regarding fear pathing I am pondering with the...
Regarding fear pathing I am pondering with the following idea for month but didn't even have time to look at the existing code.
Suppose we have some sort of fear path that must be visible from...
Forum:
Misc::Off Topic
12-09-2007, 10:44 AM
Replies:
8
Think this will work ?
Views:
11,998
Posted By
eq4me
Might be quite doable but if you really want to...
Might be quite doable but if you really want to power the microwave from the cycle trainer you have to rig up an buffer battery. I rather doubt that even an very well worked out person can do >400...
Forum:
General::General Discussion
10-21-2007, 08:47 AM
Replies:
43
A letter
Views:
27,948
Posted By
eq4me
Originally I vowed not to feed the troll(and...
Originally I vowed not to feed the troll(and believe me Lalowhateveer is getting his kicks out of this) but this got me really cracked up and is just too good not to post:
He mirrored some locked...
Forum:
Misc::Off Topic
10-15-2007, 11:56 PM
Replies:
5
Just Curious...
Views:
7,288
Posted By
eq4me
Just some of my favorite authors: George .R.R....
Just some of my favorite authors: George .R.R. Martin, Keith Laumer, Larry Niven, Tom Godwin, Louis McMaster Bujold, J. Gregory Keyes, Terry Pratchett, Eric Flint, David Weber, Anne McCaffrey,...
Forum:
Development::Database/World Building
01-28-2007, 04:00 AM
Replies:
10
Cleaning up the merchantlist table
Views:
10,218
Posted By
eq4me
I've done some research on generation a new...
I've done some research on generation a new merchantlist from scratch this weekend and I have discovered that this will take quite some time. Unfortunately far more time I can spare in the the next...
Forum:
Support::General Support
01-27-2007, 10:41 AM
Replies:
10
I need help with a problem please.
Views:
8,803
Posted By
eq4me
Try setting HardwareTNL=False under [Defaults] in...
Try setting HardwareTNL=False under [Defaults] in your eqclient.ini.
If your problem persists search for "eqclient.ini" in these forums. There are some more things you can try like setting...
Forum:
Support::Linux Servers
01-27-2007, 09:30 AM
Replies:
25
Linux question
Views:
16,695
Posted By
eq4me
Finally I see what you meant. Yes I should...
Finally I see what you meant. Yes I should explicitely stated that I loaded 'static' zones. I thought from the context of the thread this was obvious, who would care if I could load whatever amount...
Forum:
Support::Linux Servers
01-27-2007, 08:30 AM
Replies:
25
Linux question
Views:
16,695
Posted By
eq4me
This two statements seems like a contradiction to...
This two statements seems like a contradiction to me. Unfortunately I stopped enjoying flamewars aproximately 15 years ago. So you must talk to yourself now.
Forum:
Support::Linux Servers
01-27-2007, 07:29 AM
Replies:
25
Linux question
Views:
16,695
Posted By
eq4me
I've loaded well over 70 zones on an server...
I've loaded well over 70 zones on an server without ill effects and I know that the PEQ server also runs quite some static zones. If this particular problem would still exist(if it existed at all and...
Forum:
Support::Linux Servers
01-26-2007, 10:51 PM
Replies:
25
Linux question
Views:
16,695
Posted By
eq4me
You are probably refering to the increasing load...
You are probably refering to the increasing load average with more zones. I've seen load averages over 10 with lots of static zones. This comes from the implementation of EQemu and you do not need to...
Forum:
Development::Database/World Building
01-18-2007, 11:32 PM
Replies:
10
Cleaning up the merchantlist table
Views:
10,218
Posted By
eq4me
I finally have enough data to compile a list of...
I finally have enough data to compile a list of purchasable items.
http://80.237.220.68/files/allowed_vendor_items.txt
This should be enough for now to clean up the existing merchantlist table....
Forum:
Support::Linux Servers
01-18-2007, 01:49 AM
Replies:
4
Basic understanding
Views:
7,756
Posted By
eq4me
http://www.eqemulator.net/wiki/wikka.php?wakka=Lin...
http://www.eqemulator.net/wiki/wikka.php?wakka=LinuxServerGuide
Under 4. Assembling the Pieces
The "cp -a ~eqemu/build/EQEmu-0.7.0-854/utils/defaults/* ." does the trick.
Forum:
KayotRO
01-15-2007, 07:55 PM
Replies:
23
KayotRO MySQL EQEmu Database Editor
Views:
8,762
Posted By
eq4me
I am doing this under Linux with bash and awk....
I am doing this under Linux with bash and awk. What I am doing right now is laying a groundwork. That means tables which matches eg. peq item and npc id's with allakhazam id's, finding out which...
Forum:
Development::Database/World Building
01-15-2007, 07:37 PM
Replies:
10
Cleaning up the merchantlist table
Views:
10,218
Posted By
eq4me
All I want to provide is a baseline to build on....
All I want to provide is a baseline to build on. The first step is to be as close to EQLive as possible. Then we can customize for a low population. Right now we have a clutter of crappy to excellent...
Forum:
Development::Database/World Building
01-15-2007, 11:14 AM
Replies:
10
Cleaning up the merchantlist table
Views:
10,218
Posted By
eq4me
Damn, it seems that the sources I have used...
Damn,
it seems that the sources I have used so far are quite incomplete. Uppon generating the list of items to be removed I detected quite some stuff that should be on vendors. Mostly tradeskill...
Forum:
KayotRO
01-15-2007, 04:03 AM
Replies:
23
KayotRO MySQL EQEmu Database Editor
Views:
8,762
Posted By
eq4me
Yea, right now I am cleaning up the items in the...
Yea, right now I am cleaning up the items in the merchantlist. Means getting out any itens that dont belong there and checking if the merchant actually exists. A good example is the Swirlspine Belt....
Forum:
Development::Database/World Building
01-14-2007, 04:40 AM
Replies:
10
Cleaning up the merchantlist table
Views:
10,218
Posted By
eq4me
I pondered If I could fill the merchant list from...
I pondered If I could fill the merchant list from scratch but decided against it for now.
As a first step I will identify all not-for-sale items then I will see if Merchants are missing items they...
Forum:
Development: Custom Code
01-14-2007, 04:29 AM
Replies:
12
A more versatile exp multiplier system
Views:
5,498
Posted By
eq4me
Thank you KLS, you are my Hero! :-) My own...
Thank you KLS, you are my Hero! :-)
My own server project is on ice for the time being due to lack of time but hopefully someone picks this up for his server. I had the idea because I dont like...
Forum:
Support::General Support
01-12-2007, 12:57 AM
Replies:
2
Menus for choosing which client you want to run
Views:
6,271
Posted By
eq4me
I run EQ under Linux with Cedega. What I do is to...
I run EQ under Linux with Cedega. What I do is to softlink every file exept eqhost.txt in the Everquest Folder to another folder named eg. Everquest_LAN.
Are there Softlinks possible under Windows...
Forum:
Development: Custom Code
01-11-2007, 04:20 AM
Replies:
12
A more versatile exp multiplier system
Views:
5,498
Posted By
eq4me
Its too late to edit the original post so here a...
Its too late to edit the original post so here a correction and an addition.
the value for the exp modifier should be float and not unsigned int.
Especially with high exp modifiers there is...
Forum:
Development: Custom Code
01-11-2007, 01:02 AM
Replies:
12
A more versatile exp multiplier system
Views:
5,498
Posted By
eq4me
A more versatile exp multiplier system <<Request>>
I pondered this for some time but dont have the time to implement this:
It would be nice to have a more versatile EXP multiplier system.
Imagine you want to run a server where people initially...
Forum:
General::Server Discussion
01-11-2007, 12:41 AM
Replies:
123
Paradigma (PvP,Custom Rules + Content)
Views:
87,671
Posted By
eq4me
Yes PvP should be a challenge and induce an hefty...
Yes PvP should be a challenge and induce an hefty ammount of paranoia in everyone on the server. But mindless slaughter of helpless victims when someone feels like it should imho not be tolerated. ...
Forum:
Development::Database/World Building
01-10-2007, 07:48 PM
Replies:
10
Cleaning up the merchantlist table
Views:
10,218
Posted By
eq4me
I had a look in lucy.allakhazam.com and the...
I had a look in lucy.allakhazam.com and the itemid's from the eqemu item table(and thus 13th Floor) and lucy match. Strangely everquest.allakhazam.com has other item id's.
If you look close lucy...
Forum:
Development::Database/World Building
01-10-2007, 01:57 AM
Replies:
10
Cleaning up the merchantlist table
Views:
10,218
Posted By
eq4me
Cleaning up the merchantlist table
As most of you are aware there is lots of stuff on the merchants that is not supposed to be there. Mostly it is newby area crap stuff but there are quite a few good or rare items people had sold on...
Showing results 26 to 50 of 163
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