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Showing results 26 to 50 of 92
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Posts Made By:
Zeice
Forum:
Development::Server Code Submissions
07-08-2009, 02:57 PM
Replies:
23
Rogue Max Backstab Damage Rule
Views:
26,608
Posted By
Zeice
Rogue Max Backstab Damage Rule
Well I was thinking since there are now rules for the monk damage attacks and archery, there should be one for rogue's backstab damage. Granted I don't know what KLS has left to do to the formulas...
Forum:
Support::Windows Servers
07-08-2009, 01:28 AM
Replies:
4
Where are the releases?
Views:
9,604
Posted By
Zeice
Everything's been moved to SVN ...
Everything's been moved to SVN
http://projecteqemu.googlecode.com/svn/trunk/
That's the source code.
Latest binaries can be found here.
...
Forum:
Development::Feature Requests
07-06-2009, 09:01 PM
Replies:
8
Variation for #showstats
Views:
11,340
Posted By
Zeice
Yeah, so that definitely didn't work. I figured...
Yeah, so that definitely didn't work. I figured it out though. Not bad for my first attempt at doing anything with the code. However, as far as keeping it to your own stats I couldn't figure out how...
Forum:
Development::Feature Requests
07-06-2009, 05:22 PM
Replies:
8
Variation for #showstats
Views:
11,340
Posted By
Zeice
I was thinking about this the other day for my...
I was thinking about this the other day for my server as well. I'm not a coder either but I figured I'd give something simple like this a shot. This is what I came up with, I'm not sure if I have the...
Forum:
Development::Development
07-06-2009, 05:01 PM
Replies:
7
Missing SQL?
Views:
7,189
Posted By
Zeice
In /common/ruletypes.h RULE_INT ( Combat,...
In /common/ruletypes.h
RULE_INT ( Combat, MonkDamageTableBonus, 5) //% bonus monks get to their damage table calcs
RULE_INT ( Combat, FlyingKickBonus, 50) //% Modifier that this skill gets to...
Forum:
Support::General Support
07-06-2009, 03:27 PM
Replies:
2
Table: Zone_Flags
Views:
7,625
Posted By
Zeice
You put the number 1 in the flag_needed column in...
You put the number 1 in the flag_needed column in the zones table if you want a zone to require a flag.
Then for assigning the flag you put this on your quest npc, how you want to handle giving...
Forum:
Support::Windows Servers
07-04-2009, 09:41 PM
Replies:
10
How soon do rules apply
Views:
8,467
Posted By
Zeice
I didn't even know that command existed. -_- ...
I didn't even know that command existed. -_-
Well learn something new everyday.
Forum:
Quests::Q&A
07-04-2009, 09:40 PM
Replies:
15
Instancing
Views:
17,071
Posted By
Zeice
Of course. Doing it like that slipped my mind. I...
Of course. Doing it like that slipped my mind. I haven't been able to test that yet but I'll see what I can get working once I get to it. Thanks.
Forum:
Support::Windows Servers
07-04-2009, 08:51 PM
Replies:
10
How soon do rules apply
Views:
8,467
Posted By
Zeice
I believe you have reboot the server.
I believe you have reboot the server.
Forum:
General::General Discussion
07-03-2009, 11:37 PM
Replies:
7
Quest unresponsive (fyi)
Views:
7,179
Posted By
Zeice
http://www.eqemulator.net/wiki/wikka.php?wakka=Que...
http://www.eqemulator.net/wiki/wikka.php?wakka=QuestTutorial
Has a fairly complete list of the commands and variables.
Forum:
General::General Discussion
07-03-2009, 11:17 PM
Replies:
7
Quest unresponsive (fyi)
Views:
7,179
Posted By
Zeice
You have to put a level, or use $ulevel to let...
You have to put a level, or use $ulevel to let them scribe to their current level.
quest::scribespells(60);
or
quest::scribespells($ulevel);
Forum:
Quests::Q&A
07-03-2009, 10:08 PM
Replies:
15
Instancing
Views:
17,071
Posted By
Zeice
Instancing
Ok, I can do a basic quest to setup an instance, that's easy. My question will be for something a little bit more involved, unless I'm just completely missing something simple. I'm still learning...
Forum:
Quests::Q&A
07-03-2009, 09:41 PM
Replies:
3
quest::traindiscs
Views:
6,669
Posted By
Zeice
quest::traindiscs
Ok I'm pretty sure this was working before, but now it's not working correctly. The GM command for training discs works fine, however I have a merchant that trains people's discs for them. Warriors...
Forum:
Support::Windows Servers
07-03-2009, 01:37 PM
Replies:
4
Alternate Advancement Window Issue
Views:
7,668
Posted By
Zeice
AA's are not finished in the SoF client, so they...
AA's are not finished in the SoF client, so they will show all those unknown DB string errors until the table for AAs in SoF is completed. Most of them still work, they just show up like that.
Forum:
Development::Feature Requests
06-29-2009, 02:18 PM
Replies:
4
GM Command to bind
Views:
8,543
Posted By
Zeice
Type #findspell bind affinity Get the id number...
Type #findspell bind affinity
Get the id number (35 or 2049)
then type
#cast idnumber
so
#cast 35
or
Forum:
Development::Tools
06-20-2009, 03:32 PM
Replies:
5
EverQuest Race/Zone Inventory
Views:
13,506
Posted By
Zeice
You are my hero.
You are my hero.
Forum:
Quests::Custom
06-16-2009, 06:26 PM
Replies:
32
Armor Quest for all Classes and Teleporter
Views:
32,611
Posted By
Zeice
Thanks, that got it. I was trying a few things to...
Thanks, that got it. I was trying a few things to do it in one block but I'm not knowledgeable enough in perl to do so. Using if, elsif, statements worked flawlessly.
Forum:
Quests::Custom
06-16-2009, 02:10 PM
Replies:
32
Armor Quest for all Classes and Teleporter
Views:
32,611
Posted By
Zeice
I'm just curious but can this code be used to...
I'm just curious but can this code be used to summon more than one item for a specific class? For example if I need to summon 2 weapons for a class who dual wields. I've tried a few things but I...
Forum:
Development::Development
06-15-2009, 07:48 PM
Replies:
93
Crazy idea for spells...
Views:
150,337
Posted By
Zeice
Yep that was it. I feel a little stupid now lol....
Yep that was it. I feel a little stupid now lol. Thanks. =)
Forum:
Development::Development
06-15-2009, 05:37 PM
Replies:
93
Crazy idea for spells...
Views:
150,337
Posted By
Zeice
The only thing I've noticed is that the .pl files...
The only thing I've noticed is that the .pl files aren't compatible with perl 5.10...I upgraded a while back since 5.10 was supported in compiling. So whenever I try to run those scripts it says that...
Forum:
Support::Windows Servers
06-15-2009, 02:23 PM
Replies:
25
Rev 666
Views:
17,442
Posted By
Zeice
Still getting one build failed in Rev 667 under...
Still getting one build failed in Rev 667 under windows compile
errors here
4>.\client_packet.cpp(2020) : error C2664: 'void Client::Message_StringID(int32,int32,int32)' : cannot convert...
Forum:
Development::Development
06-09-2009, 03:14 PM
Replies:
62
Real Instancing
Views:
61,724
Posted By
Zeice
I guess let me rephrase. I can create and enter...
I guess let me rephrase. I can create and enter instances through the GM commands, but I can't seem to get the quest commands to work properly, I know it's something on my end but I'm just guessing...
Forum:
Development::Development
06-09-2009, 03:28 AM
Replies:
62
Real Instancing
Views:
61,724
Posted By
Zeice
Is there any write ups on how to assign and...
Is there any write ups on how to assign and launch instances? I see the wiki on adventuring, but I'm having trouble finding anything else. If someone could point me in the write direction it would be...
Forum:
Development::Development
06-05-2009, 01:41 PM
Replies:
31
Missing Files in SoF Install
Views:
39,578
Posted By
Zeice
That's because in SoF the new South Ro combines...
That's because in SoF the new South Ro combines South Ro and Oasis into one larger map. So in the basic install for SoF, oasis doesn't exist anymore on live so I guess they just didn't include that...
Forum:
Support::General Support
05-18-2009, 02:29 PM
Replies:
5
-patchme ?
Views:
7,928
Posted By
Zeice
There isn't a - before patchme, it's just...
There isn't a - before patchme, it's just "patchme" without the quotes.
Showing results 26 to 50 of 92
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