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Search: Posts Made By: Thuz989
Forum: Support::Windows Servers 01-02-2013, 07:42 PM
Replies: 2
Views: 7,573
Posted By Thuz989
Merchant item limit

How many items can you have a merchant display in one list? What is the maximum? What part of the source code is it in? Thanks for any information.
Forum: Support::Windows Servers 01-02-2013, 07:36 PM
Replies: 4
Views: 8,834
Posted By Thuz989
possible problem with commands

Hi,

After compiling r2340 from trunk and using PEQ 2294 with svn updates i hgave the following problems with commands..

the "reloadworld" command is default to status 0 so any player can...
Forum: Development::Bug Reports 12-30-2012, 09:29 AM
Replies: 1
Views: 7,509
Posted By Thuz989
Bug/Judgement issue

Hi,

I compiled svn 2238 on the 29th, logged in a level 1 character with no privs and found out i could use the "reloadworld" command??

It is set to null which usually refers to an alias but...
Forum: Development::GeorgeS's Tools 12-29-2012, 02:45 PM
Replies: 3
Views: 9,078
Posted By Thuz989
Thank you, works fine now!!

Thank you, works fine now!!
Forum: Development::Bots 12-29-2012, 02:44 PM
Replies: 6
Views: 9,909
Posted By Thuz989
Thank you!!

Thank you!!
Forum: Development::Bots 12-29-2012, 11:25 AM
Replies: 6
Views: 9,909
Posted By Thuz989
if i updated to 2337 and then replace zonedb.cpp ...

if i updated to 2337 and then replace zonedb.cpp things seem to work fine..

this piece of code seems to cause the problem from 3222..

Modify /trunk/EQEmuServer/zone/zonedb.cpp diff
... ...
Forum: Development::Bots 12-29-2012, 10:49 AM
Replies: 6
Views: 9,909
Posted By Thuz989
Confirmed it breaks again in the same way in...

Confirmed it breaks again in the same way in revision 2322
Forum: Development::Bots 12-29-2012, 10:34 AM
Replies: 6
Views: 9,909
Posted By Thuz989
Addition that rolling back code to 2314 fixes the...

Addition that rolling back code to 2314 fixes the issue.

Is this associated with the pet buff fix in the next revision??
Forum: Development::Bots 12-29-2012, 10:02 AM
Replies: 6
Views: 9,909
Posted By Thuz989
Bot bug

Hi,

There is a repeatable bug in source code rev 2334 (32 bit) fresh build using PEQ 2294 and the sql required 2300 stated below..

ALTER TABLE `character_` ADD COLUMN `inspectmessage`...
Forum: Development::Bots 12-24-2012, 11:51 AM
Replies: 2
Views: 5,602
Posted By Thuz989
Thank you for the explanation.

Thank you for the explanation.
Forum: Development::Bots 12-24-2012, 11:04 AM
Replies: 2
Views: 5,602
Posted By Thuz989
Is this correct

I was looking at bot code and this seems backwards to me unless im reading this wrong shouldnt the first archtype_Melee and second be caster???

switch(tar->GetArchetype())
{
case...
Forum: Development::GeorgeS's Tools 12-24-2012, 10:44 AM
Replies: 3
Views: 9,078
Posted By Thuz989
npc editor broke since 2294 PEQ

Hi,

I can't edit loot table or drop chances on the npc editor. It will make the changes but when it tries to save them the numbers come back completely different that what you saved. In checking...
Forum: General::Server Discussion 12-23-2012, 01:59 PM
Replies: 0
Views: 4,676
Posted By Thuz989
Armageddon has arrived!!

Hi,

What we are - A Legit/Custom server that goes to level 85 (yes mobs have live like stats, resists, loot tables). We have been implementing code and loot changes several times a week.

What...
Forum: Support::Windows Servers 12-20-2012, 09:45 AM
Replies: 3
Views: 6,924
Posted By Thuz989
Thanks, tried 0 and 1, i can still sell the...

Thanks, tried 0 and 1, i can still sell the merchant something and see it listed in his sell list.
Forum: Support::Windows Servers 12-19-2012, 10:22 PM
Replies: 3
Views: 6,924
Posted By Thuz989
How do you prevent merchants from displaying items sold to them by characters??

The answer is eluding me. I see the cleartempmerchantlist value. I am trying to make it so that when people buy something from a vendor its not cluttered up with 5 million other things on list....
Forum: Development::Bots 12-09-2012, 10:02 PM
Replies: 5
Views: 7,095
Posted By Thuz989
Sorry, this was a sql issue. I did not follow the...

Sorry, this was a sql issue. I did not follow the directions properly. Once i resourced DB properly(using load_bots.sql at right time), bots seem to work fine. Sorry for false alarm.
Forum: Development::Bug Reports 12-09-2012, 12:18 PM
Replies: 2
Views: 6,491
Posted By Thuz989
Truank svn 2283 problem

This is a great feature but i think someone forgot to add the required .sql file to svn? or am i blind??

==12/08/2012==
Secrets/Akkadius: Implemented the customary ability to scale an NPC's spell...
Forum: Development::Bots 12-09-2012, 12:39 AM
Replies: 5
Views: 7,095
Posted By Thuz989
Yah i didn't phrase that very well. I did in fact...

Yah i didn't phrase that very well. I did in fact build from the main branch with bots option, not the botsandmercs branch. I meant to say i was desperate so i went looking in there to see if i...
Forum: Development::Bots 12-08-2012, 02:25 PM
Replies: 5
Views: 7,095
Posted By Thuz989
Bots don't zone

Hi,

Currently pulling a fresh svn 2282 from trunk, compiling in 2010 express configured with Release X64/RelaseBots X64. Applied all .sql updates in trunk from 2214-2280. Started with peqdb 2214....
Forum: Support::Windows Servers 11-20-2012, 12:12 PM
Replies: 42
Views: 79,517
Posted By Thuz989
Thank you for posting this, very helpful....

Thank you for posting this, very helpful. Compiled X64 build with vc2010 pretty easily. Tried 2012 express first but got hung on winnt.h errors.
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