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Showing results 26 to 50 of 219
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Posts Made By:
rencro
Forum:
Support::Windows Servers
04-07-2015, 06:20 PM
Replies:
13
Private Server Accounts
Views:
13,838
Posted By
rencro
I wasnt reffering to unkown, hint, it is...
I wasnt reffering to unkown, hint, it is highlighted in red.
But probably not the issue, sorry, carry on...
Forum:
Support::Windows Servers
04-07-2015, 06:13 PM
Replies:
13
Private Server Accounts
Views:
13,838
Posted By
rencro
This could be the issue, I assume there may have...
This could be the issue, I assume there may have been a swap from windows db to linux also?
INSERT INTO tblloginserveraccounts (
[Database] [04.07.15 - 17:01:07] Mysql query failed: SELECT...
Forum:
Support::Windows Servers
02-25-2015, 10:04 PM
Replies:
6
Changing players name color (like pvp mode)
Views:
13,373
Posted By
rencro
This is a sample of using perl to manipulate the...
This is a sample of using perl to manipulate the nameplates, I know you wanted "permanent" but just to get an idea on the appearance packet usage.
This could be used for temporary short term...
Forum:
Support::Windows Servers
02-25-2015, 07:23 PM
Replies:
6
Changing players name color (like pvp mode)
Views:
13,373
Posted By
rencro
Heres a quick patch to make races have a red...
Heres a quick patch to make races have a red nameplate (ala PVP mode). This code was all borrowed from a Xachary fork
url = https://github.com/Xackery/Server.git
I just removed all the pvp...
Forum:
Development::Bots
02-25-2015, 06:08 PM
Replies:
19
2/05 code - bots crash zone on death
Views:
22,738
Posted By
rencro
Sorry, I cannot replicate this issue at all, by...
Sorry, I cannot replicate this issue at all, by chance when you pulled new code or have been updating, did you not re-apply(or merge) Client::Handle_OP_GroupDisband ?
Here is my diff to the...
Forum:
Support::Windows Servers
02-24-2015, 11:33 PM
Replies:
6
Changing players name color (like pvp mode)
Views:
13,373
Posted By
rencro
Are you looking to make say all ogres red...
Are you looking to make say all ogres red (example) or more like if this char (any race) completes epic, show name in red?
Forum:
General::General Discussion
02-24-2015, 05:01 PM
Replies:
16
Looking for enthusiasts to set up new progression
Views:
56,878
Posted By
rencro
Yea, dont let some of these guys with high post...
Yea, dont let some of these guys with high post counts discourage you, folow your dream, and who knows, maybe you will be the next Shakespeare of eqemu..
Forum:
General::General Discussion
02-24-2015, 04:47 PM
Replies:
16
Looking for enthusiasts to set up new progression
Views:
56,878
Posted By
rencro
Shakespeare : Hello Mr. Theater producer, I would...
Shakespeare : Hello Mr. Theater producer, I would like to write and stage theater productions, can you help me?
Theater Producer: Ask yourself one question, What can you create that betters the...
Forum:
Development::Bots
02-24-2015, 01:44 PM
Replies:
19
2/05 code - bots crash zone on death
Views:
22,738
Posted By
rencro
I dont see the #bot camp issue you are seeing,...
I dont see the #bot camp issue you are seeing, but I did notice before you had taken out big chunks of code to isolate issues, so here is my Bot::Death function completely as it is on my build from...
Forum:
Development::Bots
02-15-2015, 03:47 PM
Replies:
19
2/05 code - bots crash zone on death
Views:
22,738
Posted By
rencro
nevermind /10char
nevermind
/10char
Forum:
Development::Database/World Building
02-15-2015, 12:59 PM
Replies:
2
Database dump?
Views:
9,093
Posted By
rencro
nevermind /10char
nevermind
/10char
Forum:
Development::Bots
02-14-2015, 12:51 AM
Replies:
19
2/05 code - bots crash zone on death
Views:
22,738
Posted By
rencro
Well, been trying to isolate exactly why memory...
Well, been trying to isolate exactly why memory in g->membername is being corrupted, causing groupcount to assume you have a six person group, but its slow going, have stepped through the code many...
Forum:
Development::Bots
02-09-2015, 08:56 PM
Replies:
19
2/05 code - bots crash zone on death
Views:
22,738
Posted By
rencro
Heres a hack to get around the crashing at...
Heres a hack to get around the crashing at dismiss of bot, also this will now dismiss single bots if you are grouped with more than one via the "disband" button, which hasnt been working for a while,...
Forum:
Support::General Support
02-07-2015, 01:16 PM
Replies:
13
Need Current vwBotCharacterMobs table
Views:
21,837
Posted By
rencro
Uleat, have a look here, this is...
Uleat, have a look here, this is sql/git/required/2014_02_20_buff_update.sql
-- UPDATE BUFF TABLES
ALTER TABLE `character_buffs` CHANGE `death_save_chance` `dot_rune` INT(10) NOT NULL DEFAULT...
Forum:
Spell Support
01-16-2015, 07:29 PM
Replies:
2
Rof2 Spell ID
Views:
8,183
Posted By
rencro
Looks like integer roll over if you do the...
Looks like integer roll over if you do the math..Also, Im not sure what the highest supported spell id is per client, theres a list somewhere...
Try using a much lower spell id..
Forum:
Quests::Q&A
01-12-2015, 03:45 PM
Replies:
12
Alternate Currency - Granted Hourly
Views:
14,656
Posted By
rencro
Can you confirm that...
Can you confirm that plugin::commify($client->GetRadiantCrystals()) is correct? Specifically the "commify". Havent seen that before and cant find it listed here:...
Forum:
Support::General Support
12-29-2014, 01:41 AM
Replies:
3
Unknown Error
Views:
6,260
Posted By
rencro
Well, good thing for you, Caryatis is banned.
Well, good thing for you, Caryatis is banned.
Forum:
Development: Custom Code
12-26-2014, 02:52 PM
Replies:
6
2Handed Backstab
Views:
7,540
Posted By
rencro
I have not compiled this myself but perhaps...
I have not compiled this myself but perhaps something like this may work:
if(IsClient()) {
const ItemInst *wpn = CastToClient()->GetInv().GetItem(MainPrimary);
bool havePiercer = true;...
Forum:
Quests::Q&A
11-15-2014, 10:46 PM
Replies:
21
Time Based Spell Bonuses
Views:
27,113
Posted By
rencro
Here is what i have so far, I built this on my...
Here is what i have so far, I built this on my fork, and tested, but a diff from my fork would be useless so I imported into the latest source after doing a diff between my source and the latest (not...
Forum:
Quests::Q&A
11-15-2014, 04:28 PM
Replies:
21
Time Based Spell Bonuses
Views:
27,113
Posted By
rencro
Actually you did it, this is your code, I just...
Actually you did it, this is your code, I just helped a bit with the formatting. This could get silly complicated depending how far you want to push this idea. For instance if its nightime and the...
Forum:
Quests::Q&A
11-15-2014, 03:39 PM
Replies:
21
Time Based Spell Bonuses
Views:
27,113
Posted By
rencro
Here is your script edited for Arias, I have used...
Here is your script edited for Arias, I have used spellid 11 as the day buff. Putting this back into .pl will be almost identical.
if ($text=~/timebuff/i) {
if ($zonetime > 599 && $zonetime...
Forum:
Quests::Q&A
11-15-2014, 02:34 PM
Replies:
21
Time Based Spell Bonuses
Views:
27,113
Posted By
rencro
I'm testing this is both BuffProcess and in...
I'm testing this is both BuffProcess and in BuffTic by creating a new SE_TimeOfDayBuff, not sure which would be better but this could all be done from perl by I guess having a timer constantly...
Forum:
Quests::Q&A
11-15-2014, 01:58 PM
Replies:
21
Time Based Spell Bonuses
Views:
27,113
Posted By
rencro
You shoulnd't need to do another time compare...
You shoulnd't need to do another time compare because if its not daytime, then an else means its gotta be dark
On attempt two, there is an error with the if statement
sub EVENT_CONNECT {...
Forum:
Support::General Support
11-15-2014, 02:05 AM
Replies:
1
Cresent Reach conflicting with hub-zone
Views:
6,297
Posted By
rencro
http://www.eqemulator.org/forums/showpost.php?p=23...
http://www.eqemulator.org/forums/showpost.php?p=233836&postcount=6
Forum:
Quests::Q&A
11-14-2014, 10:21 PM
Replies:
21
Time Based Spell Bonuses
Views:
27,113
Posted By
rencro
You have an underscore between Enter and Zone, ie...
You have an underscore between Enter and Zone, ie EVENT_ENTER_ZONE instead of EVENT_ENTERZONE more than likely from your testing going back and forth between settings.
Showing results 26 to 50 of 219
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