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Showing results 26 to 50 of 100
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Posts Made By:
mystic414
Forum:
General::Server Discussion
09-22-2005, 04:27 AM
Replies:
44
Scorp site down maby server
Views:
28,852
Posted By
mystic414
Probably. That's why I based my figures on 10%...
Probably. That's why I based my figures on 10% of the people responding, instead of 70%. But, there are a lot of "kids" out there who like EQEmu a lot more than EQ Live for whatever reason... maybe...
Forum:
General::Server Discussion
09-22-2005, 03:50 AM
Replies:
44
Scorp site down maby server
Views:
28,852
Posted By
mystic414
60 adults? .1% of the registered users? I think...
60 adults? .1% of the registered users? I think that's a bit low... but even if you were right about that..
Kids aren't broke. They get allowances, and they get jobs. They have money to go to...
Forum:
General::Server Discussion
09-22-2005, 03:39 AM
Replies:
44
Scorp site down maby server
Views:
28,852
Posted By
mystic414
And along those lines, if someone can actually...
And along those lines, if someone can actually organize something like that, I'd gladly donate at least $50 to the project, maybe more. After all the time I've spent playing with it, I'd say that...
Forum:
General::Server Discussion
09-22-2005, 03:36 AM
Replies:
44
Scorp site down maby server
Views:
28,852
Posted By
mystic414
These forums have over 60,000 registered users...
These forums have over 60,000 registered users (i'm not kidding). If even 10% of those users donated $10 to a "hire a lawyer to show SOE who's boss" fund, that'd bring in $60,000... that should be...
Forum:
Support::General Support
09-20-2005, 03:13 AM
Replies:
6
GM Events
Views:
6,819
Posted By
mystic414
That will only allow you to attack other players...
That will only allow you to attack other players with the pvp flag on.
There is no command to actually take over and control an npc. You need to make a new character, #name it what you want it...
Forum:
Development::Database/World Building
09-12-2005, 08:43 AM
Replies:
13
Big Picture Question
Views:
9,759
Posted By
mystic414
Yeah, database tables change frequently as we add...
Yeah, database tables change frequently as we add support for new features or re-arrange things to make more sense.
Forum:
Development::Database/World Building
09-09-2005, 10:27 AM
Replies:
5
db schema
Views:
6,926
Posted By
mystic414
Any modifications to the database are recorded in...
Any modifications to the database are recorded in the changelog in cvs. you can check there for what you're trying to do
Forum:
Development::Database/World Building
09-08-2005, 01:46 PM
Replies:
5
db schema
Views:
6,926
Posted By
mystic414
This is the most informative thing i've found:...
This is the most informative thing i've found: http://www.eqemulator.net/wiki/wikka.php?wakka=EQEmuDBSchema
Forum:
Support::MiniLogin
09-08-2005, 01:44 PM
Replies:
9
0.6.1 compatible with 0.6.2
Views:
11,574
Posted By
mystic414
Doodman is working on it. I couldn't say when it...
Doodman is working on it. I couldn't say when it will be released, though
Forum:
Support::MiniLogin
09-07-2005, 04:32 PM
Replies:
9
0.6.1 compatible with 0.6.2
Views:
11,574
Posted By
mystic414
minilogin 6.1 does not work with 6.2, even with...
minilogin 6.1 does not work with 6.2, even with new opcodes. a new minilogin is in the works and should be out soon.
Forum:
Quests::Q&A
09-03-2005, 02:43 PM
Replies:
2
Enjoy Working on EQLive Quests? Join the PEQ Quest Team!
Views:
6,745
Posted By
mystic414
Enjoy Working on EQLive Quests? Join the PEQ Quest Team!
You may not be aware of this, but Project EQ does more than make databases; we also write quests and make them available for download (periodically) and from CVS (always). If you are interested in...
Forum:
Misc::Off Topic
08-31-2005, 03:29 AM
Replies:
11
just a few pics of my systems and a few others....
Views:
9,833
Posted By
mystic414
I'll join the club... I've got that same desk,...
I'll join the club... I've got that same desk, too. (Yep, Wal-Mart)
Forum:
Development::Database/World Building
08-15-2005, 06:50 AM
Replies:
11
New Collects
Views:
7,919
Posted By
mystic414
FatherNitwit has been revamping the eq extractor...
FatherNitwit has been revamping the eq extractor recently, so don't waste your time reinventing the wheel
Forum:
General::General Discussion
08-15-2005, 02:48 AM
Replies:
18
New Guy
Views:
14,753
Posted By
mystic414
There was a patch put out just a few days ago...
There was a patch put out just a few days ago that might actually break even 6.2. I haven't heard official word about that, but I'm guessing that's the problem. 6.2 is officially...
Forum:
Development::Development
07-22-2005, 03:12 PM
Replies:
3
Solution for $wp bug
Views:
8,207
Posted By
mystic414
Well in hindsight there seems to be a minor bug:...
Well in hindsight there seems to be a minor bug: the first waypoint gets assigned to $wp as 0 instead of 1, and waypoint 2 is assigned "1", and so on. Someone less likely to break the code than I am...
Forum:
Development::Bug Reports
07-22-2005, 07:10 AM
Replies:
1
Issues with sub EVENT_WAYPOINT
Views:
5,443
Posted By
mystic414
I posted an updated fix in the development...
I posted an updated fix in the development forums: http://www.eqemulator.net/forums/showthread.php?t=19020
Forum:
Development::Development
07-22-2005, 07:09 AM
Replies:
3
Solution for $wp bug
Views:
8,207
Posted By
mystic414
Solution for $wp bug
sub EVENT_WAYPOINT is supposed to assign the number of a wandering mob's current waypoint to $wp, but this has been broken for some time.
Cripp posted a fix here...
Forum:
Quests::Q&A
07-08-2005, 02:39 AM
Replies:
2
Cant figure out what is wrong with this quest, if anyone can help me thank you
Views:
8,801
Posted By
mystic414
First, you have sub EVENT ITEM placed within the...
First, you have sub EVENT ITEM placed within the sub EVENT SAY routine. They need to be kept seperate. Also, I don't know why you're using quest::text. quest::say is better. And I'm pretty sure...
Forum:
Misc::Off Topic
06-24-2005, 08:35 AM
Replies:
3
Today's lunch special: Fried Squirrel
Views:
5,513
Posted By
mystic414
Wimpy squirrels... they drop almost as quickly as...
Wimpy squirrels... they drop almost as quickly as rangers
Forum:
Support::General Support
06-23-2005, 10:10 AM
Replies:
7
repopping fear
Views:
7,015
Posted By
mystic414
It is spawn2. So your code is: UPDATE spawn2...
It is spawn2. So your code is:
UPDATE spawn2 SET timeleft=0;And that will reset spawn timers for the entire server, not just Fear, if that makes a difference for you.
Forum:
Support::General Support
06-23-2005, 10:00 AM
Replies:
7
repopping fear
Views:
7,015
Posted By
mystic414
that's because npc_types isn't the right table. ...
that's because npc_types isn't the right table. It's one of the spawn-related tables, but i don't remember which off-hand. It may be spawn2, so you could try that instead.
Forum:
General::General Discussion
06-17-2005, 06:32 AM
Replies:
4
New and I have a few questions
Views:
7,177
Posted By
mystic414
Yes, you are subject to the latest patch from...
Yes, you are subject to the latest patch from SOE. Patches like the ones you are asking about would not work with any version of EQEmu, old or new.
The short answer is "no".
- There's currently...
Forum:
General::General Discussion
06-17-2005, 01:45 AM
Replies:
4
New and I have a few questions
Views:
7,177
Posted By
mystic414
You can't play an unpatched version of EQ because...
You can't play an unpatched version of EQ because the EQEmu server is written to communicate with the patched version of EQ. There are countless changes in every aspect of the game since EQ began.
...
Forum:
Development::Tools
05-16-2005, 05:46 AM
Replies:
14
EQEmu QuestGen v1.0b
Views:
10,252
Posted By
mystic414
You don't need line numbers to use wordwrap. ...
You don't need line numbers to use wordwrap. Notepad doesn't have line numbers and it's not difficult to tell what's going on. You really need to add wordwrap, though, because it makes spotting...
Forum:
Development::Tools
05-15-2005, 12:31 PM
Replies:
14
EQEmu QuestGen v1.0b
Views:
10,252
Posted By
mystic414
Not a big deal, but the program doesn't seem to...
Not a big deal, but the program doesn't seem to remember what file you're editing. For instance, if you open blah.pl and go to save it, it opens the "save as" dialog instead of just saving the file....
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