EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 2 of 10
<
1
2
3
4
5
6
>
Last
»
Showing results 26 to 50 of 242
Search took
0.01
seconds; generated 44 minute(s) ago.
Search:
Posts Made By:
Zamthos
Forum:
Support::Windows Servers
03-31-2013, 01:35 AM
Replies:
4
Failed Build.
Views:
11,383
Posted By
Zamthos
Weird, just worked. 0.o 1>------ Build...
Weird, just worked. 0.o
1>------ Build started: Project: ZERO_CHECK, Configuration: Release x64 ------
1>Build started 3/31/2013 1:34:48 AM.
1>InitializeBuildStatus:
1> Creating...
Forum:
Support::Windows Servers
03-31-2013, 01:31 AM
Replies:
4
Failed Build.
Views:
11,383
Posted By
Zamthos
See, the issue with that is, I don't have an...
See, the issue with that is, I don't have an Anti-Virus.
Forum:
Support::Windows Servers
03-31-2013, 01:23 AM
Replies:
4
Failed Build.
Views:
11,383
Posted By
Zamthos
Failed Build.
As the title says, failed build, code below.
1>------ Build started: Project: ZERO_CHECK, Configuration: Release x64 ------
1>Build started 3/31/2013 1:15:12 AM.
1>InitializeBuildStatus:
1> ...
Forum:
General::Server Discussion
03-30-2013, 08:41 PM
Replies:
0
EQ Resurrection.
Views:
6,201
Posted By
Zamthos
EQ Resurrection.
Hello everyone, I know you're going to see the name of this post and possibly get excited or feel down, but I enjoyed this server very much, as did many people, I wish it would come back, today I...
Forum:
Quests::Q&A
03-30-2013, 04:16 PM
Replies:
7
Charm Up-grader.
Views:
7,715
Posted By
Zamthos
The one you gave me actually doesn't work, in the...
The one you gave me actually doesn't work, in the fact that he just eats the items, the second one I posted, the revised one, works correctly.
Forum:
Quests::Q&A
03-30-2013, 02:30 AM
Replies:
7
Charm Up-grader.
Views:
7,715
Posted By
Zamthos
Revised version, haven't tested, is this the way...
Revised version, haven't tested, is this the way mentioned in that post?
sub EVENT_SAY
{
my $charm = quest::saylink("Charm", 1);
my $token = quest::varlink(140226);
if($text=~/Hail/i)...
Forum:
Quests::Q&A
03-29-2013, 11:55 PM
Replies:
7
Charm Up-grader.
Views:
7,715
Posted By
Zamthos
Charm Up-grader.
My charm up-grader will upgrade you from Rank 1 to Rank 2, but after that he just gives back your items, any ideas? Code below:
sub EVENT_SAY
{
my $charm = quest::saylink("Charm", 1);
my...
Forum:
Quests::Q&A
03-28-2013, 11:29 PM
Replies:
13
How to Kill a players pet and mercenary
Views:
11,535
Posted By
Zamthos
A foreach to check a certain NPC type and use...
A foreach to check a certain NPC type and use every entity ID from it? Not exactly what I meant.
This would pull all entity IDs for the one NPC and perform the action for all of them, not a...
Forum:
Quests::Q&A
03-28-2013, 11:16 PM
Replies:
13
How to Kill a players pet and mercenary
Views:
11,535
Posted By
Zamthos
May I ask how exactly you could pull the exact...
May I ask how exactly you could pull the exact Entity ID every time for every pet and mercenary?
Forum:
Quests::Q&A
03-28-2013, 10:19 PM
Replies:
13
How to Kill a players pet and mercenary
Views:
11,535
Posted By
Zamthos
It's the same NPC ID, named differently, just...
It's the same NPC ID, named differently, just like pets. There are only 40 IDs for them.
1 1 1 1 Apprentice Tank - Tier I
2 1 2 1 Apprentice Tank - Tier II
3 1 3 1 Apprentice Tank - Tier III...
Forum:
Quests::Q&A
03-28-2013, 09:42 PM
Replies:
13
How to Kill a players pet and mercenary
Views:
11,535
Posted By
Zamthos
True, but would that not depop all the...
True, but would that not depop all the mercenaries with the same ID? Or kill them all? I don't quite understand this, it's like sending a signal to increase it's damage 200x to a certain NPC ID and...
Forum:
Quests::Q&A
03-28-2013, 05:19 PM
Replies:
13
How to Kill a players pet and mercenary
Views:
11,535
Posted By
Zamthos
May I ask the functionality of this? Could they...
May I ask the functionality of this? Could they not just re-spawn the pet? And I don't believe there are any mercenary-related questmgr.cpp options, unless they've been recently added, so, as of my...
Forum:
Support::Windows Servers
03-26-2013, 07:26 PM
Replies:
7
Shared Memory.
Views:
13,280
Posted By
Zamthos
Line 109 of memory_mapped_file.cpp below. May I...
Line 109 of memory_mapped_file.cpp below. May I ask what your shared folder is named? Is it named 'shared'? Like exactly like that?
EQ_EXCEPT("Shared Memory", "Could not open the file to find the...
Forum:
Development::Database/World Building
03-25-2013, 02:47 AM
Replies:
6
Common Tongue - Ogred/Trolls at 95
Views:
8,840
Posted By
Zamthos
I do use loops, I didn't know if he wanted a loop...
I do use loops, I didn't know if he wanted a loop or not. ;)
Forum:
General::Server Discussion
03-25-2013, 02:11 AM
Replies:
27
FREE-EQ Alpha Begins (3/23/13)
Views:
23,224
Posted By
Zamthos
Hey Vkrr, you can use the karma system in the...
Hey Vkrr, you can use the karma system in the rule_values table or require a certain level to even talk to keep that from happening, or, like they said, a rate limited, 1 message every 5 or 10...
Forum:
Development::Database/World Building
03-25-2013, 02:05 AM
Replies:
6
Common Tongue - Ogred/Trolls at 95
Views:
8,840
Posted By
Zamthos
Here you go, for all the languages. ...
Here you go, for all the languages.
quest::setlanguage(0, 100);
quest::setlanguage(1, 100);
quest::setlanguage(2, 100);
quest::setlanguage(3, 100);
quest::setlanguage(4, 100);...
Forum:
Development::GeorgeS's Tools
03-24-2013, 06:18 PM
Replies:
1
Diablo Items.
Views:
9,207
Posted By
Zamthos
Diablo Items.
This tool will not start up for me, I think it is linked to the fact I do not have a .ocx named COMCTL32.ocx. Error below.
http://imgur.com/oihDTyS.png?1 (http://imgur.com/oihDTyS)
Forum:
Support::Windows Servers
03-24-2013, 03:44 AM
Replies:
6
Underfoot Client opcode issue
Views:
8,575
Posted By
Zamthos
You have all the 'patch_*.conf' in your server...
You have all the 'patch_*.conf' in your server directory, yes? There is a patch_Underfoot.conf, you may not have it.
Forum:
Support::Windows Servers
03-24-2013, 03:26 AM
Replies:
17
CMake error in Windows 8
Views:
26,945
Posted By
Zamthos
Windows 8 uses 64-bit. I compile using Release...
Windows 8 uses 64-bit. I compile using Release x64 and use Visual Studio 10 Win64 in CMake, thought it would be beneficial to know that Windows 8 isn't 32-bit.
Forum:
Development::Database/World Building
03-22-2013, 07:47 PM
Replies:
9
Race / Class Combo
Views:
13,385
Posted By
Zamthos
I did, and do, everything by hand, but you could...
I did, and do, everything by hand, but you could just do the updates with SQL based upon the Race/Class Combination.
Forum:
Development::Database/World Building
03-22-2013, 06:09 PM
Replies:
9
Race / Class Combo
Views:
13,385
Posted By
Zamthos
I don't rightly know how that is determined,...
I don't rightly know how that is determined, however you could likely find it somewhere, and bot classes are determined in the bot.cpp, search for 'Case 522' and you'll eventually run across the...
Forum:
Development::Database/World Building
03-22-2013, 06:01 PM
Replies:
9
Race / Class Combo
Views:
13,385
Posted By
Zamthos
Yes, player class combinations are regulated in...
Yes, player class combinations are regulated in the database, however bots are regulated in C++.
EDIT: You will have to set them up in 'char_create_combinations' and...
Forum:
Support::Windows Servers
03-20-2013, 10:52 PM
Replies:
7
Shared Memory.
Views:
13,280
Posted By
Zamthos
Shared Memory.
My Shared_Memory.exe is crashing upon startup, it says it has an issue with the below line.
Error Message:
Error: EQEmu Exception <Shared Memory> in ..\..\common\memory_mapped_file.cpp at line...
Forum:
Support::General Support
03-19-2013, 09:17 PM
Replies:
7
Guild Tribute Master
Views:
7,162
Posted By
Zamthos
I haven't tested it myself, but my best bet would...
I haven't tested it myself, but my best bet would be the fact you're using Titanium, but Dagulus says it works for him.
Forum:
Support::General Support
03-19-2013, 08:55 PM
Replies:
7
Guild Tribute Master
Views:
7,162
Posted By
Zamthos
What client are you using?
What client are you using?
Showing results 26 to 50 of 242
Page 2 of 10
<
1
2
3
4
5
6
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
02:05 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3