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Search: Posts Made By: Zamthos
Forum: Support::Windows Servers 03-31-2013, 01:35 AM
Replies: 4
Views: 11,383
Posted By Zamthos
Weird, just worked. 0.o 1>------ Build...

Weird, just worked. 0.o

1>------ Build started: Project: ZERO_CHECK, Configuration: Release x64 ------
1>Build started 3/31/2013 1:34:48 AM.
1>InitializeBuildStatus:
1> Creating...
Forum: Support::Windows Servers 03-31-2013, 01:31 AM
Replies: 4
Views: 11,383
Posted By Zamthos
See, the issue with that is, I don't have an...

See, the issue with that is, I don't have an Anti-Virus.
Forum: Support::Windows Servers 03-31-2013, 01:23 AM
Replies: 4
Views: 11,383
Posted By Zamthos
Failed Build.

As the title says, failed build, code below.

1>------ Build started: Project: ZERO_CHECK, Configuration: Release x64 ------
1>Build started 3/31/2013 1:15:12 AM.
1>InitializeBuildStatus:
1> ...
Forum: General::Server Discussion 03-30-2013, 08:41 PM
Replies: 0
Views: 6,201
Posted By Zamthos
EQ Resurrection.

Hello everyone, I know you're going to see the name of this post and possibly get excited or feel down, but I enjoyed this server very much, as did many people, I wish it would come back, today I...
Forum: Quests::Q&A 03-30-2013, 04:16 PM
Replies: 7
Views: 7,715
Posted By Zamthos
The one you gave me actually doesn't work, in the...

The one you gave me actually doesn't work, in the fact that he just eats the items, the second one I posted, the revised one, works correctly.
Forum: Quests::Q&A 03-30-2013, 02:30 AM
Replies: 7
Views: 7,715
Posted By Zamthos
Revised version, haven't tested, is this the way...

Revised version, haven't tested, is this the way mentioned in that post?

sub EVENT_SAY
{
my $charm = quest::saylink("Charm", 1);
my $token = quest::varlink(140226);

if($text=~/Hail/i)...
Forum: Quests::Q&A 03-29-2013, 11:55 PM
Replies: 7
Views: 7,715
Posted By Zamthos
Charm Up-grader.

My charm up-grader will upgrade you from Rank 1 to Rank 2, but after that he just gives back your items, any ideas? Code below:

sub EVENT_SAY
{
my $charm = quest::saylink("Charm", 1);
my...
Forum: Quests::Q&A 03-28-2013, 11:29 PM
Replies: 13
Views: 11,535
Posted By Zamthos
A foreach to check a certain NPC type and use...

A foreach to check a certain NPC type and use every entity ID from it? Not exactly what I meant.

This would pull all entity IDs for the one NPC and perform the action for all of them, not a...
Forum: Quests::Q&A 03-28-2013, 11:16 PM
Replies: 13
Views: 11,535
Posted By Zamthos
May I ask how exactly you could pull the exact...

May I ask how exactly you could pull the exact Entity ID every time for every pet and mercenary?
Forum: Quests::Q&A 03-28-2013, 10:19 PM
Replies: 13
Views: 11,535
Posted By Zamthos
It's the same NPC ID, named differently, just...

It's the same NPC ID, named differently, just like pets. There are only 40 IDs for them.

1 1 1 1 Apprentice Tank - Tier I
2 1 2 1 Apprentice Tank - Tier II
3 1 3 1 Apprentice Tank - Tier III...
Forum: Quests::Q&A 03-28-2013, 09:42 PM
Replies: 13
Views: 11,535
Posted By Zamthos
True, but would that not depop all the...

True, but would that not depop all the mercenaries with the same ID? Or kill them all? I don't quite understand this, it's like sending a signal to increase it's damage 200x to a certain NPC ID and...
Forum: Quests::Q&A 03-28-2013, 05:19 PM
Replies: 13
Views: 11,535
Posted By Zamthos
May I ask the functionality of this? Could they...

May I ask the functionality of this? Could they not just re-spawn the pet? And I don't believe there are any mercenary-related questmgr.cpp options, unless they've been recently added, so, as of my...
Forum: Support::Windows Servers 03-26-2013, 07:26 PM
Replies: 7
Views: 13,280
Posted By Zamthos
Line 109 of memory_mapped_file.cpp below. May I...

Line 109 of memory_mapped_file.cpp below. May I ask what your shared folder is named? Is it named 'shared'? Like exactly like that?

EQ_EXCEPT("Shared Memory", "Could not open the file to find the...
Forum: Development::Database/World Building 03-25-2013, 02:47 AM
Replies: 6
Views: 8,840
Posted By Zamthos
I do use loops, I didn't know if he wanted a loop...

I do use loops, I didn't know if he wanted a loop or not. ;)
Forum: General::Server Discussion 03-25-2013, 02:11 AM
Replies: 27
Views: 23,224
Posted By Zamthos
Hey Vkrr, you can use the karma system in the...

Hey Vkrr, you can use the karma system in the rule_values table or require a certain level to even talk to keep that from happening, or, like they said, a rate limited, 1 message every 5 or 10...
Forum: Development::Database/World Building 03-25-2013, 02:05 AM
Replies: 6
Views: 8,840
Posted By Zamthos
Here you go, for all the languages. ...

Here you go, for all the languages.
quest::setlanguage(0, 100);
quest::setlanguage(1, 100);
quest::setlanguage(2, 100);
quest::setlanguage(3, 100);
quest::setlanguage(4, 100);...
Forum: Development::GeorgeS's Tools 03-24-2013, 06:18 PM
Replies: 1
Views: 9,207
Posted By Zamthos
Diablo Items.

This tool will not start up for me, I think it is linked to the fact I do not have a .ocx named COMCTL32.ocx. Error below.

http://imgur.com/oihDTyS.png?1 (http://imgur.com/oihDTyS)
Forum: Support::Windows Servers 03-24-2013, 03:44 AM
Replies: 6
Views: 8,575
Posted By Zamthos
You have all the 'patch_*.conf' in your server...

You have all the 'patch_*.conf' in your server directory, yes? There is a patch_Underfoot.conf, you may not have it.
Forum: Support::Windows Servers 03-24-2013, 03:26 AM
Replies: 17
Views: 26,945
Posted By Zamthos
Windows 8 uses 64-bit. I compile using Release...

Windows 8 uses 64-bit. I compile using Release x64 and use Visual Studio 10 Win64 in CMake, thought it would be beneficial to know that Windows 8 isn't 32-bit.
Forum: Development::Database/World Building 03-22-2013, 07:47 PM
Replies: 9
Views: 13,385
Posted By Zamthos
I did, and do, everything by hand, but you could...

I did, and do, everything by hand, but you could just do the updates with SQL based upon the Race/Class Combination.
Forum: Development::Database/World Building 03-22-2013, 06:09 PM
Replies: 9
Views: 13,385
Posted By Zamthos
I don't rightly know how that is determined,...

I don't rightly know how that is determined, however you could likely find it somewhere, and bot classes are determined in the bot.cpp, search for 'Case 522' and you'll eventually run across the...
Forum: Development::Database/World Building 03-22-2013, 06:01 PM
Replies: 9
Views: 13,385
Posted By Zamthos
Yes, player class combinations are regulated in...

Yes, player class combinations are regulated in the database, however bots are regulated in C++.

EDIT: You will have to set them up in 'char_create_combinations' and...
Forum: Support::Windows Servers 03-20-2013, 10:52 PM
Replies: 7
Views: 13,280
Posted By Zamthos
Shared Memory.

My Shared_Memory.exe is crashing upon startup, it says it has an issue with the below line.

Error Message:
Error: EQEmu Exception <Shared Memory> in ..\..\common\memory_mapped_file.cpp at line...
Forum: Support::General Support 03-19-2013, 09:17 PM
Replies: 7
Views: 7,162
Posted By Zamthos
I haven't tested it myself, but my best bet would...

I haven't tested it myself, but my best bet would be the fact you're using Titanium, but Dagulus says it works for him.
Forum: Support::General Support 03-19-2013, 08:55 PM
Replies: 7
Views: 7,162
Posted By Zamthos
What client are you using?

What client are you using?
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