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Search: Posts Made By: Shin Noir
Forum: Development::Tools 08-17-2009, 08:10 AM
Replies: 21
Views: 18,853
Posted By Shin Noir
Ok, I'm hacking up the all purpose tool "Custom"...

Ok, I'm hacking up the all purpose tool "Custom" (http://www.eqemulator.net/forums/showthread.php?t=23892) to be modular and was going to add this feature, but uh.. this code is also pretty bad at...
Forum: General::Server Discussion 08-17-2009, 08:03 AM
Replies: 13
Views: 8,748
Posted By Shin Noir
I stopped reading at this point. :) Have...

I stopped reading at this point. :)


Have fun for those who will be participating!
Forum: General::General Discussion 08-16-2009, 07:32 AM
Replies: 33
Views: 40,908
Posted By Shin Noir
nevermind @ above. I just found your pp_convert...

nevermind @ above. I just found your pp_convert util in the utils section of svn.
Forum: Development: Custom Code 08-16-2009, 07:24 AM
Replies: 11
Views: 4,306
Posted By Shin Noir
in client_process.cpp at line 542 Below...

in client_process.cpp at line 542 Below DoStaminaUpdate();


Mob* myPet = this->GetPet();
bool amClient = IsClient();

if(this->HasPet() && IsClient())...
Forum: General::General Discussion 08-16-2009, 07:18 AM
Replies: 33
Views: 40,908
Posted By Shin Noir
I've been doing a side project of getting the PvP...

I've been doing a side project of getting the PvP changes of VZTZ into the latest revision of PEQ. Thus far i've been successful in nearly all aspects except for the Player Profile Structure. They...
Forum: General::General Discussion 08-13-2009, 10:07 AM
Replies: 29
Views: 27,670
Posted By Shin Noir
Though #IFDEF's aren't that tacky, like you use...

Though #IFDEF's aren't that tacky, like you use for the bot system. Each plugin may start adding a lot of them, in most cases you are likely better off to start a fork project of the PEQ source than...
Forum: General::Server Discussion 08-11-2009, 12:52 AM
Replies: 4
Views: 6,666
Posted By Shin Noir
Ok, so Rogean offered a temporary relief box!...

Ok, so Rogean offered a temporary relief box! WOOHOO.

However, it's not up just yet. I guess it may be 1-5 days for it to get set up. He said that I'm free to demo my server on it for free for a...
Forum: General::General Discussion 08-11-2009, 12:32 AM
Replies: 33
Views: 40,908
Posted By Shin Noir
Here are all the zip files from cybernine (voidd)...

Here are all the zip files from cybernine (voidd) and daxum (first poster).
http://code.google.com/p/vztzfebsource/downloads/list

As I work on it I'll svn my changes here, I do plan to try to...
Forum: General::Server Discussion 08-11-2009, 12:10 AM
Replies: 4
Views: 6,666
Posted By Shin Noir
VZ/TZ 25x (Play Around (By Shin Noir)

This was a temporary server I put up for players to have pvp fun after VZTZ went down and no other good PVP servers were ready yet. Unfortunately, the demand was too high and had to take down my...
Forum: General::General Discussion 08-10-2009, 11:04 AM
Replies: 33
Views: 40,908
Posted By Shin Noir
is the copy of daxum's newer or older than yours...

is the copy of daxum's newer or older than yours though cybernine?
I recall right before VZTZ went down (like literally, the day before), the detrimental spell target bug was occuring on live VZTZ....
Forum: Development::Tools 08-10-2009, 08:26 AM
Replies: 21
Views: 18,853
Posted By Shin Noir
if nobody responds with code / solution I may be...

if nobody responds with code / solution I may be able to whip something up for ya. Just will wait a day or so to see.
Forum: General::General Discussion 08-10-2009, 05:17 AM
Replies: 33
Views: 40,908
Posted By Shin Noir
hmm I don't have an official box, and apparantly...

hmm I don't have an official box, and apparantly at arond 60-70 peeps it starts havng issues. Seems people really enjoy a 25x VZTZ server even if it's ultra buggy! Heh. Can't work on the source code...
Forum: General::General Discussion 08-08-2009, 08:10 PM
Replies: 33
Views: 40,908
Posted By Shin Noir
I fixed the spell target bug, but still have a...

I fixed the spell target bug, but still have a couple other bugs i'm trying to resolve.
If anyone else is taking this source and working on it let me know.. and if anyone actually plans to use the...
Forum: Quests::Custom 07-22-2009, 04:06 PM
Replies: 0
Views: 7,323
Posted By Shin Noir
Very simple task system quest

I know there's an awesome quest wiki walkthrough, but I wrote this to streamline the quest NPC process for simple Kill X things and report back tasks. He also gives SoW once task is completed.
...
Forum: Archive::Database/World Building 04-28-2002, 04:02 PM
Replies: 18
Views: 13,782
Posted By Shin Noir
Visual Appearances

a quick suggestion regarding visual appearances of items, there's a fashion table at allakhazam
( http://everquest.allakhazam.com/equipment/fashion/Fashion_Table.html ) it may help with finding...
Forum: Archive::General Discussion 04-27-2002, 10:47 PM
Replies: 4
Views: 3,054
Posted By Shin Noir
I'll try my best to help you Furinex, from what I...

I'll try my best to help you Furinex, from what I understand the petition box can be accessed by default by pressing 'g' .
petition junk is embedded into the client software of all EQ boxes for...
Forum: Archive::Bugs 04-26-2002, 08:18 AM
Replies: 7
Views: 6,028
Posted By Shin Noir
hehe

lol, it was more of a joke Ariak. I know artifacts aren't no-drop items. But until it's flagged that's an easy way to make one.
Forum: Archive::Off Topic 04-24-2002, 07:02 PM
Replies: 9
Views: 6,473
Posted By Shin Noir
lmao

lmao
Forum: Archive::Bugs 04-24-2002, 06:50 PM
Replies: 7
Views: 6,028
Posted By Shin Noir
Re: List of Requests: 2.0

I'm not a dev but..I'll try to help you with your list since some of your requests are already implemented partially.

-= in the eqemu admin =-

1. You can just make an item NO-DROP and remove...
Forum: Archive::General Discussion 04-24-2002, 06:30 PM
Replies: 3
Views: 3,019
Posted By Shin Noir
Crashing to desktop

Been doing a lot of stress test on my server, typically people don't crash a lot on my server.. But they do get stuck every once and a while. #movechar [char name] [zone destination] was designed for...
Forum: Archive::Tools 04-24-2002, 04:33 PM
Replies: 12
Views: 8,661
Posted By Shin Noir
if like showEQ

I have a small 4 port hub running as of now, and I know I can do packet sniffing with it. I have another linux box that runs showEQ for me and it works perfectly fine... So I don't think that's the...
Forum: Archive::Database/World Building 04-24-2002, 03:05 PM
Replies: 18
Views: 13,782
Posted By Shin Noir
Items

I've done some item tweaking, got it down pretty well.. The one included in FQAdmin is great, it works pretty well.. I only had issues with a corpse on the floor that had items I deleted.. <smirks>...
Forum: Archive::Development 04-24-2002, 02:57 PM
Replies: 21
Views: 19,275
Posted By Shin Noir
AA Points

I tell ya , 54+ those AA Points feel like they're around lvl 30! That's what they felt like to me.. But you're probably right. I totally guessed the level equiv of it. ^_^
Forum: Archive::Screenshots 04-24-2002, 02:53 PM
Replies: 6
Views: 8,387
Posted By Shin Noir
Iksar

Very nice! Keeps a roleplay aspect also, I'm jealous. =)
Forum: Archive::Tools 04-24-2002, 09:44 AM
Replies: 4
Views: 5,893
Posted By Shin Noir
Re: Admin Tools and Worldbuilder - Questions

1. "can NPCs be set to walk around? (How)."'

two posts found at:EQ EMU > General > EQ Emu > NPC AI Question

2. Drop rates/ Items / Money - Percentage (How can I set it)?
These are set inside...
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