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Search: Posts Made By: spider661
Forum: Support::General Support 11-14-2008, 12:34 PM
Replies: 8
Views: 7,076
Posted By spider661
errors errors and more errors :P ...

errors errors and more errors :P


2>.\questmgr.cpp(1708) : error C2065: 'm_pp' : undeclared identifier

2>.\questmgr.cpp(1708) : error C2228: left of '.spell_book' must have class/struct/union...
Forum: Support::General Support 11-14-2008, 05:35 AM
Replies: 8
Views: 7,076
Posted By spider661
i tryed that only command i can find is...

i tryed that only command i can find is $client<-UnscribeSpell(slot) but i dont know what slot there in.

so how would i go about removing only them spells?

the ids and spells are

puretone ...
Forum: Support::General Support 11-14-2008, 03:21 AM
Replies: 8
Views: 7,076
Posted By spider661
spell book help

how do i remove disc from the spell book? now that the #melody command is in bards can load disc in there spell bar and use them with no timers with that command. and there is also a zone crash if...
Forum: Support::General Support 11-09-2008, 07:45 PM
Replies: 3
Views: 5,677
Posted By spider661
sorry that did work thanks.

sorry that did work thanks.
Forum: Support::General Support 11-09-2008, 07:43 PM
Replies: 3
Views: 5,677
Posted By spider661
when you buff with selfcast and your a war for...

when you buff with selfcast and your a war for say it don't always group buff your group because your targeting the npc not yourself or a group member.

so im trying to get the npc to make you cast...
Forum: Support::General Support 11-09-2008, 04:51 PM
Replies: 3
Views: 5,677
Posted By spider661
help change players target?

i want to change the players target on my buffer to ither nothing or to the player so that could buffs using the selfbuff command will work

i tried this
$client->RemoveFromTargets($npc);

bu it...
Forum: Support::General Support 11-08-2008, 12:11 PM
Replies: 3
Views: 4,626
Posted By spider661
yep i put them in and did not change it playing...

yep i put them in and did not change it playing around on my test server it seems to be somethign in the database though.. even after reverting back to the old server files with the database changes...
Forum: Support::General Support 11-08-2008, 01:16 AM
Replies: 3
Views: 4,626
Posted By spider661
ok maybe it should be they cant hit so its the...

ok maybe it should be they cant hit so its the chance to hit..

even on a mob with 5k attack and 4k accuracy it cant hit my players for crap.
Forum: Support::General Support 11-08-2008, 01:01 AM
Replies: 3
Views: 4,626
Posted By spider661
ok so damage messed up after patch???

ok so i have not updated my server in awhile.
last update i did was the update done on 09/01/2008

sop i updated today from then to now.. and for whatever reason all the npcs in my server that...
Forum: Support::General Support 10-13-2008, 10:56 PM
Replies: 5
Views: 5,418
Posted By spider661
there is no other way to do it? how do pets do it?

there is no other way to do it? how do pets do it?
Forum: Support::General Support 10-13-2008, 06:03 PM
Replies: 5
Views: 5,418
Posted By spider661
yep thats right.. jsut like pets can still target...

yep thats right.. jsut like pets can still target so the npcs can hit them you can give them items and that sort but you cant hit your target nearet hotkey and get it targeted.. so when you tab (or...
Forum: Support::General Support 10-11-2008, 11:21 PM
Replies: 5
Views: 5,418
Posted By spider661
target npcs

i want to make a npc so you cant target it but not with the ` or whatever your key binding is to target the nearest npc.. like pets you can target them but the don't target when you ` to target. Its...
Forum: Quests::Q&A 10-02-2008, 10:20 PM
Replies: 2
Views: 5,896
Posted By spider661
ok nvm i got it

ok nvm i got it
Forum: Quests::Q&A 10-02-2008, 08:00 PM
Replies: 2
Views: 5,896
Posted By spider661
NPCSpecialAttacks()

how does this work?

will it set and remove them? im trying to make npc unattackable but once you kill a trigger npc it will tell them to become atackable will this do it.. npc1 at 70% tells npc 2...
Forum: Quests::Q&A 10-02-2008, 06:26 PM
Replies: 12
Views: 8,797
Posted By spider661
ok this is working now the only problem i have is...

ok this is working now the only problem i have is the exp.


my $Random;
my $x;
my $y;
my $z;
my $h;
my $entity_id;
Forum: Quests::Q&A 10-02-2008, 12:20 AM
Replies: 12
Views: 8,797
Posted By spider661
exactly.. i want to see who got the final blow so...

exactly.. i want to see who got the final blow so i can say somewhere in the fight you need to be this class to kill me then if there not don't let them kill it basically.
Forum: Quests::Q&A 10-01-2008, 11:08 PM
Replies: 12
Views: 8,797
Posted By spider661
its calling out the npcs name at the hp events....

its calling out the npcs name at the hp events. so im guessing its not triggered by the player
Forum: Quests::Q&A 10-01-2008, 07:48 PM
Replies: 12
Views: 8,797
Posted By spider661
ok i have no problem with doing that but how do i...

ok i have no problem with doing that but how do i find out who hit him last at that point
Forum: Quests::Q&A 10-01-2008, 04:09 PM
Replies: 12
Views: 8,797
Posted By spider661
or not? im guessing you posted something that did...

or not? im guessing you posted something that did not work?
Forum: Quests::Q&A 10-01-2008, 02:37 AM
Replies: 12
Views: 8,797
Posted By spider661
ok i got this working but not all the way. ...

ok i got this working but not all the way.


my $Random;
my $x;
my $y;
my $z;
my $h;
sub EVENT_SPAWN
{
Forum: Quests::Q&A 09-30-2008, 07:18 PM
Replies: 12
Views: 8,797
Posted By spider661
is there no way to find who did the killing blow?

is there no way to find who did the killing blow?
Forum: Quests::Q&A 09-30-2008, 02:45 PM
Replies: 12
Views: 8,797
Posted By spider661
get class that did finishing blow

how would i get the class of the player that got the finishing blow on a mob and then repop him if its not = to random class

example


my $Random;

sub EVENT_SPAWN
{ ...
Forum: Quests::Q&A 09-30-2008, 04:05 AM
Replies: 4
Views: 6,146
Posted By spider661
ok i think i get it by calling it in the spawn im...

ok i think i get it by calling it in the spawn im calling it before anything else calls is so then it knows what to do with it from that point on until he is repoped then it reads it again because if...
Forum: Quests::Q&A 09-30-2008, 02:38 AM
Replies: 4
Views: 6,146
Posted By spider661
ok this is the quest i got now my...

ok this is the quest i got now


my $Random;

sub EVENT_SPAWN
{
quest::setnexthpevent(99);
}
Forum: Quests::Q&A 09-30-2008, 01:37 AM
Replies: 4
Views: 6,146
Posted By spider661
variables not reseting?

im making a quest and its not the only one i have had this happen in and it eventually breaks all my quest that use them.

if i use a $var then it does not reset without a reload quest.

example....
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