Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 51 to 75 of 147
Search took 0.02 seconds; generated 81 minute(s) ago.
Search: Posts Made By: prickle
Forum: Support::Linux Servers 01-26-2010, 03:41 PM
Replies: 12
Views: 8,609
Posted By prickle
Oh yeah, another reason I stopped using it is I...

Oh yeah, another reason I stopped using it is I decided to change how I name my local server version. Previously, I was using build date to identify them. Then I realized that was a mistake and...
Forum: Support::Linux Servers 01-26-2010, 03:38 PM
Replies: 12
Views: 8,609
Posted By prickle
I wrote a perl script on my linux box at home,...

I wrote a perl script on my linux box at home, and had planned to set it up as a cron to automatically perform svn checkout if the revision is newer, compile the code, take down the old server, copy...
Forum: Development::Bots 01-26-2010, 03:31 PM
Replies: 18
Views: 17,045
Posted By prickle
If you don't like using the #bot botgroup summon...

If you don't like using the #bot botgroup summon command, then your other option is to move slower to make sure your bots don't "get lost"...
Forum: Development::Bots 01-25-2010, 11:54 PM
Replies: 18
Views: 17,045
Posted By prickle
hot keys man... hot keys... I have 1 hot key...

hot keys man... hot keys...

I have 1 hot key that summons 5 groups to me with a pause on the first summon line so I can put the MT on a permarooted raid target and back away before the other bot...
Forum: Development::Bots 01-24-2010, 06:13 PM
Replies: 20
Views: 22,972
Posted By prickle
nope... Just tried out Rev1159. My cleric is...

nope... Just tried out Rev1159. My cleric is still healing the things we're trying to kill. I looked through the change logs between 1159 and 1163 and didn't see any changes to the botspellsai.cpp...
Forum: Development::Bots 01-24-2010, 01:10 PM
Replies: 20
Views: 22,972
Posted By prickle
sweet, I'll have to check them out then. Thanks...

sweet, I'll have to check them out then. Thanks for the reply
Forum: Development::Bots 01-23-2010, 06:33 PM
Replies: 20
Views: 22,972
Posted By prickle
I take back my statement about when my cleric...

I take back my statement about when my cleric started healing the mob we're trying to kill. I reverted to Rev 1112, and noticed my cleric was healing the mob we were killing. I then reverted to Rev...
Forum: Development::Bots 01-23-2010, 04:07 PM
Replies: 20
Views: 22,972
Posted By prickle
Cleric bot healing mobs?

I'm currently using rev 1141 (no custom code). While playing on this Rev, I noticed that a lot of the mobs health bar would go up and down during a fight instead of steadily down like it did with...
Forum: Development::Bots 01-23-2010, 01:50 PM
Replies: 19
Views: 20,730
Posted By prickle
This is what I've noticed with group buffs such...

This is what I've noticed with group buffs such as KEI (and the cleric buff: Ancient Gift of Aegolism, for that matter). If you die with that buff on you and the bot did not die before you, the bot...
Forum: Development::Bots 01-22-2010, 03:03 PM
Replies: 3
Views: 8,470
Posted By prickle
because when "Aggro:SmartAggroList" is enabled on...

because when "Aggro:SmartAggroList" is enabled on the server the bots /taunt but it doesn't work properly. For some reason, "tank" bots /taunt doesn't increase agro and, as a result, the mob attacks...
Forum: Development::Bots 01-16-2010, 05:48 PM
Replies: 17
Views: 20,106
Posted By prickle
hmmm... I think i understand now. However, what...

hmmm... I think i understand now. However, what "priority" should regular heal spells be? same as CH (priority 2) or same as HOT's (Priority 1)? Or does it even matter?
Forum: Development::Bots 01-15-2010, 07:11 PM
Replies: 17
Views: 20,106
Posted By prickle
Maybe I'm misunderstanding what you're saying,...

Maybe I'm misunderstanding what you're saying, but I use the PEQ database as well. I thought the bots already had their own spell lists. I usually edit spell list 701 for my cleric bot, and it...
Forum: Support::Linux Servers 01-15-2010, 02:43 PM
Replies: 3
Views: 6,350
Posted By prickle
glad you figured it out ;) if you compile...

glad you figured it out ;)

if you compile with bots and you have the latest SVN checkout (or at least newer than 1085), you're going to need to check the Development:Bots forums for the build...
Forum: Support::Linux Servers 01-15-2010, 02:39 PM
Replies: 24
Views: 22,152
Posted By prickle
yeah.... Linux is Case Sensitive about everything...

yeah.... Linux is Case Sensitive about everything ... the only time it "isn't" is when an application has been developed to ignore casing of characters; almost no one does that though ;)
Forum: Support::Linux Servers 01-11-2010, 04:54 PM
Replies: 24
Views: 22,152
Posted By prickle
I just had another look at your errors, and it...

I just had another look at your errors, and it seems you're missing several rows from the rule_values table. Something didn't click right when you initially setup the database. The PEQ database has...
Forum: Development::Bots 01-11-2010, 01:00 AM
Replies: 38
Views: 28,657
Posted By prickle
i'm not entirely sure to be honest. Mine is...

i'm not entirely sure to be honest. Mine is empty. If yours is empty too, then there is no need to import that data into the new database.
Forum: Support::Linux Servers 01-11-2010, 12:58 AM
Replies: 24
Views: 22,152
Posted By prickle
when you setup the privatelogin server, the game...

when you setup the privatelogin server, the game server needs to authenticate with it. So, when you get that particular message, it indicates that your EQEMu server has successfully connected to the...
Forum: Development::Bots 01-10-2010, 10:26 PM
Replies: 6
Views: 8,406
Posted By prickle
sweeeeeeet!

sweeeeeeet!
Forum: Development::Bots 01-10-2010, 10:25 PM
Replies: 38
Views: 28,657
Posted By prickle
hmmmm... if you have multiple people that play on...

hmmmm... if you have multiple people that play on the server you'll want to copy over the following tables as well:

account
account_ip
account_rewards

Possibly the "mail" table as well.
Forum: Support::Linux Servers 01-10-2010, 10:21 PM
Replies: 11
Views: 12,170
Posted By prickle
eh? is your SoF client crashing? If so, that's...

eh? is your SoF client crashing? If so, that's an entirely different issue...
Forum: Support::Linux Servers 01-10-2010, 10:18 PM
Replies: 24
Views: 22,152
Posted By prickle
to get private login working properly you'll need...

to get private login working properly you'll need to nab a couple of extra libraries.

There's a script called "getlibs" on the Ubuntu forums that will help. Google "ubuntu getlibs" the first...
Forum: Support::Linux Servers 01-10-2010, 05:16 PM
Replies: 24
Views: 22,152
Posted By prickle
you need to source in the bots.sql file. This...

you need to source in the bots.sql file. This file can be found in the <build dir>/utils/sql/svn/ directory.

You also need to do the following:
cp -R <build dir>/utils/patch_* <new server dir>/...
Forum: Development::Bots 01-10-2010, 05:13 PM
Replies: 38
Views: 28,657
Posted By prickle
Well, here's my idea: 1) Create the new...

Well, here's my idea:

1) Create the new database
2) Source in the necessary files for the new database
3) Configure the server to use the new database
4) Log into the game and verify the bots...
Forum: Support::Linux Servers 01-10-2010, 05:01 PM
Replies: 24
Views: 22,152
Posted By prickle
This line from the tutorial I linked (the Debian...

This line from the tutorial I linked (the Debian tutorial) sets up the default files:
ln -s ../source/EQEmu-0.7.0-1118/utils/defaults/* .

I personally perfer to copy the files so I use:
cp -R...
Forum: Development::Bots 01-10-2010, 04:06 PM
Replies: 38
Views: 28,657
Posted By prickle
I'm currently on Rev 1085. It's working fine for...

I'm currently on Rev 1085. It's working fine for me.

Do you still have the new database available?

I have an idea that may get you up and running with a new database and allow you keep your...
Showing results 51 to 75 of 147

 
Forum Jump
   

All times are GMT -4. The time now is 11:32 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3