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Search: Posts Made By: N0ctrnl
Forum: Support::Windows Servers 10-15-2016, 01:22 AM
Replies: 14
Views: 46,226
Posted By N0ctrnl
But yeah. Ruletypes.h holds the default value for...

But yeah. Ruletypes.h holds the default value for all the rules. When no rule value is set in your ruleset, it defaults to the value in there.
Forum: Support::Windows Servers 10-15-2016, 01:07 AM
Replies: 14
Views: 46,226
Posted By N0ctrnl
Yes, but why the hell would you do that when you...

Yes, but why the hell would you do that when you can just set a rule?
Forum: Support::Windows Servers 10-15-2016, 12:59 AM
Replies: 14
Views: 46,226
Posted By N0ctrnl
It defaults to 100. So if you don't have it set...

It defaults to 100. So if you don't have it set as a rule, that would be it.

https://github.com/EQEmu/Server/blob/master/common/ruletypes.h#L180

Set it to 0 and see if that does the trick. It...
Forum: Support::Windows Servers 10-15-2016, 12:27 AM
Replies: 14
Views: 46,226
Posted By N0ctrnl
What's your Skills:SwimmingStartValue set to?

What's your Skills:SwimmingStartValue set to?
Forum: Support::Windows Servers 10-15-2016, 12:23 AM
Replies: 12
Views: 14,349
Posted By N0ctrnl
Why is this all being posted here and not on the...

Why is this all being posted here and not on the TAKP forums?
Forum: Support::Windows Servers 10-14-2016, 06:01 PM
Replies: 14
Views: 46,226
Posted By N0ctrnl
Why can't you just scale it up in the skill_caps...

Why can't you just scale it up in the skill_caps table?
Forum: General::General Discussion 10-13-2016, 05:00 PM
Replies: 21
Views: 35,244
Posted By N0ctrnl
Hot damn! Welcome back :)

Hot damn! Welcome back :)
Forum: Support::Windows Servers 10-11-2016, 08:04 PM
Replies: 8
Views: 9,361
Posted By N0ctrnl
Yeah, usually a good idea to run shared_memory...

Yeah, usually a good idea to run shared_memory before every server start. Or at least I do. That will pick up any changes made to the items, factions, spells, etc in the database.
Forum: Support::Windows Servers 10-10-2016, 06:13 PM
Replies: 550
Views: 2,026,225
Posted By N0ctrnl
Just deployed a new one and works fine.

Just deployed a new one and works fine.
Forum: Support::Windows Servers 10-10-2016, 03:50 PM
Replies: 8
Views: 9,361
Posted By N0ctrnl
Rerun shared_memory.

Rerun shared_memory.
Forum: General::Server Discussion 10-05-2016, 07:42 PM
Replies: 3
Views: 8,035
Posted By N0ctrnl
It's possible they don't have FW rules open. I do...

It's possible they don't have FW rules open. I do that with my test server here at home. Don't need FW rules for me to access it, but nobody else can get to it. This is not uncommon.
Forum: General::Server Discussion 10-03-2016, 04:49 PM
Replies: 60
Views: 68,773
Posted By N0ctrnl
I actually push out a UI file on my server that...

I actually push out a UI file on my server that disables the experiment button (buggy anyway) and made all recipes searchable.
Forum: General::General Discussion 10-03-2016, 01:19 PM
Replies: 4
Views: 8,351
Posted By N0ctrnl
Really, the easiest way is to just #dbspawn the...

Really, the easiest way is to just #dbspawn the NPC ID then #npcspawn add him. Loot and spells have nothing to do with any of that. Just do those 2 things and #repop and he should be spawning.
Forum: General::Server Discussion 10-01-2016, 06:26 AM
Replies: 60
Views: 68,773
Posted By N0ctrnl
The same question pops up at regular intervals...

The same question pops up at regular intervals and gets about the same discussion. It's like deja vu every time :)
Forum: General::General Discussion 09-30-2016, 12:10 PM
Replies: 10
Views: 15,805
Posted By N0ctrnl
Just take a deep breath and keep waiting. It'll...

Just take a deep breath and keep waiting. It'll all be OK.
Forum: General::General Discussion 09-30-2016, 12:10 AM
Replies: 4
Views: 8,351
Posted By N0ctrnl
Search the forums. All kinds of guides on...

Search the forums. All kinds of guides on creating an NPC and adding a spawn point for it.

As far as spells, create a spell list and assign it to the NPC and you'll be all set.
Forum: Development::Bug Reports 09-29-2016, 04:19 PM
Replies: 7
Views: 16,848
Posted By N0ctrnl
Well, it feeds from the range slot too. That's...

Well, it feeds from the range slot too. That's what makes it even more interesting.

I don't recall ever even trying to mismatch the two slots on Live. Except for the brief period when you could...
Forum: Development::Bug Reports 09-29-2016, 02:18 PM
Replies: 7
Views: 16,848
Posted By N0ctrnl
In some quick testing, I also noticed that I can...

In some quick testing, I also noticed that I can equip a different type of throwing weapon in range and ammo, and it'll use the item out of the range slot.
Forum: Quests::Custom 09-29-2016, 12:02 PM
Replies: 3
Views: 10,232
Posted By N0ctrnl
For items, script IDs are specifically called...

For items, script IDs are specifically called out. In the database it's the 'scriptfileid' column. If you're using the PEQ editor, look for "Script File ID". So if you put 999 in there, it'd call...
Forum: Development::Bug Reports 09-29-2016, 08:35 AM
Replies: 7
Views: 16,848
Posted By N0ctrnl
First of all, do you have any parses to display...

First of all, do you have any parses to display what you're saying? Anecdotes are good for telling stories, but not for investigating. I would start by using /autofire or the like to parse and...
Forum: General::Server Discussion 09-28-2016, 02:17 AM
Replies: 21
Views: 21,460
Posted By N0ctrnl
Doesn't most everybody have theirs set to about 6...

Doesn't most everybody have theirs set to about 6 minutes? That's the stock, isn't it?
Forum: General::General Discussion 09-27-2016, 11:32 AM
Replies: 75
Views: 227,674
Posted By N0ctrnl
That's correct. #37 and #468 are the old/new...

That's correct. #37 and #468 are the old/new snakes. I use the new ones everywhere and they work just fine.
Forum: Development::Development 09-26-2016, 10:50 PM
Replies: 14
Views: 15,439
Posted By N0ctrnl
CentOS 7 is up to 4.8.5, so that's what I use.

CentOS 7 is up to 4.8.5, so that's what I use.
Forum: Support::Windows Servers 09-21-2016, 03:26 AM
Replies: 9
Views: 14,298
Posted By N0ctrnl
Ya know what, nevermind. If you can't be bothered...

Ya know what, nevermind. If you can't be bothered to actually read the thread then I'm done trying to save you time and effort.
Forum: Support::Windows Servers 09-20-2016, 12:25 AM
Replies: 9
Views: 14,298
Posted By N0ctrnl
I hope you didn't spend a ton of time on this....

I hope you didn't spend a ton of time on this. http://www.eqemulator.org/forums/showthread.php?t=38301
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