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Search: Posts Made By: thepoetwarrior
Forum: Quests::Custom 04-01-2013, 03:07 AM
Replies: 26
Views: 28,742
Posted By thepoetwarrior
http://i49.tinypic.com/25ibv36.png ...

http://i49.tinypic.com/25ibv36.png

http://i45.tinypic.com/xp6lxy.png

http://i46.tinypic.com/3492d1c.png
Forum: Quests::Custom 04-01-2013, 03:06 AM
Replies: 26
Views: 28,742
Posted By thepoetwarrior
Smile New Waypoint Instance Code

I re-wrote the Waypoint Instance code and sharing for anyone else to use or modify. So feel free to use, edit, share, anything with this code. Some of it was copy/paste/edit from other peoples code....
Forum: Development::Development 02-07-2013, 02:11 PM
Replies: 181
Views: 347,907
Posted By thepoetwarrior
Oh, thanks for the info! So happy no item loss! ...

Oh, thanks for the info! So happy no item loss!

Edit: Found your post on page 5 about augs, sorry for spam

I know I know, I got 8 pages to read here + forum search :)
Forum: Development::Development 02-07-2013, 01:53 PM
Replies: 181
Views: 347,907
Posted By thepoetwarrior
Not sure if this was mentioned yet, but just...

Not sure if this was mentioned yet, but just tested RoF and quest npc that was suppose to give back more than 1 item only gave back the 1st item, and the rest of the items were not on cursor. I...
Forum: Development::Development 02-07-2013, 11:35 AM
Replies: 256
Views: 519,113
Posted By thepoetwarrior
Some of these rule values seem duplicated. ...

Some of these rule values seem duplicated.

Mercs:SuspendIntervalMS
Mercs:SuspendIntervalS

Mercs:UpkeepIntervalMS
Mercs:UpkeepIntervalS

Mercs:AggroRadius
Mercs:AggroRadiusPuller
Forum: General::News 02-07-2013, 10:01 AM
Replies: 13
Views: 20,055
Posted By thepoetwarrior
I usually have a new folder with date in the name...

I usually have a new folder with date in the name for each compile I do so I can roll back to previous versions if needed, and seems that would be difficult to do with cmake, needing to re-config...
Forum: Development::Feature Requests 01-01-2013, 11:10 AM
Replies: 2
Views: 10,003
Posted By thepoetwarrior
Yes, a new column in the npc_types table would be...

Yes, a new column in the npc_types table would be perfect.
Forum: Development::Feature Requests 12-31-2012, 04:10 AM
Replies: 2
Views: 10,003
Posted By thepoetwarrior
Thumbs up Leash Distance

Right now leash (attack code "J") distance is same as aggro radius?

Any way to make a rule value in table to set to a different distance?

Maybe aggroradius is 50 but I want leash to be 150 or...
Forum: Quests::Q&A 12-31-2012, 04:07 AM
Replies: 11
Views: 11,647
Posted By thepoetwarrior
Thanks Akkadius for the info. I'll see what I can...

Thanks Akkadius for the info. I'll see what I can find out.

The qglobal problem is mainly the key npc which is different from the instance npc so there is no need for delay.

I can see where...
Forum: Quests::Q&A 12-28-2012, 07:17 PM
Replies: 11
Views: 11,647
Posted By thepoetwarrior
I use qglobals table for several things, mostly...

I use qglobals table for several things, mostly flags for zones. I usually have the flags set to either all zone, all npc, all player and use either account and/or char id in the name field. Other...
Forum: Quests::Q&A 12-27-2012, 02:11 AM
Replies: 11
Views: 11,647
Posted By thepoetwarrior
Sorry for double post in other thread, but I got...

Sorry for double post in other thread, but I got some issues where npc doesn't see the qglobals for the player. Seems its not refreshed. Any way to force a refresh? Maybe some undef statements?
Forum: Quests::Q&A 12-27-2012, 02:09 AM
Replies: 6
Views: 8,757
Posted By thepoetwarrior
Still having problems that some times a player...

Still having problems that some times a player hailing an NPC and the NPC doesn't see the qglobal. Probably works for 9 outta 10 players but its happening often enough that seems players need to make...
Forum: Support::Windows Servers 12-24-2012, 06:31 PM
Replies: 4
Views: 12,338
Posted By thepoetwarrior
Yes, would be neat to do, reimburse items,...

Yes, would be neat to do, reimburse items, rewards for playing 1 year, reward for Christmas time, etc. Would love to use the /claim window!
Forum: Spell Support 12-21-2012, 02:04 PM
Replies: 17
Views: 22,924
Posted By thepoetwarrior
Woot thanks

Woot thanks
Forum: General::General Discussion 12-20-2012, 06:53 PM
Replies: 42
Views: 36,600
Posted By thepoetwarrior
I'm very excited for this new client to be...

I'm very excited for this new client to be available on eqemu.

I've recently started playing again on live to check out features, such as clicking on items within a bag, and the aggro meter!

I...
Forum: General::General Discussion 12-16-2012, 03:41 AM
Replies: 95
Views: 167,883
Posted By thepoetwarrior
After about 1/2 day of testing, players report...

After about 1/2 day of testing, players report loot is working 99.9% as before. Really hard to find anything 'not intended' drop rates now.

Thanks eqemu team!
Forum: General::General Discussion 12-15-2012, 01:52 PM
Replies: 95
Views: 167,883
Posted By thepoetwarrior
Yup, I ran 100% probability query last and so far...

Yup, I ran 100% probability query last and so far the users are saying loot is back to normal.

I appreciate being able to keep old system drop rates that were intended, and I plan to use the new...
Forum: General::General Discussion 12-15-2012, 01:09 PM
Replies: 95
Views: 167,883
Posted By thepoetwarrior
On page 5 you posted this: update...

On page 5 you posted this:

update loottable_entries set mindrop = multiplier, droplimit = multiplier, multiplier = 1 where probability = 100;

Which would probably be good to run after your new...
Forum: General::General Discussion 12-15-2012, 02:38 AM
Replies: 95
Views: 167,883
Posted By thepoetwarrior
Thanks you so much! Will give it a shot. Makes...

Thanks you so much! Will give it a shot. Makes sense how the drop/add changed it all to 100%

As always, I back up the tables before doing any changes, so I can easily start over again to try.
Forum: General::General Discussion 12-15-2012, 02:11 AM
Replies: 95
Views: 167,883
Posted By thepoetwarrior
Question After much frustration I gave up on updating the...

After much frustration I gave up on updating the source for a bit. Now trying to give it another shot, and this time with Trevius suggested code as well. As you can see it seem to run fine and no...
Forum: Development::Feature Requests 12-09-2012, 09:33 AM
Replies: 3
Views: 10,101
Posted By thepoetwarrior
I re-created an IRC style Trivia Bot for eqemu....

I re-created an IRC style Trivia Bot for eqemu. An way to view ooc via IRC style chat would be awsome.
Forum: Development::Feature Requests 12-09-2012, 09:31 AM
Replies: 43
Views: 53,126
Posted By thepoetwarrior
Any further work on these ideas?

Any further work on these ideas?
Forum: General::General Discussion 11-29-2012, 08:23 AM
Replies: 95
Views: 167,883
Posted By thepoetwarrior
I've restored from backup already and rolled...

I've restored from backup already and rolled back.

I think some of the loots got updated, and some didn't. Should be able to run probability on 100% for everything since chance should have been...
Forum: General::General Discussion 11-28-2012, 07:35 PM
Replies: 95
Views: 167,883
Posted By thepoetwarrior
I know the new loot system is working on...

I know the new loot system is working on intended, just need to fix coverting properly the old loot to have loot drop rates as intended.

I was thinking that probability was the issue too.

Here...
Forum: General::General Discussion 11-28-2012, 05:46 PM
Replies: 95
Views: 167,883
Posted By thepoetwarrior
I'm having the same problem with something like a...

I'm having the same problem with something like a 2% chance for 1 of 30 items in list to drop is now having 60% chance of dropping an item. How can this be fixed?
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