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Search: Posts Made By: renoofturks1
Forum: General::General Discussion 09-17-2008, 07:18 AM
Replies: 232
Views: 209,022
Posted By renoofturks1
Cavedude has never let me down. He won't let you...

Cavedude has never let me down. He won't let you down either.
Forum: Development::Server Code Submissions 09-16-2008, 10:27 PM
Replies: 16
Views: 15,718
Posted By renoofturks1
Note: The formula for delay's UNDER 42 and ABOVE...

Note: The formula for delay's UNDER 42 and ABOVE 28 is off. I will work on this one next
Forum: Development::Server Code Submissions 09-16-2008, 10:20 PM
Replies: 16
Views: 15,718
Posted By renoofturks1
Ok, I have it tested and working, but I had to...

Ok, I have it tested and working, but I had to comment out part of the existing code, and I am not sure what it does.... Someone care to fill me in?

if (Weapon->ItemClass == ItemClassCommon)
...
Forum: Development::Server Code Submissions 09-16-2008, 08:59 PM
Replies: 16
Views: 15,718
Posted By renoofturks1
Aye, I tried to define them as they became...

Aye, I tried to define them as they became needed. I see now, this wouldn't work. I'll have a revised tested version shortly here.
Forum: Development::Server Code Submissions 09-16-2008, 08:26 PM
Replies: 16
Views: 15,718
Posted By renoofturks1
Understandable, I'll see how it works out. I have...

Understandable, I'll see how it works out. I have a feeling I need to change the order that Damage Bonus is applied within the combat routine also, as it should be un-affected by AC and it currently...
Forum: Development::Server Code Submissions 09-16-2008, 08:13 PM
Replies: 16
Views: 15,718
Posted By renoofturks1
Yes, I broke down and went to the EQEmu boards! I...

Yes, I broke down and went to the EQEmu boards! I couldn't remember my login it's been so long, had to make a new account. I am testing it right now CD, Give me a bit and I'll let ya know how it...
Forum: General::General Discussion 09-16-2008, 07:36 PM
Replies: 5
Views: 7,090
Posted By renoofturks1
I would consider your argument flawed. The higher...

I would consider your argument flawed. The higher player base server's, PEQ and VZ/TZ to name a few, are more balanced than the much lower population servers. The extremely god-like server's quickly...
Forum: General::General Discussion 09-16-2008, 07:06 PM
Replies: 232
Views: 209,022
Posted By renoofturks1
Who knows, all this spare time. Maybe I'll get...

Who knows, all this spare time. Maybe I'll get around to finishing up those few Elemental events.........
Forum: Development::Server Code Submissions 09-16-2008, 06:57 PM
Replies: 16
Views: 15,718
Posted By renoofturks1
Yes, there is a 1handed bonus, which we already...

Yes, there is a 1handed bonus, which we already have calculated correctly in the file. The whole finished product would resemble....
Replacing lines 1935 through 1971


int...
Forum: Development::Server Code Submissions 09-16-2008, 01:46 PM
Replies: 16
Views: 15,718
Posted By renoofturks1
2 Hand Damage Bonus

This formula works for all the 2 handers that I have tested. It should work up to level 80. As for it's implementation into C++, It should work, I have never worked with C++ before so if there is a...
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