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Search: Posts Made By: ajb20
Forum: Development::Bug Reports 10-19-2004, 01:26 AM
Replies: 15
Views: 21,971
Posted By ajb20
Wow you actually managed to click it before I got...

Wow you actually managed to click it before I got it up on the site.. should be working now lol
Forum: Development::Bug Reports 10-19-2004, 01:19 AM
Replies: 15
Views: 21,971
Posted By ajb20
http://www.hypershadow.net/legends/files/10-18-04_...

http://www.hypershadow.net/legends/files/10-18-04_Compiled_Perl.rar
Forum: Development::Bug Reports 10-18-2004, 06:29 PM
Replies: 15
Views: 21,971
Posted By ajb20
Ok I have narrowed it down a problem with mobs on...

Ok I have narrowed it down a problem with mobs on grids. I spawned a ton of stuff, logged out came in a few times, everything was fine. I put a single mob on a grid and the next time I logged out...
Forum: Development::Bug Reports 10-17-2004, 07:34 PM
Replies: 15
Views: 21,971
Posted By ajb20
I am having the same problem. I have had the...

I am having the same problem. I have had the problem logging into zones with no grids however. Went into and empty PoK and black screen drop, that was from login of course, zoned in fine before I...
Forum: Development::Database/World Building 10-16-2004, 11:22 AM
Replies: 15
Views: 19,710
Posted By ajb20
Its not that big of a deal. EQ just about does...

Its not that big of a deal. EQ just about does it by default anyway. Nadox has 29 forced by default so I can't see 34 hurting anytning anymore than that would do. Also, I wasn't telling them to go...
Forum: Development::Bug Reports 10-15-2004, 09:49 PM
Replies: 3
Views: 11,425
Posted By ajb20
Coord Problems in 6.0

Same problem as before with 5.9 DR1: Either zone in too high and have a nice little fall, or zone in too low and get stuck under world.

Also, the safe point in the zone is switched around now. ...
Forum: General::News 10-15-2004, 07:27 PM
Replies: 35
Views: 40,904
Posted By ajb20
Thanks a bunch for the VS updates. You guys all...

Thanks a bunch for the VS updates. You guys all rock on getting things fixed in a hurry even though you hate Windows :P Still getting one error, compile still completes, but wanted to point it...
Forum: Development::Bug Reports 10-15-2004, 01:23 AM
Replies: 6
Views: 11,890
Posted By ajb20
Thanke LE. Been bashing my head in trying to...

Thanke LE. Been bashing my head in trying to figure out if it was something I my end or not. Was trying to use glibc to fix the problem but the links were all messed up and i was just causing more...
Forum: Development::Bug Reports 10-14-2004, 11:11 PM
Replies: 6
Views: 11,890
Posted By ajb20
This also brings up another question from me,...

This also brings up another question from me, where is the pet information stored in the code now? Its completely gone from spells.cpp and I can't find it anywhere, is it removed now or something?
Forum: Development::Bug Reports 10-14-2004, 10:00 PM
Replies: 6
Views: 11,890
Posted By ajb20
6.0 CVS Files

First off, features.h was not included with the files so its impossible to compile.

Secondly, all of the pre-compiled versions were giving me a corruption error and I couldn't open any of them.
...
Forum: General::Server Discussion 10-13-2004, 04:04 AM
Replies: 6
Views: 13,581
Posted By ajb20
When THe Fallen King is up (5.9 DR2), i've...

When THe Fallen King is up (5.9 DR2), i've removed many of the "solo" components from the game, i.e. certain spells, trying to move people more in the direction of grouping to overtake bigger...
Forum: Development::Database/World Building 10-12-2004, 06:23 PM
Replies: 15
Views: 19,710
Posted By ajb20
415 = Rat (The Forgotten Halls Model) 416 =...

415 = Rat (The Forgotten Halls Model)
416 = Bat (The Forgotten Halls Model)
427 = Still unknown

Want to add them to any zone? Just add this to your zoneshortname_chr.txt file in your EQ...
Forum: General::Server Discussion 10-12-2004, 07:17 AM
Replies: 57
Views: 73,421
Posted By ajb20
Server Name: Legends of the Damned Server Type:...

Server Name: Legends of the Damned
Server Type: Custom-Legit
Server Webpage: http://legends.hypershadow.net
Server Commentary: 100% Custom Database. Currently around 1000 custom items that I have...
Forum: Development::Bug Reports 10-11-2004, 05:16 PM
Replies: 0
Views: 8,830
Posted By ajb20
10-10-04 Release of 5.9 DR2

First off I want to say great job guys, this was in my eyes the best update yet.

I have noticed one small problem so far. #npcedit lootable is not working properly. It gives yellow comfirmation...
Forum: Archive::Bugs 10-07-2004, 10:56 PM
Replies: 0
Views: 19,166
Posted By ajb20
Lotsa Perl Problems in 5.9 DR1/2

1. quest::itemcount{} is not functional.
2. quest::movepc() ignores the coordinates put in and seems to use a default setting for alot of the zones.
3. -Edit- #spawn(); Terminates the current...
Forum: Support::Windows Servers 10-04-2004, 05:54 PM
Replies: 10
Views: 16,290
Posted By ajb20
5.9 Compiled with Operational Perl

Ok I have had a few requests to drop the max level down to 65 in my compiled version. And so here it is.

10-10-04: 5.9 DR 2 Source here...
Forum: Archive::Bugs 10-03-2004, 07:14 PM
Replies: 6
Views: 20,584
Posted By ajb20
Yea its kinda off subject from my post, but I...

Yea its kinda off subject from my post, but I know what you mean about chars getting all messed up in the upgrade from 5.7 to 5.8/5.9.. pretty much don't expect to keep your chars if you upgrade :P
Forum: Archive::General Support 10-03-2004, 04:13 PM
Replies: 3
Views: 7,626
Posted By ajb20
The patchme problem is because I am going to...

The patchme problem is because I am going to assume you are running Windows 2000 and it puts targets in quotes, so what you have is "X:/Everquest Directory/eqgame.exe" and you are trying to put the...
Forum: Archive::Windows Servers 10-03-2004, 04:08 PM
Replies: 6
Views: 10,384
Posted By ajb20
Try this :) CREATE TABLE variables ( ...

Try this :)


CREATE TABLE variables (
varname varchar(25) NOT NULL default '',
value text NOT NULL,
information text NOT NULL,
ts timestamp(14) NOT NULL,
PRIMARY KEY (varname)
)...
Forum: Archive::Bugs 10-03-2004, 01:15 PM
Replies: 6
Views: 20,584
Posted By ajb20
Big zoning issues in 5.9 DR2

Well when I switched over to 5.9 DR2, it doesn't matter what my safe zone settings are anymore, I fall under the world in Grimling forest and Hollowshade Moore at least. I have changed the safe...
Forum: Archive::Windows Servers 10-03-2004, 08:36 AM
Replies: 17
Views: 14,408
Posted By ajb20
Upon the release of 5.9 DR2, i was hoping it...

Upon the release of 5.9 DR2, i was hoping it would be fixed, but since it wasn't, I'm shipping out my compiled version again. This still included level 70 cap, support for 66+ pets and the removal...
Forum: Archive::Windows Servers 10-02-2004, 12:30 PM
Replies: 17
Views: 14,408
Posted By ajb20
If you run zone.exe from a command prompt, you...

If you run zone.exe from a command prompt, you can always learn the error that way instead of it just flashing on the screen. Try it and post what error you are getting.
Forum: Support::Windows Servers 10-02-2004, 02:07 AM
Replies: 16
Views: 16,858
Posted By ajb20
Taking this from what I have found to be the most...

Taking this from what I have found to be the most useful post ever on these boards, here it is for ya guys:
Forum: Archive::Windows Servers 10-01-2004, 10:04 AM
Replies: 17
Views: 14,408
Posted By ajb20
Just don't call it a hack. This is not what the...

Just don't call it a hack. This is not what the word means. I was very offended by what you posted, it was uncalled for completely, especially since you seemed to highlight the word "hack" in your...
Forum: Archive::Windows Servers 09-30-2004, 06:27 PM
Replies: 17
Views: 14,408
Posted By ajb20
--Post Removed by ajb20-- My apologies, I...

--Post Removed by ajb20--

My apologies, I was having a bad day that day and overreacted a little bit. Enjoy my temp fix guys and I'll keep doing what I can to help!
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