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Forum: Development::Server Code Submissions 11-07-2016, 09:23 AM
Replies: 1
Views: 37,647
Posted By image
Just to update seems I was wrong on this being...

Just to update seems I was wrong on this being the source of the deadlock. I still don't think its a good idea for us to lock a mutex we already locked before, seems like a bad design and might not...
Forum: Development::Server Code Submissions 11-03-2016, 10:49 AM
Replies: 1
Views: 37,647
Posted By image
Deadlock in TCPConnection::ClearBuffers from FinishDisconnect

I am pretty confident my world server encountered this issue after doing a code inspection and it seems the eqemu code is still susceptible to this problem.
...
Forum: Misc::Off Topic 10-20-2016, 05:17 PM
Replies: 9
Views: 12,500
Posted By image
Incentive to get components done that others are...

Incentive to get components done that others are not working on doesn't necessarily seem like a bad thing. Although one would hope this would be tightly controlled (not sure how all those rules...
Forum: General::Server Discussion 10-12-2016, 07:58 PM
Replies: 7
Views: 34,065
Posted By image
Appreciate the interest, unfortunately given the...

Appreciate the interest, unfortunately given the hard coded mechanics in the client for PVP, the team colors requirement, etc. maintaining the Titanium client is our focus and we do not have any...
Forum: General::Server Discussion 10-10-2016, 08:09 AM
Replies: 7
Views: 34,065
Posted By image
The server is titanium based, you would need a...

The server is titanium based, you would need a titanium install, then after using the patcher or manually replacing the server files noted here:...
Forum: General::Server Discussion 09-24-2016, 08:52 AM
Replies: 5
Views: 8,903
Posted By image
The project was officially established in...

The project was officially established in December of 2001, the changelog just doesn't cover it all.
Forum: General::General Discussion 09-22-2016, 08:18 AM
Replies: 4
Views: 9,158
Posted By image
it does work (target_heading), you have to...

it does work (target_heading), you have to #reloadzps and zone out and back (you get zone points when you zone in, they can only be 'reloaded' if you reload from DB, then reload into the zone).
...
Forum: General::Server Discussion 09-19-2016, 09:38 PM
Replies: 6
Views: 10,652
Posted By image
its epicemu.com, here is one post just google for...

its epicemu.com, here is one post just google for more I guess: https://www.reddit.com/r/everquest/comments/2hq29s/anyone_heard_of_epicemu/
Forum: Support::Linux Servers 08-23-2016, 07:44 AM
Replies: 10
Views: 16,392
Posted By image
so again your eqemu_config.xml doesn't contain a...

so again your eqemu_config.xml doesn't contain a worldaddress, it should be below localaddress in most cases

<localaddress>...</localaddress>
<worldaddress>..</worldaddress>

worldaddress...
Forum: Support::Linux Servers 08-22-2016, 12:31 PM
Replies: 10
Views: 16,392
Posted By image
this isn't very clear you quote the guy who says...

this isn't very clear you quote the guy who says you are trying to run 1 world server for 2 login servers, but you mention your original problem being 2 worlds connecting to one login server, where...
Forum: Support::Windows Servers 08-22-2016, 12:25 PM
Replies: 9
Views: 9,845
Posted By image
you would have to change the line that was noted...

you would have to change the line that was noted previously to not include the CanPlayerLoot check.. then anyone could loot it without any restrictions, any time.
...
Forum: Support::Windows Servers 08-17-2016, 07:36 AM
Replies: 9
Views: 9,845
Posted By image
The problem is we never pass an AddLooter for the...

The problem is we never pass an AddLooter for the player that killed their PC target (this allows CanMobLoot to pass):
...
Forum: Support::General Support 02-20-2016, 10:43 AM
Replies: 2
Views: 8,046
Posted By image
Linked??? Don't even know what that means.. You...

Linked??? Don't even know what that means.. You may have forum accounts you need a login account: http://www.eqemulator.org/account/?LS
Forum: Support::General Support 02-06-2016, 01:23 PM
Replies: 3
Views: 8,693
Posted By image
if you mean you can't see any world servers after...

if you mean you can't see any world servers after logging in with your user/pass, just keep trying to login. It is a bug in the official eqemu login server. Using the custom login server that was...
Forum: Development: Custom Code 01-27-2016, 10:55 AM
Replies: 10
Views: 10,949
Posted By image
Doing this off the top of my head, but the NPC...

Doing this off the top of my head, but the NPC use-case could be something like this to get the weapon delay:

const Item_Struct* ItemToUse = NULL;
int itemID =...
Forum: General::Server Discussion 12-21-2015, 11:22 AM
Replies: 37
Views: 62,705
Posted By image
Haha I've been around, least for a few years now,...

Haha I've been around, least for a few years now, where have you been?? I had a hiatus obviously for a mix of reasons, still try to use what little hobby time I got these days to do eqemu stuff
Forum: General::Server Discussion 12-18-2015, 03:09 PM
Replies: 37
Views: 62,705
Posted By image
Nice to breath a long sigh of relief. Too bad...

Nice to breath a long sigh of relief. Too bad they had admin status on eqemulator before these things were realized.
Forum: Quests::Q&A 12-17-2015, 02:53 PM
Replies: 6
Views: 8,689
Posted By image
KLS rewrote the multiquest functionality and...

KLS rewrote the multiquest functionality and integrated it all into perl: http://www.eqemulator.org/forums/showthread.php?t=37008

its also not documented but that change also had them remove...
Forum: General::General Discussion 12-08-2015, 11:28 AM
Replies: 6
Views: 9,458
Posted By image
I don't see how we can even relate any of these...

I don't see how we can even relate any of these games to each other. EQ development's cycle and release took place before DAOC development barely started. Different experiences were already at play...
Forum: Development::Tools 10-27-2015, 11:06 PM
Replies: 3
Views: 10,542
Posted By image
Short open tags in php ...

Short open tags in php

http://stackoverflow.com/questions/2185320/how-to-enable-php-short-tags

Depending on what version you have the field may be declared or not. By default its disabled...
Forum: Support::Windows Servers 10-22-2015, 08:13 PM
Replies: 2
Views: 8,947
Posted By image
First one and last one complaining about the maps...

First one and last one complaining about the maps I have seen before, I have seen people use Akkadius' tools to update to the v2 maps to resolve that one. The other ones are different issues.
Forum: General::General Discussion 10-14-2015, 04:02 PM
Replies: 21
Views: 24,242
Posted By image
http://www.gnu.org/licenses/gpl-faq.en.html#GPLReq...

http://www.gnu.org/licenses/gpl-faq.en.html#GPLRequireSourcePostedPublic

Does the GPL require that source code of modified versions be posted to the public? (#GPLRequireSourcePostedPublic)

...
Forum: General::General Discussion 10-13-2015, 10:51 AM
Replies: 65
Views: 93,738
Posted By image
Lol and troll has made eqemu forums more lively...

Lol and troll has made eqemu forums more lively than they have been for years. Scary. :D
Forum: Support::General Support 10-13-2015, 08:08 AM
Replies: 38
Views: 39,568
Posted By image
can you not see any npcs/clients at all or is it...

can you not see any npcs/clients at all or is it specific ones? In the older clients way back when they had the 4k spawn id cap we had to make sure the spawn id's went too high.

Most of that...
Forum: General::Server Discussion 10-10-2015, 08:46 PM
Replies: 102
Views: 131,382
Posted By image
Lets be honest, we potentially stole EverQuest .....

Lets be honest, we potentially stole EverQuest .. lol .. you know what I am talking about, lots of /zone 'ing in live with a little handy utility.

EQEmu is built more on the Cyberpunk mantra than...
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