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Posts Made By:
trevius
Forum:
Support::Windows Servers
12-30-2014, 12:14 PM
Replies:
8
Mana Regen Issue
Views:
21,080
Posted By
trevius
How does rest work on Live? Does it regen...
How does rest work on Live? Does it regen mana/endurance as well as Health? If so, then we can probably change the rest code to handle all 3 if it isn't already (which is how it sounds based on...
Forum:
Development::Development
12-30-2014, 11:34 AM
Replies:
104
Sticky:
Steam RoF2 Development Tracking
Views:
454,034
Posted By
trevius
Jumping NPCs is most likely due to map file...
Jumping NPCs is most likely due to map file issues server-side. If a zone has been changed at all, it may require a new map to be created with azone2. I haven't seen any issues with NPCs jumping in...
Forum:
General::General Discussion
12-30-2014, 11:29 AM
Replies:
56
RoF2 Client Comes to EQEmu!
Views:
108,350
Posted By
trevius
Again, for anyone installing the client, you can...
Again, for anyone installing the client, you can refer to the Play Guide as linked in the news post. It includes information for setting up the client like making sure not to patch and to just copy...
Forum:
General::General Discussion
12-30-2014, 12:25 AM
Replies:
56
RoF2 Client Comes to EQEmu!
Views:
108,350
Posted By
trevius
Here is a few more features from the RoF+ clients...
Here is a few more features from the RoF+ clients that I found while searching through the old RoF dev thread which are pretty nice:
- Hot buttons now have right-click and hold menus to allow for...
Forum:
Support::Windows Servers
12-29-2014, 02:44 PM
Replies:
6
RoF2 F2P Client and Gold Access
Views:
8,209
Posted By
trevius
Here is where the membership packets are created:...
Here is where the membership packets are created:
https://github.com/EQEmu/Server/blob/9db39b5eec80ab4b89c3b73471c21118b98ca3b6/world/client.cpp#L193
You would need to edit the bitwise field...
Forum:
General::General Discussion
12-29-2014, 02:20 PM
Replies:
56
RoF2 Client Comes to EQEmu!
Views:
108,350
Posted By
trevius
RoF2 Client Comes to EQEmu!
I recommend that everyone get the Everquest Free to Play client from Steam ASAP:
http://store.steampowered.com/app/205710/
(Make sure to just get the Free to Play one, as there is no need to...
Forum:
Support::Windows Servers
12-29-2014, 01:53 PM
Replies:
6
RoF2 F2P Client and Gold Access
Views:
8,209
Posted By
trevius
That stuff is currently hard coded in the source....
That stuff is currently hard coded in the source. It is from the Membership packets. I believe we default everything to full access other than the 2 extra main inventory slots, which are not...
Forum:
Development: Custom Code
12-29-2014, 01:50 PM
Replies:
6
Couple things im trying to implement
Views:
4,224
Posted By
trevius
I know that adding dual wield to classes that...
I know that adding dual wield to classes that don't normally get it is impossible on older clients because it is hard coded into the client itself. Newer clients (maybe SoD+) have a skills.txt file...
Forum:
Development::GeorgeS's Tools
12-24-2014, 02:06 PM
Replies:
6
npc_types Table Field Name Change
Views:
37,296
Posted By
trevius
npc_types Table Field Name Change
GeorgeS,
FYI, the following fields had their names changed to correct a spelling error:
d_meele_texture1
d_meele_texture2
They were renamed to the following (the "L" in melee was moved):
...
Forum:
Development::Development
12-18-2014, 01:18 PM
Replies:
1
New Helms (Visible Masks, Wizard Hats, etc)
Views:
7,777
Posted By
trevius
Or you could just use Ornamentations for Hero's...
Or you could just use Ornamentations for Hero's Forge Armor Models, which includes all of those helm models. I recently implemented it in EQEmu. You would still need to create the Ornamentation...
Forum:
Quests::Q&A
12-18-2014, 01:10 PM
Replies:
2
quest::saylink showing items
Views:
6,375
Posted By
trevius
That is because saylinks are a hack using item...
That is because saylinks are a hack using item links. They set an item id starting at 500k, and use that as the saylink id. It was set to 500k under the assumption that Live would not reach that...
Forum:
Support::Windows Servers
12-18-2014, 01:06 PM
Replies:
10
Problem with start zones
Views:
11,110
Posted By
trevius
I see... Looks like SoF+ calls this for...
I see...
Looks like SoF+ calls this for start zones if none is set in variables or rules:
https://github.com/EQEmu/Server/blob/9056008342cc519d608b4f8eb376c12de92b9192/world/worlddb.cpp#L407
...
Forum:
Development::Feature Requests
12-17-2014, 01:12 PM
Replies:
29
Ornamentions
Views:
73,124
Posted By
trevius
From the SQL errors you are getting, it means you...
From the SQL errors you are getting, it means you are not on the latest source updates. I just implemented the 6th aug slot for RoF+ a couple of days ago, so if you wanted to use it (for RoF+ only),...
Forum:
Support::Windows Servers
12-17-2014, 12:49 PM
Replies:
10
Problem with start zones
Views:
11,110
Posted By
trevius
No, you don't need to edit the source code. I...
No, you don't need to edit the source code. I think this should be the SQL you need to run:
DELETE FROM variables WHERE varname = 'startzone';
Forum:
Support::Windows Servers
12-17-2014, 12:42 PM
Replies:
18
World server crashes due to LDON adventure
Views:
20,140
Posted By
trevius
Ya, it may be fixed in the current source. I...
Ya, it may be fixed in the current source. I recently put a fix in for this issue in relation to Mercs, which I believe will probably also apply to bots. I think I just had it do an IsClient()...
Forum:
Development::Feature Requests
12-16-2014, 05:29 PM
Replies:
29
Ornamentions
Views:
73,124
Posted By
trevius
Well, part of the problem is that SOE has changed...
Well, part of the problem is that SOE has changed how Ornamentations work since they were first implemented, so the database has different types of them from the 13th floor database dumps. Another...
Forum:
Support::Windows Servers
12-16-2014, 04:41 PM
Replies:
10
Problem with start zones
Views:
11,110
Posted By
trevius
What is your SoFStartZoneID rule set to in the...
What is your SoFStartZoneID rule set to in the rule_values table? If it isn't -1, and you are using a client newer than Titanium, it will send new characters to the safe point in that zone per this...
Forum:
Development::Development
12-16-2014, 12:53 PM
Replies:
104
Sticky:
Steam RoF2 Development Tracking
Views:
454,034
Posted By
trevius
Information is in the play-guide here: ...
Information is in the play-guide here:
http://wiki.eqemulator.org/p?Play_Guide:_Getting_Started
SOE does not update their Steam download for EQ very regularly. The current one is actually still...
Forum:
Support::Windows Servers
12-16-2014, 12:43 PM
Replies:
17
Enabling RoF2 on Server
Views:
20,992
Posted By
trevius
Moved these posts to their own thread, since the...
Moved these posts to their own thread, since the RoF Dev thread is for dev work, not support.
Forum:
Support::Windows Servers
12-16-2014, 11:29 AM
Replies:
17
Enabling RoF2 on Server
Views:
20,992
Posted By
trevius
In this folder: ...
In this folder:
https://github.com/EQEmu/Server/tree/master/utils/patches
The patch_RoF2.conf file from your source in utils/patches/ needs to be copied into your server folder where you should...
Forum:
Development::Development
12-15-2014, 05:37 PM
Replies:
33
Sticky:
Mercenary Development Tracking
Views:
189,750
Posted By
trevius
Mercenary Development Tracking
This thread was created to track the development of Mercenaries in EQEmu.
Here is the previous (old) thread on this subject from when the work was initially started:...
Forum:
EQEmu Operations Center
12-15-2014, 04:07 PM
Replies:
14
Trying to access EoC
Views:
13,997
Posted By
trevius
To setup a GM account, open your accounts table...
To setup a GM account, open your accounts table and change the status on your account from 0 to 250. That will give you full access.. I recommend getting Navicat Lite for editing your database...
Forum:
General::Server Discussion
12-15-2014, 04:01 PM
Replies:
8
ROF2 Supported Servers
Views:
10,557
Posted By
trevius
I know Storm Haven allows it and I believe PEQ...
I know Storm Haven allows it and I believe PEQ does as well. There may be a few others out there, but not aware of any with #zone enabled offhand.
It should be the same as the RoF(1) client as...
Forum:
Support::General Support
12-15-2014, 12:59 PM
Replies:
23
At wits end...Titanium vs UF
Views:
13,765
Posted By
trevius
Did you say yes to my question about trying...
Did you say yes to my question about trying eqoptions.exe?
Forum:
Development::Development
12-09-2014, 05:09 PM
Replies:
104
Sticky:
Steam RoF2 Development Tracking
Views:
454,034
Posted By
trevius
If anyone has a packet capture from Live from...
If anyone has a packet capture from Live from between May 14th 2013 and June 19th 2013, please send them to me if possible. I need to examine the player profile packet from that time in order to...
Showing results 76 to 100 of 500
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