EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 4 of 11
<
1
2
3
4
5
6
7
8
>
Last
»
Showing results 76 to 100 of 255
Search took
0.01
seconds; generated 67 minute(s) ago.
Search:
Posts Made By:
Figback65
Forum:
Support::General Support
02-14-2016, 01:12 PM
Replies:
4
Wierd AA Issues
Views:
5,861
Posted By
Figback65
I found the hack part I think you are referring...
I found the hack part I think you are referring to, but I cannot find where the hardcode chooses to display AA per tab stuff, bc like I was saying some AA show up in pop/pop advanced and some don't...
Forum:
Support::Windows Servers
02-11-2016, 06:22 AM
Replies:
3
Start_Zones Titanium Manual Entry Help
Views:
8,568
Posted By
Figback65
Fixed it. commented out this is client.cpp...
Fixed it.
commented out this is client.cpp so it stopped overwriting entries.
client.cpp
/* Will either be the same as home or tutorial */
// pp.binds[0].zoneId = pp.zone_id;
//...
Forum:
Support::Windows Servers
02-11-2016, 05:54 AM
Replies:
3
Start_Zones Titanium Manual Entry Help
Views:
8,568
Posted By
Figback65
Well I also found this client.cpp /* Will...
Well I also found this
client.cpp
/* Will either be the same as home or tutorial */
pp.binds[0].zoneId = pp.zone_id;
pp.binds[0].x = pp.x;
pp.binds[0].y = pp.y;
pp.binds[0].z = pp.z;...
Forum:
Support::Windows Servers
02-11-2016, 05:17 AM
Replies:
3
Start_Zones Titanium Manual Entry Help
Views:
8,568
Posted By
Figback65
Start_Zones Titanium Manual Entry Help
Ive read through the forums and on wiki and ive seen several times that the Starting zones for titanium is hardcoded. So I have been working with the code and I got most of it working but I noticed...
Forum:
Support::General Support
02-06-2016, 12:41 AM
Replies:
4
Wierd AA Issues
Views:
5,861
Posted By
Figback65
So, that means no plan to fix? Correct?
So, that means no plan to fix? Correct?
Forum:
Support::General Support
02-06-2016, 12:34 AM
Replies:
4
Wierd AA Issues
Views:
5,861
Posted By
Figback65
Wierd AA Issues
Is the AA system still being worked on? I have found a few posts that include some broken information and information about some things work and some don't. My issue I am having is, I have my server...
Forum:
Spell Support
02-01-2016, 07:06 PM
Replies:
10
Charm Spell Issues
Views:
11,758
Posted By
Figback65
I'm very interested if you get it complete...
I'm very interested if you get it complete Demonstar
Forum:
Spell Support
01-30-2016, 05:55 PM
Replies:
10
Charm Spell Issues
Views:
11,758
Posted By
Figback65
Yup, no idea. Way outta my league, I am not a...
Yup, no idea. Way outta my league, I am not a coder. I can do perl scripts by being self taught here and researching examples. Creating code in c++ is another story.
Maybe one day it will be more...
Forum:
Support::General Support
01-30-2016, 05:51 PM
Replies:
4
Titanium Character Select
Views:
5,376
Posted By
Figback65
How did you block? You mentioned it sends them...
How did you block? You mentioned it sends them back to character screen, did you just do a global script to kick them if they log in with detected combination?
Forum:
Support::General Support
01-26-2016, 07:33 AM
Replies:
21
Expansion Disable Not Working?
Views:
25,126
Posted By
Figback65
Cool thanks for all the info, I am going to work...
Cool thanks for all the info, I am going to work on it and ill post results unless someone beats me to it.
I prefer to use a different client than Titanium but I want classic Highpass and you can...
Forum:
Support::General Support
01-25-2016, 03:39 AM
Replies:
21
Expansion Disable Not Working?
Views:
25,126
Posted By
Figback65
Weird when I set it to 1 for...
Weird when I set it to 1 for clientbasedexpansionsettings, that's kunark for me, I can make an iksar. But setting it to 0 is classic. Eitherway theres still gnome pal/sk and hlf rng/pal. Its ok...
Forum:
Spell Support
01-24-2016, 10:09 PM
Replies:
10
Charm Spell Issues
Views:
11,758
Posted By
Figback65
I use titanium client for my server. EDIT : ...
I use titanium client for my server.
EDIT : I would love to use UF but I want classic HPH and you cant get that unless titanium :/
Forum:
Spell Support
01-24-2016, 01:08 PM
Replies:
10
Charm Spell Issues
Views:
11,758
Posted By
Figback65
Cool thanks Uleat. Live like charm worked as...
Cool thanks Uleat.
Live like charm worked as followed :
Could not break charm with get lost button
Charm pets reverted back to NPC upon owner death
Charm was a duration (currently works)...
Forum:
Support::General Support
01-24-2016, 01:03 PM
Replies:
21
Expansion Disable Not Working?
Views:
25,126
Posted By
Figback65
Titanium Client is the one I'm using.
Titanium Client is the one I'm using.
Forum:
Spell Support
01-24-2016, 12:01 AM
Replies:
10
Charm Spell Issues
Views:
11,758
Posted By
Figback65
Charm Spell Issues
Another charm thread.
Every build of new version that is released over the last few years has always caused the same charm issue for me and I can never figure out how to fix it nor find a fix on...
Forum:
Support::General Support
01-23-2016, 10:56 PM
Replies:
21
Expansion Disable Not Working?
Views:
25,126
Posted By
Figback65
I wonder how to check it also, I have installed a...
I wonder how to check it also, I have installed a fresh database etc etc, and that value is not in my variables or rule_values. Now I cannot lock expansions out. Does it need to be added manually?
...
Forum:
Support::Windows Servers
04-16-2015, 10:49 PM
Replies:
11
Skills Issue... Please help
Views:
12,705
Posted By
Figback65
I have never used Akkas repack, but one thing I...
I have never used Akkas repack, but one thing I would check is that you have skills set in "class_skils" table and in "skill_caps" Also if you use the export program in your emu directory it will...
Forum:
Quests::Custom
04-07-2015, 06:46 PM
Replies:
8
Player-Made ornamentations
Views:
15,376
Posted By
Figback65
Nice!!!!! I will play with this later!
Nice!!!!! I will play with this later!
Forum:
Support::Windows Servers
04-07-2015, 06:41 PM
Replies:
13
Private Server Accounts
Views:
11,358
Posted By
Figback65
Damn ini. Fixed it :/ Thanks for the help guys. 1...
Damn ini. Fixed it :/ Thanks for the help guys. 1 more thing checked off the list lol.
EDIT I feel like a n00000b now. I swore i checked that thing 3 times.
Forum:
Support::Windows Servers
04-07-2015, 06:20 PM
Replies:
13
Private Server Accounts
Views:
11,358
Posted By
Figback65
I will try that now. I did not know the tb tables...
I will try that now. I did not know the tb tables were for all the databases, I assumed it was for each individual one.
Lol Red. For some reason i thought it was search results. :) Going to check...
Forum:
Support::Windows Servers
04-07-2015, 06:14 PM
Replies:
13
Private Server Accounts
Views:
11,358
Posted By
Figback65
No, i did not swap to linux, still on win7. I...
No, i did not swap to linux, still on win7. I manually changed the login names to unknown for security purposes.
Forum:
Support::Windows Servers
04-07-2015, 04:56 PM
Replies:
13
Private Server Accounts
Views:
11,358
Posted By
Figback65
I only had to set this up once 2 years ago, now i...
I only had to set this up once 2 years ago, now i cant remember how and cannot find the link I had that had all the extra info that the wiki doesnt tell you.
[Database] [04.07.15 - 17:00:40] Mysql...
Forum:
Support::Windows Servers
04-07-2015, 04:43 PM
Replies:
13
Private Server Accounts
Views:
11,358
Posted By
Figback65
Ok, I didnt see where I answered that but I went...
Ok, I didnt see where I answered that but I went back and checked. I did have 2 tbloginserveraccounts tables. One in an old DB and one in the new DB i am currently working on. So I deleted the old...
Forum:
Quests::Custom
04-06-2015, 12:31 PM
Replies:
0
Scripted NPC assist PC
Views:
8,125
Posted By
Figback65
Scripted NPC assist PC
Hello,
I wish I was as smart as you guys lol
I am trying to get a NPC to target a specific PC, then grab the PCs target, and then assist a command like attack or spell or whatever.
All in...
Forum:
Support::Windows Servers
04-03-2015, 03:22 AM
Replies:
3
How to make an NPC #Guide#
Views:
29,496
Posted By
Figback65
Very true. Also depends on what you are trying to...
Very true. Also depends on what you are trying to accomplish. If you are just populating a zone with patrolling mobs "typical EQ" then definately want to reduce how many unique IDs for repeat mobs....
Showing results 76 to 100 of 255
Page 4 of 11
<
1
2
3
4
5
6
7
8
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
10:23 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3