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Search: Posts Made By: Neiv
Forum: OpenZone:: Q&A 11-18-2008, 08:44 PM
Replies: 7
Views: 9,614
Posted By Neiv
I'm using 7.0 because I have resource issues with...

I'm using 7.0 because I have resource issues with later versions. I'm exporting it to S3D. I've never encountered this error before, and it comes up with all my scn files now. I did some disk...
Forum: OpenZone:: Q&A 11-18-2008, 12:48 AM
Replies: 7
Views: 9,614
Posted By Neiv
Thanks Windcatcher. File is located here...

Thanks Windcatcher. File is located here (http://www.scinc.com/start.7z)
Forum: OpenZone:: Q&A 11-17-2008, 11:01 PM
Replies: 7
Views: 9,614
Posted By Neiv
Access violation?

When I export a scn, it compiles for a bit then returns an error:

"Access violation at address 0063F353 in module 'Openzone.exe'. Read of address 00000015."

I reinstalled the executable, with...
Forum: Quests::Q&A 11-17-2008, 09:00 PM
Replies: 9
Views: 8,667
Posted By Neiv
Try the following: 1. try adding quotation...

Try the following:

1. try adding quotation marks around the item number in the summonitem function -- ("30008") instead of (30008 );

2. Also, try adding two blank lines after the final "}" of...
Forum: Development::Bots 10-22-2008, 10:45 PM
Replies: 70
Views: 79,746
Posted By Neiv
Can anyone post an example of such a sql script...

Can anyone post an example of such a sql script that I might be able to use as a template of sorts? Thanks.
Forum: Development::Bots 10-14-2008, 11:06 AM
Replies: 70
Views: 79,746
Posted By Neiv
I'll take a look at those when I get home. But...

I'll take a look at those when I get home. But all I did was replace the existing files in the EQEMU folder with the ones in the binary folder. I didn't overwrite the original files, but placed them...
Forum: Development::Bots 10-13-2008, 11:11 PM
Replies: 70
Views: 79,746
Posted By Neiv
Thanks, cavedude. I guess there must be something...

Thanks, cavedude. I guess there must be something else wrong then, because when I add these to the Eqemu folder, I can't get beyond the character selection screen (all zones are "unavailable").
...
Forum: Development::Bots 10-13-2008, 07:40 PM
Replies: 70
Views: 79,746
Posted By Neiv
So then, I assume the binaries I downloaded from...

So then, I assume the binaries I downloaded from the Releases thread is the most current, and that it is complied incorrectly? Also, if I want to have the latest version of the DB AND maintain my...
Forum: Development::Bots 10-13-2008, 07:06 PM
Replies: 70
Views: 79,746
Posted By Neiv
Does this website also have the Bot code? All I...

Does this website also have the Bot code? All I see is the link to the DB. But I suspect downloading that will overwrite my customization, no?
Forum: Development::Bots 10-12-2008, 07:29 PM
Replies: 70
Views: 79,746
Posted By Neiv
cavedude, if I use your update link on the PEQ...

cavedude, if I use your update link on the PEQ site, will it overwrite the customizations I've made to my DB? Also, by SVN are you referring to Subversion? If so, I did a search for PEQ and Project...
Forum: Development::Bots 10-12-2008, 07:59 AM
Replies: 70
Views: 79,746
Posted By Neiv
Thanks Congdar. I apparently have an older...

Thanks Congdar. I apparently have an older version of PEQ since the #bot commands are not recognized. I have never upgraded the DB, so I am concerned about what that action may overwrite. Does the...
Forum: Development::Bots 10-11-2008, 11:32 AM
Replies: 70
Views: 79,746
Posted By Neiv
More questions on Bots

I've downloaded the binaries, spells, and source, but I am not sure what to do with them and I do not want to overwrite something without knowing just what it is I am overwriting. Also, does anything...
Forum: Development::Bots 10-11-2008, 11:23 AM
Replies: 1
Views: 7,822
Posted By Neiv
DB Changes for Bots

Just a question before I use the Bots. I have customized a lot of things in the PEQ DB. What exactly is added and overwritten in the BOT installation?
Forum: Development::Bots 10-11-2008, 11:02 AM
Replies: 1
Views: 8,496
Posted By Neiv
Companion BOT code

I'm trying to make sense of the this Bot thread (http://www.eqemulator.net/forums/showthread.php?t=22667&highlight=bots); but trying to find what I need by sifting through 57 pages of comments is...
Forum: Quests::Q&A 10-05-2008, 08:28 PM
Replies: 3
Views: 6,487
Posted By Neiv
Use this tutorial...

Use this tutorial (http://www.eqemulator.net/wiki/wikka.php?wakka=CategoryCreateNPC) to add an NPC in the game. Scroll down to the "Adding the Second NPC from within" instructions for the fast way of...
Forum: Quests::Q&A 10-05-2008, 06:22 PM
Replies: 5
Views: 7,238
Posted By Neiv
Ahh, that was one thing I did not check, so...

Ahh, that was one thing I did not check, so thanks!
Forum: Quests::Q&A 10-04-2008, 11:32 PM
Replies: 3
Views: 6,362
Posted By Neiv
Okay, I think I have this working, but with one...

Okay, I think I have this working, but with one outstanding issue. Here's the code for the wanderer, placed in two different zones:

sub EVENT_SPAWN
{
quest::delglobal("wanderer");...
Forum: Quests::Q&A 10-04-2008, 12:25 PM
Replies: 3
Views: 6,362
Posted By Neiv
I seem to recall there is a mob who spawns in one...

I seem to recall there is a mob who spawns in one of three or four zones, but never in two zones at once. Maybe I can use the code for this as a template for what I am trying to do. Does anyone know...
Forum: Quests::Q&A 10-04-2008, 10:13 AM
Replies: 5
Views: 7,238
Posted By Neiv
Okay, one more time. The subsequent "if"...

Okay, one more time. The subsequent "if" statements were wrong. Here is the full corrected code for anyone who wants it:

#Heal bot

sub EVENT_SAY
{
if($text=~/hail/i)
{...
Forum: Quests::Q&A 10-04-2008, 09:25 AM
Replies: 5
Views: 7,238
Posted By Neiv
I think I've fixed this. I added a my...

I think I've fixed this. I added a my $factioncheck = undef; statement just above the SetAppearance function, and it seems to be working now:

sub EVENT_ENTER
{
my $player =...
Forum: Quests::Q&A 10-02-2008, 09:34 PM
Replies: 5
Views: 7,238
Posted By Neiv
Healing Bot Issue

Here is the code for my healer. I'm trying to get her to whisper to anyone who enters her proximity AND is <= 70% health AND has Realm faction. If someone is ally, he is called "citizen." If someone...
Forum: Support::Windows Servers 09-24-2008, 09:03 PM
Replies: 19
Views: 11,328
Posted By Neiv
Lootable item on a pvp kill

Well, I thought I saw this somewhere, but a search yielded nothing. How do I make a certain item lootable on a player character so that when he is pvp and killed, the killing player can loot that...
Forum: Quests::Q&A 09-23-2008, 02:39 PM
Replies: 3
Views: 6,362
Posted By Neiv
Wandering NPC

Does anyone have a quest script that could act as the basis for an idea I have? I would like a certain key npc, who has a valuable item, to “wander” randomly from zone to zone such that players who...
Forum: Support::Windows Servers 09-21-2008, 10:22 PM
Replies: 2
Views: 5,239
Posted By Neiv
Thanks Chaos, that sounds like a good work...

Thanks Chaos, that sounds like a good work around. As it is, it would not pay to create a non server-standard class or race on my server since there is no player spell casting on my server and since...
Forum: Quests::Q&A 09-21-2008, 05:38 PM
Replies: 2
Views: 7,132
Posted By Neiv
That works perfectly; thanks Trevius : )

That works perfectly; thanks Trevius : )
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