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Search: Posts Made By: Merth
Forum: Archive::Packetcollector 10-21-2003, 08:29 AM
Replies: 14
Views: 10,355
Posted By Merth
Not sure I follow you here. You want us to...

Not sure I follow you here. You want us to transform values between database and network code? Although it would look nice in the db, it has too much potential for problems down the road. What you...
Forum: Archive::General Discussion 10-21-2003, 08:23 AM
Replies: 12
Views: 5,687
Posted By Merth
They change with nearly every EQ patch. There's...

They change with nearly every EQ patch. There's several guesses on why this happens, the two I lean towards are versioning and intrusion deflection.


I doubt this is a fair comparison, based on...
Forum: Archive::Off Topic 10-21-2003, 04:17 AM
Replies: 50
Views: 25,531
Posted By Merth
What's Japanese for "you know what I...

What's Japanese for "you know what I mean"?
Forum: Archive::Packetcollector 10-21-2003, 01:30 AM
Replies: 18
Views: 14,479
Posted By Merth
Not all of the items in our db are complete. ...

Not all of the items in our db are complete. Items with an updated timestamp of sept 12, 2003 are the ones that are missing some data.
Forum: Archive::Packetcollector 10-21-2003, 01:28 AM
Replies: 2
Views: 5,623
Posted By Merth
I don't think so. I believe the pcap interfaces...

I don't think so. I believe the pcap interfaces are for NIC's only. Give it a shot, though - couldn't hurt.

Nope, in order to sniff, the traffic must be passing through your NIC. I would hope...
Forum: Archive::Windows Servers 10-20-2003, 04:15 AM
Replies: 13
Views: 7,057
Posted By Merth
Like I said, we're working hard on the issue for...

Like I said, we're working hard on the issue for you.
Forum: Archive::Database/World Building 10-18-2003, 07:17 AM
Replies: 11
Views: 6,097
Posted By Merth
Nice job, dude. There are some changes in the...

Nice job, dude. There are some changes in the works, since items changed with the Oct 9 patch. Here's the changes I know of:

New Fields:
LoreFlag
Unknown110
Unknown111
Unknown112

Changed...
Forum: Archive::Windows Servers 10-18-2003, 07:08 AM
Replies: 13
Views: 7,057
Posted By Merth
That's definitely a strange error, we'll get...

That's definitely a strange error, we'll get crackin on it right away for you.
Forum: Archive::General Support 10-18-2003, 07:05 AM
Replies: 2
Views: 5,595
Posted By Merth
You can use the item search feature on these...

You can use the item search feature on these forums or on Lucy. We use the same ID numbers. For the item search feature here, go to the root web page http://www.everquestserver.com and click on the...
Forum: Archive::General Support 10-17-2003, 08:51 AM
Replies: 7
Views: 6,206
Posted By Merth
Anyone have any idea why my server was linked...

Anyone have any idea why my server was linked there? /boggle
Forum: Development::Development 10-17-2003, 07:19 AM
Replies: 2
Views: 10,958
Posted By Merth
Cool, thanks for the info. I'll put it as a...

Cool, thanks for the info. I'll put it as a sticky so that when someone wants to work on that section, we have a good source of information.
Forum: Archive::General Discussion 10-17-2003, 07:15 AM
Replies: 22
Views: 10,862
Posted By Merth
Ha, never noticed this - if you take 4 + symbols,...

Ha, never noticed this - if you take 4 + symbols, you can make the # symbol. Cool catch.

It's a new language from Microsoft, meant to compete directly with Java. If anyone is under the...
Forum: Archive::General Discussion 10-17-2003, 06:42 AM
Replies: 22
Views: 10,862
Posted By Merth
It's all about baby steps, unless you're some...

It's all about baby steps, unless you're some sort of genius. For example, here's some baby steps one could take to for working with eqemu:

1. Learn HTML and make a web page for your eqemu server...
Forum: Archive::Windows Servers 10-17-2003, 01:30 AM
Replies: 6
Views: 5,162
Posted By Merth
Any guesses on what his next question will be?

Any guesses on what his next question will be?
Forum: Archive::General Support 10-17-2003, 01:28 AM
Replies: 2
Views: 4,440
Posted By Merth
Yes - the next time sony rolls out the patch from...

Yes - the next time sony rolls out the patch from December 5, 2002 - make sure to grab it and hold onto it! This question is also answered in the FAQ section.
Forum: Archive::General Discussion 10-16-2003, 02:10 PM
Replies: 26
Views: 11,281
Posted By Merth
Folks, please don't jump all over him. It's...

Folks, please don't jump all over him. It's already been taken care of.
Forum: Archive::General Discussion 10-16-2003, 08:14 AM
Replies: 36
Views: 18,663
Posted By Merth
Try making the avatar smaller, both in dimensions...

Try making the avatar smaller, both in dimensions and filesize.
Forum: Archive::Windows Servers 10-16-2003, 08:13 AM
Replies: 7
Views: 7,071
Posted By Merth
Sorry, you're not close. 0.4.4 requires a client...

Sorry, you're not close. 0.4.4 requires a client from dec, 2002 - which i'm guessing you don't have.
Forum: Archive::General Discussion 10-16-2003, 07:54 AM
Replies: 36
Views: 18,663
Posted By Merth
Each rank type has a link to a picture on the...

Each rank type has a link to a picture on the server. These rankings are custom defined, and allow associating a picture with the ranking. Some (most) rank types have no picture associated with...
Forum: Archive::Database/World Building 10-15-2003, 10:49 AM
Replies: 20
Views: 13,371
Posted By Merth
Hmm, I don't believe that algorithm will work. ...

Hmm, I don't believe that algorithm will work. Go with the post above by LethalEncounter. The field is a bitfield, and you can use bitmask operators to determine the classes that can use it.

I...
Forum: Archive::Bugs 10-15-2003, 10:38 AM
Replies: 2
Views: 4,216
Posted By Merth
Spells have not yet been completed. The...

Spells have not yet been completed.


The person running the server has not yet populated the doors table.


Combat has not yet been completed.


Zoning has not yet been completed.
Forum: Archive::Tutorials/Howto's 10-15-2003, 10:36 AM
Replies: 1
Views: 6,175
Posted By Merth
There is no such guide. However: * 1....

There is no such guide. However:

* 1. Adding custom stats (Duh)
Edit values directly in the items table. Some fields will not be so obvious, while others hit you right in the face.

2. A...
Forum: Archive::General Discussion 10-14-2003, 11:40 AM
Replies: 36
Views: 18,663
Posted By Merth
While this is true in companies I have worked...

While this is true in companies I have worked for, I disagree with regard to EQ. That's why I frown on their recent attempt to cut down bandwidth costs.

EQ recently underwent major changes to the...
Forum: Archive::Database/World Building 10-14-2003, 07:02 AM
Replies: 9
Views: 5,454
Posted By Merth
Does it give an error message in the console, or...

Does it give an error message in the console, or does the console just disappear? Could you try running it in a debug compile and get us more information on why?
Forum: Archive::General Support 10-14-2003, 05:35 AM
Replies: 16
Views: 9,987
Posted By Merth
Look in commands.cpp, you'll find one for #level....

Look in commands.cpp, you'll find one for #level.

I changed this command in DR1 to allow the serverop to make anyone they want level 1 to 255. Become a serverop or get a serverop to make you...
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