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Showing results 76 to 100 of 297
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Posts Made By:
AdrianD
Forum:
General::General Discussion
09-24-2015, 11:09 PM
Replies:
17
Everquest whats Next?
Views:
21,578
Posted By
AdrianD
Oh, yeah, I suppose looking at "Join Date"...
Oh, yeah, I suppose looking at "Join Date" would've been appropriate if not out of character. My impulsive nature prevents me from seeing the obvious - and the fact my dang screen resolution cuts off...
Forum:
Support::Windows Servers
09-24-2015, 01:40 PM
Replies:
11
Weird numbers in server select?
Views:
9,486
Posted By
AdrianD
"ForeverQuest" right? I've logged in to the...
"ForeverQuest" right?
I've logged in to the loginserver and let it refresh multiple times. I get a different number every few refreshes. The number appears to be in the range of a signed INT...
Forum:
Support::Windows Servers
09-24-2015, 12:44 PM
Replies:
11
Weird numbers in server select?
Views:
9,486
Posted By
AdrianD
See if it goes away after you relog to the login...
See if it goes away after you relog to the login server.
I don't think it means anything, uncertain though.
* It means something but I doubt it's important, rather.
Forum:
Support::Windows Servers
09-24-2015, 12:35 PM
Replies:
73
Acceptable/efficient syntax
Views:
114,016
Posted By
AdrianD
That was the last thing I did before it went...
That was the last thing I did before it went away, changed the rule to false.
I don't foresee it affecting me but, does this mean changing <Character:HPRegenMultiplier> or similar is not the...
Forum:
Support::Windows Servers
09-24-2015, 09:12 AM
Replies:
73
Acceptable/efficient syntax
Views:
114,016
Posted By
AdrianD
That stopped happening to me after I recompiled...
That stopped happening to me after I recompiled on 7/29/15 and changed some rules. Unsure what it was exactly.
Before that, I would have very brief "double hits".
Check out post #3 - 7 in the...
Forum:
Support::Windows Servers
09-24-2015, 08:59 AM
Replies:
73
Acceptable/efficient syntax
Views:
114,016
Posted By
AdrianD
Aye, this is what I noticed with mana regen but...
Aye, this is what I noticed with mana regen but maybe the other way around. The client says +1 because it's titanium, and the server says, nu-uh +2 and adds 1. I was getting 1+1 mana regen on most...
Forum:
Support::Windows Servers
09-24-2015, 08:50 AM
Replies:
73
Acceptable/efficient syntax
Views:
114,016
Posted By
AdrianD
False assumption. There seems to be quite a...
False assumption.
There seems to be quite a few differences between clients. Titanium and others? having certain things hardcoded making customization more difficult.
P99 codes for the same...
Forum:
General::General Discussion
09-24-2015, 08:41 AM
Replies:
17
Everquest whats Next?
Views:
21,578
Posted By
AdrianD
I enjoy stories like this. Thank you. I...
I enjoy stories like this. Thank you.
I noticed this was your first post so, welcome!
Don't be afraid to ask questions. This is the reason for this very forum.
Forum:
Support::Windows Servers
09-24-2015, 08:17 AM
Replies:
73
Acceptable/efficient syntax
Views:
114,016
Posted By
AdrianD
I have noticed client mana# jumping around on my...
I have noticed client mana# jumping around on my titanium client for quite some time. I did not take note of it until a few months ago. This occurred at times on live when I played but, probably for...
Forum:
Support::Windows Servers
09-24-2015, 05:49 AM
Replies:
73
Acceptable/efficient syntax
Views:
114,016
Posted By
AdrianD
Thanks Uleat. I understand the concept but...
Thanks Uleat.
I understand the concept but the vocab is still a little beyond me.
I figured to add to this thread with a different snippet since the same question applies. It appears to work...
Forum:
Support::Windows Servers
09-24-2015, 02:28 AM
Replies:
3
Npc Harm Touch/Lay On Hands
Views:
8,448
Posted By
AdrianD
Figured to post my findings after a bit of...
Figured to post my findings after a bit of assistance and some testing:
EDIT: This is my experience with source stable from 7/29/15
Forum:
Support::Windows Servers
09-23-2015, 10:54 PM
Replies:
9
Newer or Older maps?
Views:
9,481
Posted By
AdrianD
Gracias. 90
Gracias.
90
Forum:
Support::Windows Servers
09-23-2015, 10:35 PM
Replies:
3
Veteran Aas?
Views:
7,285
Posted By
AdrianD
In the `altadv_vars` table there is a column...
In the `altadv_vars` table there is a column called `aa_expansion`.
I have not tinkered with aas much and can't tell you if changing the value in this column would do anything different.
Forum:
Support::Windows Servers
09-23-2015, 10:02 PM
Replies:
9
Newer or Older maps?
Views:
9,481
Posted By
AdrianD
Unsure how to start it when it recognizes...
Unsure how to start it when it recognizes everything as up-to-date.
Not always. You may need to manually run some of the sqls. I had to run a few a while back. If you are unsure which sqls...
Forum:
Support::Windows Servers
09-23-2015, 09:47 PM
Replies:
73
Acceptable/efficient syntax
Views:
114,016
Posted By
AdrianD
BST - oversight, thanks (and clarifying starting...
BST - oversight, thanks (and clarifying starting skill)
No, I desire <easy-mode eq: off> and I think, as far as starting skills go, this accomplishes that.
I appreciate your help =)
...
Forum:
General::Server Discussion
09-23-2015, 09:34 PM
Replies:
102
Classic or era-based server content
Views:
118,977
Posted By
AdrianD
I have done some of this as good as I can. I...
I have done some of this as good as I can. I haven't gone as far as getting things proper on a patch to patch timeline.
Currently, with the sqls I have created, any quest npcs which are not...
Forum:
General::Server Discussion
09-23-2015, 09:03 PM
Replies:
102
Classic or era-based server content
Views:
118,977
Posted By
AdrianD
Yes, yes. I agree. What we do to...
Yes, yes.
I agree. What we do to customize our servers is our prerogative. My thought on this is to have a base for those interested in classic/progression.
Forum:
Support::Windows Servers
09-23-2015, 08:56 PM
Replies:
73
Acceptable/efficient syntax
Views:
114,016
Posted By
AdrianD
Below are the changes I made, it seems to work...
Below are the changes I made, it seems to work but, curious if everything looks right.
Also, I couldn't figure out how to do this using <GetArchectype>. If someone could throw me a bone, I'd...
Forum:
Support::General Support
09-23-2015, 08:32 PM
Replies:
8
old version of VP
Views:
10,720
Posted By
AdrianD
I figured those things were off. I haven't spent...
I figured those things were off. I haven't spent the time to find sources which would give more accurate data for the items you mentioned chrsschb. 30 minute respawn on wurms (racnars?) is a good...
Forum:
Development::Bug Reports
09-23-2015, 01:38 AM
Replies:
3
instanceid VS instance_id
Views:
10,382
Posted By
AdrianD
I've noticed the source doesn't use underscores...
I've noticed the source doesn't use underscores when referring to the database. When the source queries the database then, it should be in line with it. Please correct me if I'm mistaken.
It...
Forum:
Support::General Support
09-23-2015, 01:07 AM
Replies:
8
old version of VP
Views:
10,720
Posted By
AdrianD
I've done a preliminary check of the data for...
I've done a preliminary check of the data for Veshan's Peak from the peq DB. `npc_types.id` between 108500 -108999 will show the npcs for pre-revamp. (there's only about 19)
`peq.spawn2._condition...
Forum:
Support::Windows Servers
09-22-2015, 05:26 PM
Replies:
73
Acceptable/efficient syntax
Views:
114,016
Posted By
AdrianD
Grateful for that, thank you Shendare.
Grateful for that, thank you Shendare.
Forum:
Support::Windows Servers
09-22-2015, 05:15 PM
Replies:
73
Acceptable/efficient syntax
Views:
114,016
Posted By
AdrianD
Superb! Thank you. I'll have to add...
Superb! Thank you.
I'll have to add something that states something along the lines of: set 1hb = 5 if class = a,b,c,d... and set 1hs = 5 if class = e,f..
I'll have to look at similar to see...
Forum:
Support::Windows Servers
09-22-2015, 04:45 PM
Replies:
73
Acceptable/efficient syntax
Views:
114,016
Posted By
AdrianD
Acceptable/efficient syntax
I made a small change to remove max lvl 1 starting skills in client.cpp.
It appears to work after logging in but, I want to be certain the syntax is correct and if it could be done better.
My...
Forum:
Support::Windows Servers
09-22-2015, 03:16 PM
Replies:
25
Skill rate slow doan near max skill
Views:
21,084
Posted By
AdrianD
Thanks for posting that Shendare. Bookmarked for...
Thanks for posting that Shendare. Bookmarked for later use.
I think the perception of rate of skillup on or vs live will be varied across the board. I'm pretty sure they changed it several times...
Showing results 76 to 100 of 297
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