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Search: Posts Made By: m0oni9
Forum: Archive::Development 06-07-2004, 12:27 PM
Replies: 23
Views: 16,609
Posted By m0oni9
Personally, I just contribute what I have time...

Personally, I just contribute what I have time for, and don't care a whole lot about recognition. I'm more concerned with needed changes getting merged in. Stating that it is foolish to expect...
Forum: Archive::Development 06-07-2004, 04:09 AM
Replies: 20
Views: 17,580
Posted By m0oni9
If you enter in something like "a b c d e f g" it...

If you enter in something like "a b c d e f g" it will read each item individually. You need to either read it all into a buffer at once, or flush the input buffer somehow between prompts.
Forum: Archive::Development 06-06-2004, 01:09 PM
Replies: 23
Views: 16,609
Posted By m0oni9
If you contribute code, and that code is then...

If you contribute code, and that code is then used, you are a fool to expect recognition somewhere? Hmm.. guess I'm a fool then.
Forum: Archive::General Discussion 06-06-2004, 08:37 AM
Replies: 15
Views: 8,651
Posted By m0oni9
I think playing legit shouldn't be allowed.

I think playing legit shouldn't be allowed.
Forum: Archive::Windows Servers 06-06-2004, 02:54 AM
Replies: 8
Views: 6,502
Posted By m0oni9
Instead of running mysql as a service, you should...

Instead of running mysql as a service, you should be able to run "mysqld". See if that gives any sort of errors.
Forum: Archive::Windows Servers 06-04-2004, 05:04 PM
Replies: 11
Views: 7,832
Posted By m0oni9
Remove npctypes.cpp/.h from the emusharemem...

Remove npctypes.cpp/.h from the emusharemem project!
Forum: Archive::Quests 06-01-2004, 04:11 AM
Replies: 12
Views: 8,510
Posted By m0oni9
I have not tried this, but it seems like you...

I have not tried this, but it seems like you would be able to put this elsewhere and call it. For example, in the default script:

sub NoNeed {
...
}

Then call it from another script:

else...
Forum: Archive::Development 06-01-2004, 01:25 AM
Replies: 20
Views: 17,580
Posted By m0oni9
main always returns int.

main always returns int.
Forum: Archive::Bugs 05-31-2004, 09:37 AM
Replies: 4
Views: 7,148
Posted By m0oni9
Have you read this thread? You might be missing...

Have you read this thread? You might be missing the AC column also.

http://www.eqemulator.net/forums/viewtopic.php?t=15174

"Error loading NPCs from database. Bad Query." means that the mysql...
Forum: Archive::Development 05-31-2004, 04:14 AM
Replies: 7
Views: 8,111
Posted By m0oni9
Remove NPCTypes.h and NPCTypes.cpp from the...

Remove NPCTypes.h and NPCTypes.cpp from the project files and try compilig. They are no longer used.
Forum: Archive::Windows Servers 05-30-2004, 10:52 AM
Replies: 15
Views: 15,446
Posted By m0oni9
Try putting an AC field in there. I think this is...

Try putting an AC field in there. I think this is the syntax:

mysql> ALTER TABLE npc_types ADD ac int;

Also, as an aside, there were some changes made to loading of NPC types. They are no...
Forum: Archive::Windows Servers 05-30-2004, 10:29 AM
Replies: 15
Views: 15,446
Posted By m0oni9
Ok, I know this is a big huge query, but try this...

Ok, I know this is a big huge query, but try this out on your database. This is what it does when it tries to load all NPC types for a zone (in this example, Nexus).

SELECT...
Forum: Archive::General Discussion 05-30-2004, 10:22 AM
Replies: 25
Views: 12,687
Posted By m0oni9
Try ethereal! Think main site is down right...

Try ethereal!

Think main site is down right now, but you should be able to get it at http://winpcap.mirror.ethereal.com
Forum: Archive::Quests 05-28-2004, 06:54 PM
Replies: 12
Views: 8,510
Posted By m0oni9
After all the parsing is done it looks like max...

After all the parsing is done it looks like max chars would be 999.
Forum: Archive::News 05-28-2004, 11:44 AM
Replies: 108
Views: 65,207
Posted By m0oni9
Square: You're talking in circles! Circle:...

Square: You're talking in circles!
Circle: You're a square!
Forum: Archive::General Discussion 05-28-2004, 05:08 AM
Replies: 4
Views: 3,406
Posted By m0oni9
You're doing QBASIC in a CS class?

You're doing QBASIC in a CS class?
Forum: Archive::General Discussion 05-26-2004, 04:01 PM
Replies: 9
Views: 5,447
Posted By m0oni9
*starts stopwatch*

*starts stopwatch*
Forum: Archive::Quests 05-25-2004, 05:21 PM
Replies: 7
Views: 8,310
Posted By m0oni9
Probably something like: unless ($class eq...

Probably something like:
unless ($class eq 'Cleric') { quest::foo();}
or
if (!($class eq 'Cleric') { quest::foo(); }
Forum: Archive::Development 05-24-2004, 11:16 AM
Replies: 9
Views: 7,575
Posted By m0oni9
Bad joke I guess. :?

Bad joke I guess. :?
Forum: Archive::News 05-23-2004, 03:06 PM
Replies: 13
Poll: Shareaza
Views: 8,859
Posted By m0oni9
I use eDonkey/overnet also.. they also have a...

I use eDonkey/overnet also.. they also have a small command line util for linux (no gtk, etc needed).
Forum: Archive::Development 05-23-2004, 12:01 PM
Replies: 9
Views: 7,575
Posted By m0oni9
Entry: proj

Entry: proj
Forum: Archive::Tutorials/Howto's 05-22-2004, 06:19 AM
Replies: 166
Views: 144,475
Posted By m0oni9
Telling mysql client to be silent, and to turn...

Telling mysql client to be silent, and to turn off beeping, can speed things up a lot.

mysql --silent --no-beep
Forum: Archive::General Discussion 05-19-2004, 11:56 AM
Replies: 17
Views: 8,765
Posted By m0oni9
What about Nader? :(

What about Nader? :(
Forum: Archive::Quests 05-19-2004, 11:34 AM
Replies: 8
Views: 11,324
Posted By m0oni9
Right now there are some things defined as such: ...

Right now there are some things defined as such:
#define STAT_STR 0
#define STAT_STA 1
#define STAT_AGI 2
etc..
So instead of
mob->CastToClient()->SetStat(0,70); ...
Forum: Archive::Bugs 05-19-2004, 06:31 AM
Replies: 6
Views: 6,700
Posted By m0oni9
Try these out. Should be in command.cpp at about...

Try these out. Should be in command.cpp at about lines 2938 and 1411 in command.cpp, respectively.

void command_listpetition (Client *c, const Seperator *sep)
{
char errbuf[MYSQL_ERRMSG_SIZE];...
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