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Showing results 76 to 100 of 166
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Posts Made By:
m0oni9
Forum:
Archive::Development
06-07-2004, 12:27 PM
Replies:
23
repost: contributors
Views:
16,609
Posted By
m0oni9
Personally, I just contribute what I have time...
Personally, I just contribute what I have time for, and don't care a whole lot about recognition. I'm more concerned with needed changes getting merged in. Stating that it is foolish to expect...
Forum:
Archive::Development
06-07-2004, 04:09 AM
Replies:
20
Jr Dev Code
Views:
17,580
Posted By
m0oni9
If you enter in something like "a b c d e f g" it...
If you enter in something like "a b c d e f g" it will read each item individually. You need to either read it all into a buffer at once, or flush the input buffer somehow between prompts.
Forum:
Archive::Development
06-06-2004, 01:09 PM
Replies:
23
repost: contributors
Views:
16,609
Posted By
m0oni9
If you contribute code, and that code is then...
If you contribute code, and that code is then used, you are a fool to expect recognition somewhere? Hmm.. guess I'm a fool then.
Forum:
Archive::General Discussion
06-06-2004, 08:37 AM
Replies:
15
Since the latest patch...
Views:
8,651
Posted By
m0oni9
I think playing legit shouldn't be allowed.
I think playing legit shouldn't be allowed.
Forum:
Archive::Windows Servers
06-06-2004, 02:54 AM
Replies:
8
mySQL - open, beep, close
Views:
6,502
Posted By
m0oni9
Instead of running mysql as a service, you should...
Instead of running mysql as a service, you should be able to run "mysqld". See if that gives any sort of errors.
Forum:
Archive::Windows Servers
06-04-2004, 05:04 PM
Replies:
11
dr4 compiling help
Views:
7,832
Posted By
m0oni9
Remove npctypes.cpp/.h from the emusharemem...
Remove npctypes.cpp/.h from the emusharemem project!
Forum:
Archive::Quests
06-01-2004, 04:11 AM
Replies:
12
first quest...
Views:
8,510
Posted By
m0oni9
I have not tried this, but it seems like you...
I have not tried this, but it seems like you would be able to put this elsewhere and call it. For example, in the default script:
sub NoNeed {
...
}
Then call it from another script:
else...
Forum:
Archive::Development
06-01-2004, 01:25 AM
Replies:
20
Jr Dev Code
Views:
17,580
Posted By
m0oni9
main always returns int.
main always returns int.
Forum:
Archive::Bugs
05-31-2004, 09:37 AM
Replies:
4
Bug: 5.7 DR4 CVS May 29
Views:
7,148
Posted By
m0oni9
Have you read this thread? You might be missing...
Have you read this thread? You might be missing the AC column also.
http://www.eqemulator.net/forums/viewtopic.php?t=15174
"Error loading NPCs from database. Bad Query." means that the mysql...
Forum:
Archive::Development
05-31-2004, 04:14 AM
Replies:
7
problems compiling 5-29-2004 source code
Views:
8,111
Posted By
m0oni9
Remove NPCTypes.h and NPCTypes.cpp from the...
Remove NPCTypes.h and NPCTypes.cpp from the project files and try compilig. They are no longer used.
Forum:
Archive::Windows Servers
05-30-2004, 10:52 AM
Replies:
15
No NPCs
Views:
15,446
Posted By
m0oni9
Try putting an AC field in there. I think this is...
Try putting an AC field in there. I think this is the syntax:
mysql> ALTER TABLE npc_types ADD ac int;
Also, as an aside, there were some changes made to loading of NPC types. They are no...
Forum:
Archive::Windows Servers
05-30-2004, 10:29 AM
Replies:
15
No NPCs
Views:
15,446
Posted By
m0oni9
Ok, I know this is a big huge query, but try this...
Ok, I know this is a big huge query, but try this out on your database. This is what it does when it tries to load all NPC types for a zone (in this example, Nexus).
SELECT...
Forum:
Archive::General Discussion
05-30-2004, 10:22 AM
Replies:
25
Alternate Advancement (AA's) Announcement
Views:
12,687
Posted By
m0oni9
Try ethereal! Think main site is down right...
Try ethereal!
Think main site is down right now, but you should be able to get it at http://winpcap.mirror.ethereal.com
Forum:
Archive::Quests
05-28-2004, 06:54 PM
Replies:
12
first quest...
Views:
8,510
Posted By
m0oni9
After all the parsing is done it looks like max...
After all the parsing is done it looks like max chars would be 999.
Forum:
Archive::News
05-28-2004, 11:44 AM
Replies:
108
US Draft
Views:
65,207
Posted By
m0oni9
Square: You're talking in circles! Circle:...
Square: You're talking in circles!
Circle: You're a square!
Forum:
Archive::General Discussion
05-28-2004, 05:08 AM
Replies:
4
Need some QBASIC help...
Views:
3,406
Posted By
m0oni9
You're doing QBASIC in a CS class?
You're doing QBASIC in a CS class?
Forum:
Archive::General Discussion
05-26-2004, 04:01 PM
Replies:
9
Poll:
Charging for the emu?
Views:
5,447
Posted By
m0oni9
*starts stopwatch*
*starts stopwatch*
Forum:
Archive::Quests
05-25-2004, 05:21 PM
Replies:
7
First Quest. Please be gentle.
Views:
8,310
Posted By
m0oni9
Probably something like: unless ($class eq...
Probably something like:
unless ($class eq 'Cleric') { quest::foo();}
or
if (!($class eq 'Cleric') { quest::foo(); }
Forum:
Archive::Development
05-24-2004, 11:16 AM
Replies:
9
DAoN
Views:
7,575
Posted By
m0oni9
Bad joke I guess. :?
Bad joke I guess. :?
Forum:
Archive::News
05-23-2004, 03:06 PM
Replies:
13
Poll:
Shareaza
Views:
8,859
Posted By
m0oni9
I use eDonkey/overnet also.. they also have a...
I use eDonkey/overnet also.. they also have a small command line util for linux (no gtk, etc needed).
Forum:
Archive::Development
05-23-2004, 12:01 PM
Replies:
9
DAoN
Views:
7,575
Posted By
m0oni9
Entry: proj
Entry: proj
Forum:
Archive::Tutorials/Howto's
05-22-2004, 06:19 AM
Replies:
166
Poll:
HOWTO: Setup an EQEmu server as of 06/01/2004
Views:
144,475
Posted By
m0oni9
Telling mysql client to be silent, and to turn...
Telling mysql client to be silent, and to turn off beeping, can speed things up a lot.
mysql --silent --no-beep
Forum:
Archive::General Discussion
05-19-2004, 11:56 AM
Replies:
17
Poll:
HEHE NEW POLL =D
Views:
8,765
Posted By
m0oni9
What about Nader? :(
What about Nader? :(
Forum:
Archive::Quests
05-19-2004, 11:34 AM
Replies:
8
Function : SetStat
Views:
11,324
Posted By
m0oni9
Right now there are some things defined as such: ...
Right now there are some things defined as such:
#define STAT_STR 0
#define STAT_STA 1
#define STAT_AGI 2
etc..
So instead of
mob->CastToClient()->SetStat(0,70); ...
Forum:
Archive::Bugs
05-19-2004, 06:31 AM
Replies:
6
DR3 bugs
Views:
6,700
Posted By
m0oni9
Try these out. Should be in command.cpp at about...
Try these out. Should be in command.cpp at about lines 2938 and 1411 in command.cpp, respectively.
void command_listpetition (Client *c, const Seperator *sep)
{
char errbuf[MYSQL_ERRMSG_SIZE];...
Showing results 76 to 100 of 166
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