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Search: Posts Made By: KLS
Forum: Support::Windows Servers 12-07-2013, 11:43 PM
Replies: 19
Views: 51,319
Posted By KLS
If you're using current upstream source (which it...

If you're using current upstream source (which it sounds like you are).

1) Put export_client_files.exe into your server directory. eg: C:/eqemu/export_client_files.exe
2) Create a directory...
Forum: Quests::Q&A 11-11-2013, 02:04 AM
Replies: 10
Views: 11,154
Posted By KLS
Lua and Perl even can interact via timers and...

Lua and Perl even can interact via timers and signals.
Forum: Quests::Q&A 11-10-2013, 08:18 PM
Replies: 10
Views: 11,154
Posted By KLS
If you use luajit there are some nice easy to use...

If you use luajit there are some nice easy to use FFI bindings for MySQL. There are some for regular lua too but they're harder to use since you have to compile them.
Forum: Development::Bug Reports 11-02-2013, 02:50 PM
Replies: 7
Views: 13,065
Posted By KLS
This is just how it works.

This is just how it works.
Forum: Development::Development 11-02-2013, 03:04 AM
Replies: 3
Views: 10,460
Posted By KLS
Charm was added around PoP which was somewhere...

Charm was added around PoP which was somewhere around EQEmu 3.0-4.0 or so. Not entirely sure about the version but it gives you an idea of how far back we're talking here.
Forum: Quests::Q&A 10-12-2013, 06:36 AM
Replies: 7
Views: 9,956
Posted By KLS
In theory no that should work. I'm not seeing...

In theory no that should work. I'm not seeing that behavior but I'm using Lua. I'll try Perl tomorrow and make sure it's not bugged.
Forum: Quests::Q&A 10-11-2013, 08:08 PM
Replies: 7
Views: 9,956
Posted By KLS
The way item scripts have changed a bit in the...

The way item scripts have changed a bit in the past few months Trev, it no longer really works like that and any item event can be triggered by any script.

This is from the Lua documentation but...
Forum: Support::Windows Servers 10-06-2013, 05:32 AM
Replies: 2
ucs
Views: 5,311
Posted By KLS
You don't need to run the UCS server, the client...

You don't need to run the UCS server, the client will still try to connect to it though.
Forum: Development::Server Code Submissions 10-05-2013, 02:18 AM
Replies: 8
Views: 21,947
Posted By KLS
Looked into this and: I've got 5.2 working...

Looked into this and: I've got 5.2 working currently locally but will be a little bit before i can push this out to master.
Forum: Development::Server Code Submissions 10-01-2013, 02:20 AM
Replies: 8
Views: 21,947
Posted By KLS
What is the error on luabind?

What is the error on luabind?
Forum: Support::Linux Servers 09-28-2013, 01:29 AM
Replies: 21
Views: 23,338
Posted By KLS
As long as it's little endian I don't see any...

As long as it's little endian I don't see any significant hurdles to getting it to run on a specific architecture that's running Linux. Outside having to gather up all the dependencies that is.
...
Forum: Quests::Q&A 09-25-2013, 05:01 PM
Replies: 6
Views: 7,534
Posted By KLS
Lua Say Links were accidentally given an...

Lua Say Links were accidentally given an incorrect type. So atm they don't work, I'll put it in with my next set of fixes.
Forum: Development::Bug Reports 09-22-2013, 12:15 AM
Replies: 3
Views: 8,657
Posted By KLS
Yeah I fixed a bunch of this kinda stuff a while...

Yeah I fixed a bunch of this kinda stuff a while back apparently didn't get it all. Someone when they went to add the heroic stats to the calcs totally screwed it all up. Will see if i can fix it...
Forum: Support::Windows Servers 08-21-2013, 04:58 PM
Replies: 1
Views: 7,237
Posted By KLS
This was a special event npc on PEQ that was...

This was a special event npc on PEQ that was never disabled properly.
Forum: Development::Development 08-21-2013, 12:36 AM
Replies: 7
Views: 47,104
Posted By KLS
These aren't 100% related. In terms of the...

These aren't 100% related.

In terms of the verification server side see:
if(!CanHaveSkill(skill)) {
mlog(CLIENT__ERROR, "Tried to train skill %d, which is not allowed.", skill);
return;...
Forum: Support::Windows Servers 08-05-2013, 03:29 AM
Replies: 9
Views: 12,457
Posted By KLS
Aye that makes sense, this was a bug caused by...

Aye that makes sense, this was a bug caused by the aforementioned memsets. I pushed a workaround to the bug to the source on the 18th that fixes the crash.
Forum: Support::Windows Servers 08-05-2013, 01:35 AM
Replies: 9
Views: 12,457
Posted By KLS
Thought this bug was fixed on the 18th.

Thought this bug was fixed on the 18th.
Forum: Quests::Q&A 08-04-2013, 08:07 PM
Replies: 13
Views: 15,150
Posted By KLS
I didn't add the functions for the new special...

I didn't add the functions for the new special attack stuff to Perl so it's limited to the old API atm. Someone could if they want I just didn't take the time to do it.
Forum: General::General Discussion 08-03-2013, 05:32 PM
Replies: 16
Views: 20,670
Posted By KLS
Game sounds amazing in theory.

Game sounds amazing in theory.
Forum: Support::Windows Servers 07-28-2013, 05:34 AM
Replies: 11
Views: 7,736
Posted By KLS
Building with lua?

Building with lua?
Forum: Development::Tools 07-20-2013, 08:20 PM
Replies: 264
Views: 809,783
Posted By KLS
Yeah I think your patch is a nice stopgap but we...

Yeah I think your patch is a nice stopgap but we need better support across the board cause we need to support the params. Also this is basically the reason PEQ is actually behind versions -.-
Forum: Development::Tools 07-20-2013, 04:16 AM
Replies: 264
Views: 809,783
Posted By KLS
Cavedude has been busy lately but I'll see what...

Cavedude has been busy lately but I'll see what we can do about getting official support for the new special abilities system.
Forum: Support::Windows Servers 07-19-2013, 07:05 PM
Replies: 13
Views: 12,074
Posted By KLS
What happens if you just start zone.exe without...

What happens if you just start zone.exe without the launcher via command line?
Forum: Support::Windows Servers 07-19-2013, 06:12 PM
Replies: 13
Views: 12,074
Posted By KLS
x64 compiles fine, there must be some other issue.

x64 compiles fine, there must be some other issue.
Forum: Support::Windows Servers 07-19-2013, 01:20 AM
Replies: 13
Views: 12,074
Posted By KLS
In CMake what are the LUA_LIBRARY and...

In CMake what are the LUA_LIBRARY and LUA_LIBRARIES entries listed as. You may need to check the advanced checkbox.
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