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Search: Posts Made By: inkubus
Forum: Archive::General Discussion 05-13-2004, 10:50 AM
Replies: 0
Views: 3,573
Posted By inkubus
Prophecy of Trakanon: More positions open

http://217.158.94.106/forums/viewtopic.php?p=23#23

Thanks

Inky
Forum: Archive::General Support 04-25-2004, 04:11 AM
Replies: 4
Views: 5,751
Posted By inkubus
It says 41. I did cleanipc though and started the...

It says 41. I did cleanipc though and started the server up again and it seems to work?

Can't understand it.
Forum: Archive::General Support 04-24-2004, 11:07 AM
Replies: 4
Views: 5,751
Posted By inkubus
yes the entry above i showed shows the class id...

yes the entry above i showed shows the class id as 41 yet he responds as if it was a class id of 32. #Showstats show it as 32 also, even though it isn't =/
Forum: Archive::General Support 04-24-2004, 09:22 AM
Replies: 4
Views: 6,385
Posted By inkubus
Thanks for the info Jezebell. Unfortunately I was...

Thanks for the info Jezebell. Unfortunately I was originally creating the npc's in the npc_type table. But when using:

#dbspawn <id>
#npcspawn add

It was not saving changes to the...
Forum: Archive::General Support 04-24-2004, 09:11 AM
Replies: 4
Views: 5,751
Posted By inkubus
NPC Classes EQEmu Version 5.6

Got a problem with a few NPC's I've spawned in Mistmoore.

id,name,lastname,level,race,class
41,Spell_Vendor_Hkar,NULL,40,6,41

#showstats result shows this npc ass class: 32

When you right...
Forum: Archive::General Support 04-24-2004, 07:28 AM
Replies: 2
Views: 4,844
Posted By inkubus
Full list from classes.h: #define WARRIOR ...

Full list from classes.h:

#define WARRIOR 1
#define CLERIC 2
#define PALADIN 3
#define RANGER 4
#define SHADOWKNIGHT 5
#define DRUID 6
#define MONK 7...
Forum: Archive::General Support 04-24-2004, 07:19 AM
Replies: 2
Views: 4,844
Posted By inkubus
Mistakes in guides on the front of the site

The guide on the site: http://www.eqemulator.net/classes.php is incorrect. Just spoke to Bleh in #eqemu and he has informed me of the correct Gm classes. So FYI:

[20:23] <bleh> classes.h:#define...
Forum: Archive::General Support 04-24-2004, 07:05 AM
Replies: 4
Views: 6,385
Posted By inkubus
Serious Problems with NPCSPAWN

Hi, i wondered if this was related to a particular server at first but now after seeing it on 3 since version 5.5 I thought i'd post to warn other people.

From the information I had read the...
Forum: Archive::General Support 03-08-2004, 12:58 AM
Replies: 24
Views: 15,161
Posted By inkubus
I have no LD problems what so ever using a local...

I have no LD problems what so ever using a local server. I find that most problems occur when I connect to a public server at the same time as someone else on my network.
Forum: Archive::Database/World Building 03-07-2004, 09:36 AM
Replies: 8
Views: 7,659
Posted By inkubus
Great, thanks that's resolved the problem.

Great, thanks that's resolved the problem.
Forum: Archive::Database/World Building 02-29-2004, 12:14 PM
Replies: 8
Views: 7,659
Posted By inkubus
In database.cpp I see the following: ...

In database.cpp I see the following:

/* if (RunQuery(query, MakeAnyLenString(&query, "SELECT faction_id, value, primary_faction FROM npc_faction WHERE npc_id = %i", tmpNPCType.npc_id),...
Forum: Archive::Database/World Building 02-29-2004, 07:26 AM
Replies: 8
Views: 7,659
Posted By inkubus
After lots of checking and help from Rogean it...

After lots of checking and help from Rogean it looks as if EQEmu isn't checking the faction id when spawning mobs. If you do a #viewnpctype <id> it lists it as factionid = 0. Even though there is an...
Forum: Archive::Database/World Building 02-29-2004, 04:19 AM
Replies: 8
Views: 7,659
Posted By inkubus
Factions not working 5.5dr-1

Hi

I've just tested the latest version of EQemu from CVS and can't seem to get any mobs to affect the faction_values table. There doesn't seem to be any faction hits and most mobs appear to be...
Forum: Archive::Tools 11-18-2003, 01:09 AM
Replies: 11
Views: 8,974
Posted By inkubus
I like the dropdown box as it keeps the item...

I like the dropdown box as it keeps the item editor neater.

However I believe that if I was editting items it would be quicker for me to click several checkboxes on a smaller form than scrolling...
Forum: Archive::Linux Servers 11-05-2003, 09:01 PM
Replies: 4
Views: 7,763
Posted By inkubus
EQEmu 0.5-DR4 (05/11/03 CVS)

Hi all

I've been having problems with my current database and the latest CVS of EQEmu 0.5. After compiling (no errors, just warnings) I'm finding that I can't read the item data. I've tested my DB...
Forum: Archive::General Support 10-09-2003, 07:15 AM
Replies: 0
Views: 4,212
Posted By inkubus
Looking for Developers and Admins

Hi

I'm currently looking to start a EQEmu PVP server project and am looking for developers, admins and worldbuilders. Hosting is available and on linux but just need people to start working on...
Forum: Archive::General Support 10-09-2003, 07:05 AM
Replies: 3
Views: 4,578
Posted By inkubus
have you tried logging on as another character...

have you tried logging on as another character and doing a /who?
If the character is still in the zone maybe the zone has crashed? If so request for it to be restarted :)
Forum: Archive::Linux Servers 09-28-2003, 01:08 AM
Replies: 3
Views: 8,308
Posted By inkubus
Same here :( Running Debian

Same here :( Running Debian
Forum: Archive::News 05-17-2003, 12:48 AM
Replies: 54
Views: 29,091
Posted By inkubus
no that's a limited 'all access pass' :) ...

no that's a limited 'all access pass' :)

Just EQ, EQ2 and EQ:OA afaik :)
Forum: Archive::Database/World Building 05-16-2003, 02:10 AM
Replies: 7
Views: 7,065
Posted By inkubus
Nice work Drawde! (as always!).

Nice work Drawde! (as always!).
Forum: Archive::Database/World Building 05-10-2003, 12:01 AM
Replies: 0
Views: 3,732
Posted By inkubus
Zone Lines

Hi,

I'm tring to remove some spawn points in Gfay to everywhere but Crushbone. I've removed the entries in the zone_points table but I can still zone. Any ideas?

Cheers

InKubus...
Forum: Archive::Linux Servers 05-07-2003, 01:37 AM
Replies: 2
Views: 6,101
Posted By inkubus
Thanks trumpcard, i'll give it a go!

Thanks trumpcard, i'll give it a go!
Forum: Archive::Linux Servers 05-06-2003, 07:10 PM
Replies: 2
Views: 6,101
Posted By inkubus
0.4.4DR1 - Compiling Zone (Help!)

Hey everyone. I'm having trouble compiling 'zone' from nightdumps. I know this version isn't supported but is anyone around here able to give me some help? World and emusharemem compile fine with...
Forum: Archive::Database/World Building 05-06-2003, 10:01 AM
Replies: 2
Views: 4,292
Posted By inkubus
thx matey :)

thx matey :)
Forum: Archive::Database/World Building 05-05-2003, 10:31 PM
Replies: 2
Views: 4,292
Posted By inkubus
Spawning the World

Hi guys,

I've been away for a few months but just thought i'd ask a few questions before i start repopulating zones again.

a) Is there now a way of resyncing the spawn database from within the...
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