Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 76 to 100 of 119
Search took 0.01 seconds; generated 66 minute(s) ago.
Search: Posts Made By: Kobaz
Forum: Support::Linux Servers 06-10-2009, 03:21 AM
Replies: 24
Views: 22,340
Posted By Kobaz
Just FYI about dereferencing symlinks: ...

Just FYI about dereferencing symlinks:

john@paranoia:~$ ls -l eqemu
lrwxrwxrwx 1 john john 19 2009-05-04 13:15 eqemu -> ../etch/home/eqemu/
john@paranoia:~$ ls -lL | grep eqemu
drwxr-xr-x 13...
Forum: Support::Linux Servers 06-09-2009, 02:30 PM
Replies: 24
Views: 22,340
Posted By Kobaz
Does the problem go away if you run the server as...

Does the problem go away if you run the server as root? If so the problem is that you've got file permissions or ownership messed up. Check that the targets of symlinks belong to the user you are...
Forum: Development::Feature Requests 05-30-2009, 07:46 PM
Replies: 13
Views: 9,875
Posted By Kobaz
I remember that - "Project M" it was called. It...

I remember that - "Project M" it was called. It was incredible fun running around Tox as a mob when the live players were there due to patch day - there'd be screams about "the AI here is insane" in...
Forum: Support::Windows Servers 05-20-2009, 08:08 AM
Replies: 10
Views: 12,070
Posted By Kobaz
I think that people get confused by the outdated...

I think that people get confused by the outdated Download page, and by the difficulty finding a good source for the maps unless you trawl through a lot of forum posts, along with the initial...
Forum: Support::Linux Servers 05-17-2009, 04:16 PM
Replies: 16
Views: 13,167
Posted By Kobaz
Tables that aren't UPDATED often and aren't huge...

Tables that aren't UPDATED often and aren't huge tend to be faster with myisam. innodb has row-level locks, whilst myisam only has table-level locks. None of the tables in eqemu are really huge, so...
Forum: Support::Linux Servers 05-08-2009, 05:02 PM
Replies: 6
Views: 9,301
Posted By Kobaz
On my Debian machine I set up a chroot that has...

On my Debian machine I set up a chroot that has the older build chain in it to resolve this problem.
Forum: Quests::Q&A 05-06-2009, 03:49 PM
Replies: 1
Views: 5,146
Posted By Kobaz
How do I get Shadowhaven to work?

What do I have to do to make Shadowhaven work? Do I need to have a perl script that runs from cron to check for corpses over 1 day old?

Searching the forums/wiki doesn't seem to give any useful...
Forum: Development::Server Code Submissions 05-01-2009, 07:21 AM
Replies: 31
Views: 35,705
Posted By Kobaz
Is there an option to over-ride the gcc, g++ and...

Is there an option to over-ride the gcc, g++ and library versions? Auto-detection will fail on my system.
Forum: Support::Windows Servers 02-24-2009, 12:35 AM
Replies: 5
Views: 9,157
Posted By Kobaz
Did you make sure that D:\perl\bin is on your...

Did you make sure that D:\perl\bin is on your PATH?
Forum: Support::Windows Servers 02-09-2009, 06:25 PM
Replies: 15
Views: 18,421
Posted By Kobaz
Thanks Andrew. I couldn't remember which model...

Thanks Andrew. I couldn't remember which model it was. And there were no problems with it under Windows, it was a quite nice card for the price.
Forum: Support::Windows Servers 02-07-2009, 05:32 PM
Replies: 15
Views: 18,421
Posted By Kobaz
Be careful with the Dell Poweredge under Linux. ...

Be careful with the Dell Poweredge under Linux. If it has a PERC raid controller then you'll have piss-poor filesystem performance. Replacing the PERC card with another raid card is well worth it.
Forum: Support::Windows Servers 01-31-2009, 05:41 PM
Replies: 1
Views: 5,222
Posted By Kobaz
The correct key is on the Gloomingdeep Jailer. ...

The correct key is on the Gloomingdeep Jailer. I've made the key a 10% drop on the slave wardens and it's stopped my kids complaining.

You can also get the key as the DB stands by exploiting...
Forum: Support::Windows Servers 01-23-2009, 05:45 PM
Replies: 14
Views: 11,016
Posted By Kobaz
I'd set localhost back to 127.0.0.1 as how it is...

I'd set localhost back to 127.0.0.1 as how it is could easily muck up other programs.
Forum: Misc::Off Topic 01-23-2009, 05:28 PM
Replies: 17
Views: 21,292
Posted By Kobaz
And your thoughts of designing a language are...

And your thoughts of designing a language are probably a good idea, even if you don't implement it. The exercise of designing a "script language" that can be proven to do what you want will reveal...
Forum: Misc::Off Topic 01-23-2009, 05:02 PM
Replies: 17
Views: 21,292
Posted By Kobaz
LISP, Perl and Smalltalk are all reflective...

LISP, Perl and Smalltalk are all reflective languages that do what you need. I have to admit that I like Smalltalk, but the learning curve is weird, as it's not like anything else. Check out Squeak...
Forum: Misc::Off Topic 01-18-2009, 03:30 PM
Replies: 17
Views: 21,292
Posted By Kobaz
I think that you have to define something. ...

I think that you have to define something. Babies are born having needs that can only be met from external sources. Human babies are born with set responses to faces, boobs and have predefined...
Forum: Misc::Off Topic 01-18-2009, 03:52 AM
Replies: 17
Views: 21,292
Posted By Kobaz
Seems that what you're trying to get is some form...

Seems that what you're trying to get is some form of artificial consciousness. Personally I'd be a bit less ambitious, but there is a history in this kind of work of talented amateurs making profound...
Forum: Misc::Off Topic 01-17-2009, 04:25 PM
Replies: 17
Views: 21,292
Posted By Kobaz
I worked in a faculty where there was a lot of...

I worked in a faculty where there was a lot of AI research. My area of expertise is using GACA (genetic algorithm cellular automata) for modelling spatially heterogeneous dynamic systems. My...
Forum: Misc::Off Topic 01-16-2009, 03:40 PM
Replies: 17
Views: 21,292
Posted By Kobaz
I used to work in a related field (hence being at...

I used to work in a related field (hence being at conferences etc). Issues I recall are:

Some (human) languages have grammars that are purely positional. In those it is much easier to deduce...
Forum: Misc::Off Topic 01-15-2009, 02:49 PM
Replies: 17
Views: 21,292
Posted By Kobaz
Getting this stuff to work well is hard. The...

Getting this stuff to work well is hard. The fact that the contexts should be limited by being in a game will help though.

Typically these sorts of processors are done as Markov chains. This is...
Forum: Quests::Q&A 01-11-2009, 03:44 PM
Replies: 4
Views: 7,874
Posted By Kobaz
You also have a colon ':' instead of a semicolon...

You also have a colon ':' instead of a semicolon ';' at the end of the 2nd quest::say line. This could easily confuse the parser if you extend that section.
Forum: Development::Server Code Submissions 01-06-2009, 04:51 PM
Replies: 13
Views: 10,646
Posted By Kobaz
I do know the GPL very well, and Andrew80k is...

I do know the GPL very well, and Andrew80k is spot on - if there is no distribution of the binaries there is no obligation to make the source available.

There is another issue though, in that if a...
Forum: Development::Development 01-05-2009, 03:32 PM
Replies: 14
Views: 12,398
Posted By Kobaz
#melody kinda works. If you do the following: ...

#melody kinda works. If you do the following:

#melody 1 2 4 6
/cast 1
/cast 2
/cast 4
/cast 6


Stopping it is a pain though - I seem to have to mash #melody several times and then a...
Forum: Development::Bug Reports 12-31-2008, 04:13 PM
Replies: 17
Views: 20,232
Posted By Kobaz
OK, I haven't looked at the code in question (and...

OK, I haven't looked at the code in question (and C++ confuses me), but back in my youth when I wrote ecological sims in Smalltalk we would cache all but the random variations on affects upon agents...
Forum: Support::General Support 12-29-2008, 05:34 PM
Replies: 47
Views: 45,207
Posted By Kobaz
traceroute shows traffic being dropped at the...

traceroute shows traffic being dropped at the gateway from reach to infolink from here. I'm not convinced it's the server.
Showing results 76 to 100 of 119

 
Forum Jump
   

All times are GMT -4. The time now is 12:32 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3