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Search: Posts Made By: RichardoX
Forum: Development::Server Code Submissions 02-01-2010, 05:49 PM
Replies: 6
Views: 12,380
Posted By RichardoX
COMMITTED: #npcedit weapon graphics addition

This simply adds two commands which gives you the ability to modify the primary/secondary weapon held in the NPC's hands. The last time I tried to submit this, it was stickied. I am unsure why. :p
...
Forum: General::General Discussion 02-01-2010, 05:26 PM
Replies: 6
Views: 9,247
Posted By RichardoX
I'm sure WC made that work with ZoneProxy but its...

I'm sure WC made that work with ZoneProxy but its easier to just replace a zone that already exists that isn't used. ArtTest, Tutorial, cshome, etc..
Forum: OpenZone:: Q&A 02-01-2010, 01:25 PM
Replies: 16
Views: 20,376
Posted By RichardoX
WindCatcher! We beseech the! Is it possible to...

WindCatcher! We beseech the! Is it possible to have a texture as large as 3072x3072?!
Forum: OpenZone:: Q&A 02-01-2010, 11:59 AM
Replies: 16
Views: 20,376
Posted By RichardoX
I don't really know yet. I haven't had the chance...

I don't really know yet. I haven't had the chance to test the image size theory yet. I wish Windcatcher was still around. :(
Forum: Development::Bots 02-01-2010, 11:56 AM
Replies: 2
Views: 6,949
Posted By RichardoX
Perl Bots

It's been a dream of mine for a while to have bots placed throughout the world (almost like hired mercenaries) that could join your group until a timer expired, bot died or you zoned out.

It...
Forum: OpenZone:: Q&A 02-01-2010, 08:56 AM
Replies: 16
Views: 20,376
Posted By RichardoX
What I may have to do is find out the maximum...

What I may have to do is find out the maximum texture size and make multiple terrains and mesh them together somehow. I'll figure something out.
Forum: OpenZone::Bug Reporting 01-30-2010, 05:08 PM
Replies: 8
Views: 28,599
Posted By RichardoX
Did that - Tried all Service Packs. I also tried...

Did that - Tried all Service Packs. I also tried it in Windows XP and it seems that OpenZone doesn't like large texture files on one mesh. I have 1 mesh with a texture using 3072x3072. (Terrain for...
Forum: OpenZone:: Q&A 01-29-2010, 01:53 PM
Replies: 16
Views: 20,376
Posted By RichardoX
I can't man. That'd seriously degrade the quality...

I can't man. That'd seriously degrade the quality of the terrain.

I don't want garbage terrain detail like in eq classic. :/ I suppose I could try breaking up the model by 4 parts and break up the...
Forum: OpenZone:: Q&A 01-29-2010, 01:43 PM
Replies: 16
Views: 20,376
Posted By RichardoX
OpenZone + Large Terrain

I made a terrain in 3ds max (about 1500x1500) with a texture that's 3072x3072. On an xp sp3 machine, it seems to be freezing at "Creating polygon entries". Does OZ not like such large models?
Forum: OpenZone::Bug Reporting 01-29-2010, 01:04 PM
Replies: 8
Views: 28,599
Posted By RichardoX
No doubt. I did use an opacity modifier with a...

No doubt. I did use an opacity modifier with a mask so that may be the culprit. I'll test it on an x86 XP system.
Forum: OpenZone::Bug Reporting 01-29-2010, 09:13 AM
Replies: 8
Views: 28,599
Posted By RichardoX
I'll try that today. How does running it in c:\...

I'll try that today. How does running it in c:\ change anything?
Forum: Support::Windows Servers 01-28-2010, 03:08 PM
Replies: 9
Views: 8,400
Posted By RichardoX
Even if it were under wine, I'd say that deserves...

Even if it were under wine, I'd say that deserves Windows support.

I remember a few of the commands like

startzone zonename <Modifies universal start zone
flag accountname 255 <sets account...
Forum: OpenZone:: Q&A 01-28-2010, 12:32 PM
Replies: 4
Views: 12,834
Posted By RichardoX
Unfortunately my OpenZone won't compile so until...

Unfortunately my OpenZone won't compile so until then, I have to wait on these tutorials. Also, I found a very nice way to generate a height-map like texture base for photoshop. This "REALLY"...
Forum: OpenZone::Bug Reporting 01-28-2010, 09:13 AM
Replies: 8
Views: 28,599
Posted By RichardoX
Yes. I am running it as admin.

Yes. I am running it as admin.
Forum: OpenZone::Bug Reporting 01-28-2010, 12:58 AM
Replies: 8
Views: 28,599
Posted By RichardoX
Crash

My system:

AMD Dual-Core 3ghz 8gb ram
Windows 7 64bit

http://xonos.net/ozcrash.png

Tried running in compatibility mode. Also same result... I am trying to compile to s3d format and it...
Forum: General::Server Discussion 12-21-2009, 03:30 AM
Replies: 8
Views: 10,548
Posted By RichardoX
I dont get on irc anymore. Rogean banned my...

I dont get on irc anymore. Rogean banned my original eqemu forum account for some reason (shrug) and I cant stand the sight of @Rogean.
Forum: General::Server Discussion 12-21-2009, 01:26 AM
Replies: 8
Views: 10,548
Posted By RichardoX
Xabob! I thought you were dead!

Xabob! I thought you were dead!
Forum: OpenZone:: Q&A 12-18-2009, 11:17 AM
Replies: 4
Views: 12,834
Posted By RichardoX
I'm going to remake my 3ds max + photoshop...

I'm going to remake my 3ds max + photoshop terrain basics tutorial. I should have it done by today. Once I get it done, I'll host it and put it up in the tutorials section.

The first tutorial will...
Forum: OpenZone:: Q&A 12-16-2009, 03:20 PM
Replies: 4
Views: 12,834
Posted By RichardoX
3ds Max Tutorials

Does anyone want these? I can make some quick decent video tutorials for 3ds max and photoshop to make pro-zones. I've become very sufficient in mapping textures to terrain and making nice roads,...
Forum: OpenZone:: Q&A 09-13-2009, 02:04 PM
Replies: 4
Views: 16,052
Posted By RichardoX
Good thing about modeling programs such as...

Good thing about modeling programs such as Milkshape, 3ds Max, Maya is that they support many formats. I personally bought milkshape because if its ability to apply joints/bones to specific vertexes...
Forum: General::News::Polls 09-13-2009, 01:57 PM
Replies: 24
Views: 291,790
Posted By RichardoX
pve with optional pvp is nice.

pve with optional pvp is nice.
Forum: Development::Development 09-12-2009, 11:36 AM
Replies: 9
Views: 10,993
Posted By RichardoX
Client reads item data (2hs,1hs, etc) and handles...

Client reads item data (2hs,1hs, etc) and handles it all. The possibility of forcing the client to perform said animation is debatable. I wouldn't know.
Forum: General::General Discussion 09-12-2009, 11:35 AM
Replies: 4
Views: 9,072
Posted By RichardoX
That old 2007 information still applies to today...

That old 2007 information still applies to today considering we're still using the same client. Send WindCatcher a PM and he will give you all of the information you need to start on the road of...
Forum: General::General Discussion 09-12-2009, 02:46 AM
Replies: 4
Views: 9,072
Posted By RichardoX
I'll give you some links to read which will give...

I'll give you some links to read which will give you more insight on custom player models.

(Custom Item/Object Graphics)
http://www.eqemulator.net/forums/showthread.php?t=20153


-other...
Forum: Development::Development 09-12-2009, 02:39 AM
Replies: 9
Views: 10,993
Posted By RichardoX
Ahh, never knew about that... Well now I feel...

Ahh, never knew about that... Well now I feel dumb. :p
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