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Showing results 76 to 100 of 141
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Posts Made By:
Capheus
Forum:
Quests::Q&A
08-26-2009, 04:28 PM
Replies:
7
Multiple problems
Views:
10,240
Posted By
Capheus
Yep, I sourced it in using a completely different...
Yep, I sourced it in using a completely different database name this morning as not to confususe it with PEQ922. This is the one with the slightly different bot sourcing as described in a post in the...
Forum:
Quests::Q&A
08-26-2009, 09:05 AM
Replies:
7
Multiple problems
Views:
10,240
Posted By
Capheus
Ok sorry it took so long, been working too damn...
Ok sorry it took so long, been working too damn much. It looks like I was getting hung up on the spawn2 table change. From 922 to 946 "enabled" was added. Everything is up and running now.
Forum:
Quests::Q&A
08-23-2009, 04:59 PM
Replies:
7
Multiple problems
Views:
10,240
Posted By
Capheus
Ok then, I'll play with 946 some, I only did a...
Ok then, I'll play with 946 some, I only did a source of Rev946.sql and never did a load_player and never dropped anything. I have my logs off so if I have anymore probs I'll turn em on and get that...
Forum:
Quests::Q&A
08-23-2009, 02:30 AM
Replies:
7
Multiple problems
Views:
10,240
Posted By
Capheus
Multiple problems
Having multiple problems with quests. Currently Running EMU884 with PEQ946, I tried EMU 946 but I kept getting zone unavailable errors so I just stuck with 884.
1. Aediles_Thrall (bot quest guy)...
Forum:
Support::Windows Servers
08-21-2009, 08:20 AM
Replies:
6
Perl 5.8 5.10, lions tigers, oh my!
Views:
8,905
Posted By
Capheus
This problem seems to come up often. In the past...
This problem seems to come up often. In the past year I have installed Perl twice and both times have had errors. In both cases I never had Perl installed or I was installing off a fresh format and...
Forum:
Development::Bots
08-21-2009, 08:03 AM
Replies:
6
Bad bot build?
Views:
8,650
Posted By
Capheus
Thx as always
Thx as always
Forum:
Support::Windows Servers
08-19-2009, 12:38 AM
Replies:
5
New Players status 20
Views:
7,194
Posted By
Capheus
Ok it doesn't look like its taking the number...
Ok it doesn't look like its taking the number from the start zones table so ignore me on that part. You can check their status and change it in the account table for each character. This could be...
Forum:
Support::Windows Servers
08-18-2009, 11:53 PM
Replies:
5
New Players status 20
Views:
7,194
Posted By
Capheus
I believe it is taking the number from the select...
I believe it is taking the number from the select rank field in the start zones table. There is a problem though, I don't think the SoF players get the info from this table though.
In the...
Forum:
Support::Windows Servers
08-18-2009, 03:59 PM
Replies:
8
Coirnav and Rathe Council Respawn
Views:
9,381
Posted By
Capheus
I am going to assume that you have the latest...
I am going to assume that you have the latest quests.
You will want to go into your quest directory. Here each folder is listed by zone so obviously you will want to go into the powater one. In...
Forum:
Support::Windows Servers
08-18-2009, 03:37 PM
Replies:
9
1017 Own 0 of 0 expansions
Views:
11,100
Posted By
Capheus
have you tried to set it up using the public...
have you tried to set it up using the public login?
Kinda like it is here http://www.eqemulator.net/wiki/wikka.php?wakka=ws992mysql5
Forum:
Support::Windows Servers
08-18-2009, 03:34 PM
Replies:
3
PoTimeB Doors
Views:
6,923
Posted By
Capheus
Easy way for PotimeB doors is to do a sort by...
Easy way for PotimeB doors is to do a sort by zone. PotimeB clocl doors will have a -1 for a lockpick value and a 1 for a keyitem value. I'd give you the exact ones but I changed mine already and not...
Forum:
Support::Windows Servers
08-17-2009, 05:43 AM
Replies:
8
Coirnav and Rathe Council Respawn
Views:
9,381
Posted By
Capheus
There will be respawn timers for the mobs that...
There will be respawn timers for the mobs that start the script. In some cases there are qglobals setup for a certain length of time which will prevent them from spawning. Every mob seems different...
Forum:
Support::Windows Servers
08-17-2009, 04:59 AM
Replies:
8
Coirnav and Rathe Council Respawn
Views:
9,381
Posted By
Capheus
Some of the mobs will have respawn times in the...
Some of the mobs will have respawn times in the spawn2 table for their spawngroupID number. But most of the mobs you are looking for will be quest/script driven. Meaning, you have to do certain...
Forum:
Development::Bots
08-16-2009, 09:11 PM
Replies:
6
Bad bot build?
Views:
8,650
Posted By
Capheus
Ok cool thx for the responses. I thought I was...
Ok cool thx for the responses. I thought I was losing my mind.
Forum:
Support::Windows Servers
08-16-2009, 09:10 PM
Replies:
2
Build884 w/bots PEQ922 problems
Views:
7,628
Posted By
Capheus
Its odd then how it got there if it did. I am...
Its odd then how it got there if it did. I am using a fresh new database and a completely different windows directory for this build. It's not letting me use bots on the server, getting a bunch of...
Forum:
Support::Windows Servers
08-16-2009, 10:01 AM
Replies:
2
Build884 w/bots PEQ922 problems
Views:
7,628
Posted By
Capheus
Build884 w/bots PEQ922 problems
Not sure if it is me or this version but I'm having problems out the wahzoo. Downloaded, installed, sourced everything multiple times but I'm still getting a bunch of errors.
[08.16. - 07:32:47]...
Forum:
Development::Bots
08-16-2009, 09:12 AM
Replies:
6
Bad bot build?
Views:
8,650
Posted By
Capheus
Bad bot build?
Just D/L'ed Rev884-Bots.zip with PEQ922, Got multiple problems.
First, getting rule errors saying it can't find any of the rules for bots. When I open up the rules_values tables they are there....
Forum:
Support::General Support
08-07-2009, 08:50 AM
Replies:
6
Windows Vista won't allow me to change the "EQHost" file
Views:
7,536
Posted By
Capheus
Vista puts in special rights management...
Vista puts in special rights management blocks/checks on the Program Files directory. It is usually best not to install there, I've my my share of problems with other programs and games so I just...
Forum:
General::Server Discussion
08-06-2009, 09:54 AM
Replies:
3
Eqworld
Views:
6,123
Posted By
Capheus
Eqworld
Looks like my vid card is in self destruct mode. getting wierd artifacts all over the screen. Lame tech support is making me do a winows recovery and wiping everything on the hard drive. Gonna back...
Forum:
Quests::Q&A
07-29-2009, 06:44 PM
Replies:
11
Wall Kill
Views:
9,482
Posted By
Capheus
Would be interesting to see if that would work....
Would be interesting to see if that would work. How would the EMU handle this as the player casting the spell? Would it actually allow hits on other players or would it AE NPCs only?
In UQUA I am...
Forum:
Quests::Custom
07-24-2009, 11:59 PM
Replies:
4
goto (playername)
Views:
8,586
Posted By
Capheus
If you want to make it work on your bot in all...
If you want to make it work on your bot in all zones you will need to name it as botname.pl and save it in the .../quests/templates directory. If you didn't already know, the templates templates...
Forum:
Quests::Q&A
07-24-2009, 09:03 AM
Replies:
2
Return items plugin
Views:
5,130
Posted By
Capheus
Yes that looks like it works too. I might have...
Yes that looks like it works too. I might have had some variation of that among the dozen ways I re-re-rewrote it
Forum:
Quests::Q&A
07-23-2009, 08:21 AM
Replies:
8
Require expert qglobal Help
Views:
10,273
Posted By
Capheus
Ok good that clarified a few things. And yes try...
Ok good that clarified a few things. And yes try to work out the if,elsif,else thing. If it were me I would just stick with if and get rid of the elsif and else statements. Now for the global.
...
Forum:
Quests::Q&A
07-22-2009, 12:41 AM
Replies:
8
Require expert qglobal Help
Views:
10,273
Posted By
Capheus
I've never had much confidence in elsif...
I've never had much confidence in elsif statements, thats just me. I'll normally use if statements and/or contradicting if statements to make it work. Not sure how true this is, never tested it, but...
Forum:
Support::General Support
07-21-2009, 02:17 PM
Replies:
3
How do I go about making a guild?
Views:
6,994
Posted By
Capheus
I'm assuming this is what you are looking for. ...
I'm assuming this is what you are looking for.
#guild create [playername] [guildname]
Showing results 76 to 100 of 141
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