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Showing results 76 to 100 of 275
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Posts Made By:
moydock
Forum:
Development::Development
03-28-2008, 04:57 PM
Replies:
8
npc chancetohit?
Views:
7,994
Posted By
moydock
Thanks for the response. My level 1's are naked,...
Thanks for the response. My level 1's are naked, and have 0 skill. I just tested again on a level 1 wizard and got 26% hits.
Forum:
Development::GeorgeS's Tools
03-28-2008, 03:45 PM
Replies:
144
NPC and loot editor - update2
Views:
104,486
Posted By
moydock
For the first problem, everything functions...
For the first problem, everything functions properly, except afterwards you have to go into your database and manually create a new entry in lootdrop, that corresponds to the new ID your tool created...
Forum:
Development::GeorgeS's Tools
03-28-2008, 12:59 PM
Replies:
144
NPC and loot editor - update2
Views:
104,486
Posted By
moydock
Also, if you go to Tools>Create new loottable, on...
Also, if you go to Tools>Create new loottable, on an npc that has no loottable, you get the
Run-time error '3021': Either BOF or EOF is True, or the current record has been deleted. Requested...
Forum:
Development::GeorgeS's Tools
03-28-2008, 12:40 PM
Replies:
144
NPC and loot editor - update2
Views:
104,486
Posted By
moydock
Found a bug when creating a new lootdrop table....
Found a bug when creating a new lootdrop table. No row is added in "lootdrop", it just adds the row in "lootdrop_entries". This makes the entry not work, until you go in manually and create the row...
Forum:
Development::Development
03-28-2008, 09:51 AM
Replies:
8
npc chancetohit?
Views:
7,994
Posted By
moydock
if i'm doing this right, a lvl 1 npc hitting a...
if i'm doing this right, a lvl 1 npc hitting a lvl 1 pc, the npc should have a 55.5% chance to hit. PC having 0 defense.
Forum:
Development::Development
03-28-2008, 09:46 AM
Replies:
8
npc chancetohit?
Views:
7,994
Posted By
moydock
I've got my lvl 1 mobs hitting for min 7 max 8, i...
I've got my lvl 1 mobs hitting for min 7 max 8, i don't think it could be turning 20%+ of hits into misses.
Forum:
Development::Feature Requests
03-28-2008, 09:07 AM
Replies:
11
MQ2 Detection needed
Views:
21,293
Posted By
moydock
I would give my third from the left nut for this...
I would give my third from the left nut for this code. AND, I most likely wouldn't bother you. :) xoxo
Forum:
Development::Development
03-28-2008, 08:39 AM
Replies:
8
npc chancetohit?
Views:
7,994
Posted By
moydock
npc chancetohit?
This code seems to be doing the calculations in attack.cpp but for some reason a lvl 1 npc hitting a lvl 1 player only hits about 30% or less, of his swings. I must be missing something?
else{...
Forum:
Development::GeorgeS's Tools
03-27-2008, 08:54 AM
Replies:
144
NPC and loot editor - update2
Views:
104,486
Posted By
moydock
This tool is very useful! Thanks George. Been...
This tool is very useful! Thanks George. Been wanting something to edit npc spells for awhile. And looking forward to not having to deal with the 4 loot tables anymore :)
Forum:
Development::Bug Reports
03-26-2008, 01:45 PM
Replies:
2
HP Regen
Views:
6,051
Posted By
moydock
Never mind, I was misreading the code, I think...
Never mind, I was misreading the code, I think it's functioning correctly.
Forum:
Development::Bug Reports
03-26-2008, 12:10 PM
Replies:
2
HP Regen
Views:
6,051
Posted By
moydock
More on this - If you take the following code...
More on this -
If you take the following code in client_process.cpp:
void Client::DoHPRegen() {
sint32 normal_regen = LevelRegen();
sint32 item_regen = itembonuses.HPRegen;
sint32...
Forum:
Support::General Support
03-26-2008, 12:00 PM
Replies:
6
Bypassing patch trouble
Views:
7,179
Posted By
moydock
just rename it eqgame.bat after you save it
just rename it eqgame.bat after you save it
Forum:
Support::General Support
03-26-2008, 11:26 AM
Replies:
6
Bypassing patch trouble
Views:
7,179
Posted By
moydock
I run vista, works fine. Try this, go into your...
I run vista, works fine. Try this, go into your EQ folder, right-click on eqgame.exe and select send to-->Desktop (create shortcut). Then right-click on that new shortcut and go to properties and...
Forum:
Development::GeorgeS's Tools
03-25-2008, 06:00 PM
Replies:
144
NPC and loot editor - update2
Views:
104,486
Posted By
moydock
You read my mind sometimes George :). Really...
You read my mind sometimes George :). Really looking forward to this, thanks again.
Forum:
Development::Bug Reports
03-25-2008, 03:34 PM
Replies:
2
HP Regen
Views:
6,051
Posted By
moydock
HP Regen
HP as a lvl 1 iksar/troll is 3 standing and 6 sitting per tick. This is pretty high. The correct values are in the eqemu code in client_process.cpp. But for some reason the client is doing it's own...
Forum:
Support::General Support
03-24-2008, 04:28 PM
Replies:
13
i can connect others cant?
Views:
9,677
Posted By
moydock
Try using this, change the database info to...
Try using this, change the database info to yours. If this doesn't work...
You're in the wrong port settings, you want "port range forwarding", and for zone you want 7000-7100.
<?xml...
Forum:
Support::Windows Servers
03-24-2008, 01:35 PM
Replies:
15
Maxlevel Problem
Views:
13,057
Posted By
moydock
The new combat code is pretty impressive. I've...
The new combat code is pretty impressive. I've been trying to figure out what to do with the old one, guess i'll just update!
Forum:
Support::Windows Servers
03-24-2008, 12:50 PM
Replies:
15
Maxlevel Problem
Views:
13,057
Posted By
moydock
I guess this was added recently? I can find it in...
I guess this was added recently? I can find it in the most recent source but not 1070. It's in ruletypes.h, which is in the common folder but visual c++ won't pick that file up on a project search...
Forum:
Support::Windows Servers
03-24-2008, 12:36 PM
Replies:
15
Maxlevel Problem
Views:
13,057
Posted By
moydock
i'm running 1070 so pretty recent.
i'm running 1070 so pretty recent.
Forum:
Support::General Support
03-24-2008, 12:23 PM
Replies:
13
i can connect others cant?
Views:
9,677
Posted By
moydock
Yeah, but your public port should be 9000 too.
Yeah, but your public port should be 9000 too.
Forum:
Support::General Support
03-24-2008, 12:22 PM
Replies:
13
i can connect others cant?
Views:
9,677
Posted By
moydock
Yeah, add it anywhere in between <world> and...
Yeah, add it anywhere in between
<world> and </world>
Forum:
Support::General Support
03-24-2008, 11:45 AM
Replies:
13
i can connect others cant?
Views:
9,677
Posted By
moydock
Okay figured it out, you need to change this IP...
Okay figured it out, you need to change this IP to your local address, localhost would probably work too.
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). ...
Forum:
Support::Windows Servers
03-24-2008, 11:35 AM
Replies:
2
World.exe emu connection issue
Views:
7,538
Posted By
moydock
Nope, not wireless. I figured it might be...
Nope, not wireless. I figured it might be something with my cable.
Forum:
Support::General Support
03-24-2008, 11:34 AM
Replies:
13
i can connect others cant?
Views:
9,677
Posted By
moydock
Nevermind, I actually just ran into the same...
Nevermind, I actually just ran into the same issue when changing some settings, i'll figure it out, one min.
Forum:
Support::General Support
03-24-2008, 11:26 AM
Replies:
13
i can connect others cant?
Views:
9,677
Posted By
moydock
Do you have more than 1 instance of zone.exe...
Do you have more than 1 instance of zone.exe open? You'll need more.
It's also a good measure to open ports.
You want to enable port ranges of 3306, 5998, 9000, and 7000-7100.
Showing results 76 to 100 of 275
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