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Showing results 101 to 125 of 500
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Posts Made By:
Lurker_005
Forum:
Tutorials::Needs work
01-10-2004, 09:07 PM
Replies:
62
OUTDATED:: HOWTO: Setup a server with EQEmu 5.X
Views:
64,717
Posted By
Lurker_005
I hadn't read this one before, nice work. 2...
I hadn't read this one before, nice work.
2 suggestions
1) add a section about routers and protfowarding ports 9000 5997 and 7995-7999
2) older notepads don't use ctrl - H but do have a...
Forum:
Archive::Windows Servers
01-10-2004, 08:55 PM
Replies:
1
mysql Database
Views:
3,234
Posted By
Lurker_005
Search for "winmysqladmin create database" with...
Search for "winmysqladmin create database" with "Search for all terms" checked
Note that in the top 10 there are 2 in the "Tutorials and Howtos" forum that are Stiky posts, and begin with HowTo: ...
Forum:
Archive::Windows Servers
01-10-2004, 08:20 PM
Replies:
2
Strange compiler error... Pissing me off >.<
Views:
3,954
Posted By
Lurker_005
Re: Strange compiler error... Pissing me off >.<
So did you get it to compile right? If you get it working please post your changes. I'm sure lots of people want to be able to compile it with a free compiler.
*EDIT: Before anyone gets smart, I...
Forum:
Archive::Quests
01-10-2004, 08:10 PM
Replies:
3
NPC Trading - NPC Receiving money
Views:
3,972
Posted By
Lurker_005
Cool something I missed when I was trying to get...
Cool something I missed when I was trying to get all the qst stuff for perl too. Well there are others... I couldn't figure out how to get flags working in perl. Want to give it a shot?
Forum:
Archive::General Support
01-09-2004, 06:24 PM
Replies:
5
Perl NMAKE.exe installation problems
Views:
5,020
Posted By
Lurker_005
your best bet is probably to go to perl.org and...
your best bet is probably to go to perl.org and look for information there. Specifically on CPAN.
But basically it seems to be looking for a file that isn't there anymore, or a wrong address to...
Forum:
Archive::General Discussion
01-09-2004, 06:59 AM
Replies:
7
Get new comp for server?
Views:
2,981
Posted By
Lurker_005
A rough estimate for a dedicated setver, 500Mhz...
A rough estimate for a dedicated setver, 500Mhz should be ok. The ram is probably ok too for a small lan server >10 people and 4-6 zones. The more zones or clients the more Ram you will probably...
Forum:
Archive::Windows Servers
01-08-2004, 03:11 PM
Replies:
4
Compiler problems
Views:
4,786
Posted By
Lurker_005
I understand part of the problem... Under...
I understand part of the problem...
Under windows all the #ifdef's are setup for VC++ and windows.
But for Dev-CPP it needs to be mingw and windows. Or basically a mix of the windows and linux...
Forum:
Archive::Windows Servers
01-07-2004, 06:06 PM
Replies:
4
Compiler problems
Views:
4,786
Posted By
Lurker_005
If you know Dev-CPP perhaps you can get it to...
If you know Dev-CPP perhaps you can get it to work. The problem is no one was motivated enought to try and track/fix the problems with compiling with it.
All the Dev's have MSVC++ or linux GCC
Forum:
Archive::Development
01-06-2004, 05:49 AM
Replies:
6
Dropped object problem?
Views:
5,593
Posted By
Lurker_005
yea but how many places is x assigned to y and...
yea but how many places is x assigned to y and vice versa? without a nice comment saying "leave it the F*** alone" :P
Forum:
Archive::Off Topic
01-06-2004, 05:25 AM
Replies:
3
Can I transfer my VN Boards post count to here? :D
Views:
4,312
Posted By
Lurker_005
Re: Can I transfer my VN Boards post count to here? :D
hmm, probably not, off topic would have been better.
I think he more or less got tired of EQ. He has been playing with PHP lately. I think this e-mil is still valid...
Forum:
Archive::Development
01-05-2004, 05:25 PM
Replies:
22
tradeskillrecipe table
Views:
14,446
Posted By
Lurker_005
My gut tells me there ought to be a better way to...
My gut tells me there ought to be a better way to make this so that the lookup is easier... but since I can't think of it what you propose looks pretty good, and it adds some needed functionality to...
Forum:
Archive::General Support
01-03-2004, 10:42 AM
Replies:
6
Any good compilers
Views:
3,913
Posted By
Lurker_005
Look for C++programming books that contain...
Look for C++programming books that contain MSVC++6 (or 7/net) introductory edition. It is a full copy of the compiler, with 1 differance. It adds a popup window to the start of the program,...
Forum:
Archive::General Support
01-01-2004, 11:20 PM
Replies:
5
Default Sky Color/Type ?
Views:
4,248
Posted By
Lurker_005
The cfg directory and default files should have...
The cfg directory and default files should have come with EQEmu
Forum:
Archive::Development
01-01-2004, 11:16 PM
Replies:
15
5.3DR1 Source?
Views:
9,030
Posted By
Lurker_005
The latest code/binaries released is 5.3 DR2...
The latest code/binaries released is 5.3 DR2 (http://www.eqemulator.net/forums/viewtopic.php?t=11883) and it works with a patched client. The DR1 that was linked above was for pre dec 18 client...
Forum:
Archive::Development
01-01-2004, 11:13 PM
Replies:
22
tradeskillrecipe table
Views:
14,446
Posted By
Lurker_005
Definatly more versatile. It is harder to...
Definatly more versatile. It is harder to follow/debug the raw SQL, but with a good editor that isn't an issue.
Will this cover all the needs for tradeskills? Any problems/missing features?
...
Forum:
Archive::Tools
01-01-2004, 10:58 PM
Replies:
12
OpenZone 2.6, Texture Packs, and Sample Zones
Views:
6,427
Posted By
Lurker_005
I'm speechless! That sounds like a BIG update. ...
I'm speechless! That sounds like a BIG update.
If your not carfull sony might start using it to make new EQ zones ;)
Forum:
Archive::Database/World Building
01-01-2004, 10:47 PM
Replies:
72
MW_052_053_alpha2 (released 12-21-03)
Views:
50,440
Posted By
Lurker_005
Molly, keep putting out all that usefull info! ...
Molly, keep putting out all that usefull info!
Nice SQL queries, more advanced that I have tried to go for yet.
Forum:
Archive::Database/World Building
01-01-2004, 10:40 PM
Replies:
24
How to force load any model in any EQEMu zone.
Views:
17,138
Posted By
Lurker_005
It truely is a major effort you have undertaken. ...
It truely is a major effort you have undertaken. And your doing a great job, I was just hoping someone would find a way to make it easy(er) before your done :p
Forum:
Archive::Bugs
12-31-2003, 11:12 AM
Replies:
11
Miscellaneous 5.2 bugs
Views:
6,509
Posted By
Lurker_005
Great fix, Thanks for finding it!
Great fix, Thanks for finding it!
Forum:
Archive::Development
12-31-2003, 07:57 AM
Replies:
22
tradeskillrecipe table
Views:
14,446
Posted By
Lurker_005
I don't think it got put in the code, but when...
I don't think it got put in the code, but when making the table, -1 was used to denote nofail combines and 255 (or was it 251)trivial was for stuff that at the time never became trivial.
see...
Forum:
Archive::Database/World Building
12-30-2003, 08:12 PM
Replies:
24
How to force load any model in any EQEMu zone.
Views:
17,138
Posted By
Lurker_005
Omper you should at least be able to use the...
Omper you should at least be able to use the model viewer to quickly figure out what models are avaliable in the zone, perhaps some other data too.
Load the CHR file and browse the models, note...
Forum:
Archive::Development
12-30-2003, 07:59 PM
Replies:
22
tradeskillrecipe table
Views:
14,446
Posted By
Lurker_005
Re: tradeskillrecipe table
There are no ill affects from removing the unique flag on the product field. Not sure why the CSV DB hasn't had that changed...
The rest you could ask Trumpcard to look at, he helped impliment...
Forum:
Archive::Development
12-30-2003, 07:49 PM
Replies:
3
Parser.cpp and Embparser.cpp fixes and additions Updated!
Views:
4,865
Posted By
Lurker_005
Re: Parser.cpp and Embparser.cpp fixes and additions
I checked that this works for quest:summonitem(1001) as well as quest:summonitem(1001,1) Granted I didn't verify that it will not cause problems with the qst format, but it shouldn't.
summonitem...
Forum:
Archive::Development
12-30-2003, 12:47 AM
Replies:
3
Parser.cpp and Embparser.cpp fixes and additions Updated!
Views:
4,865
Posted By
Lurker_005
Parser.cpp and Embparser.cpp fixes and additions Updated!
Updated 12-31-2003
This applies to 5.3 DR1 or DR2, they both were the same. Both files were missing several commands that were already coded, as well as some other fixes. See...
Forum:
Archive::Database/World Building
12-29-2003, 11:28 PM
Replies:
24
How to force load any model in any EQEMu zone.
Views:
17,138
Posted By
Lurker_005
I'm sure it would just show as a human. The...
I'm sure it would just show as a human. The server is just supplying an invalid number for what models are loaded.
Showing results 101 to 125 of 500
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