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Search: Posts Made By: rhyotte
Forum: General::Server Discussion 04-12-2014, 03:26 AM
Replies: 44
Views: 38,431
Posted By rhyotte
Cool idea for sure!

Cool idea for sure!
Forum: General::General Discussion 04-07-2014, 01:37 PM
Replies: 4
Views: 7,251
Posted By rhyotte
That is a nice addition.

That is a nice addition.
Forum: Development::Development 03-23-2014, 05:51 PM
Replies: 28
Views: 30,818
Posted By rhyotte
Seems a bit Windows centric... would prefer a...

Seems a bit Windows centric... would prefer a more neutral language, and easy Linux portability.
Forum: General::Server Discussion 03-20-2014, 07:15 PM
Replies: 20
Views: 17,400
Posted By rhyotte
Seems pretty cool. I take it you will have...

Seems pretty cool. I take it you will have classic Cazic etc...?
Forum: General::Server Discussion 03-20-2014, 11:17 AM
Replies: 20
Views: 17,400
Posted By rhyotte
Yeah, for low population servers, you really need...

Yeah, for low population servers, you really need to tweak the classic up a bit.
Forum: Development::Development 03-19-2014, 05:07 PM
Replies: 15
Views: 23,811
Posted By rhyotte
Have power sources been properly implemented yet?

Have power sources been properly implemented yet?
Forum: General::General Discussion 03-19-2014, 02:27 AM
Replies: 188
Views: 380,194
Posted By rhyotte
Seen that earlier today. Good news indeed!

Seen that earlier today. Good news indeed!
Forum: General::Server Discussion 03-14-2014, 11:20 PM
Replies: 9
Views: 10,592
Posted By rhyotte
How much of the overall quests have been fully...

How much of the overall quests have been fully implemented in Lua? Would be cool to drop perl altogether.
Forum: Development::Development 03-14-2014, 03:11 AM
Replies: 4
Views: 7,602
Posted By rhyotte
Very cool... I had an idea a good while back...

Very cool... I had an idea a good while back related to faction gain while risking PVP due to the area of the mobs. I think maybe putting a certain item on those mobs for a turn in that gives faction...
Forum: Development::Development 03-14-2014, 03:03 AM
Replies: 15
Views: 23,811
Posted By rhyotte
Always enjoyed evolving items :)

Always enjoyed evolving items :)
Forum: Support::General Support 03-14-2014, 02:58 AM
Replies: 31
Views: 30,553
Posted By rhyotte
Cool to hear Lua is catching up.

Cool to hear Lua is catching up.
Forum: General::Server Discussion 03-14-2014, 02:55 AM
Replies: 83
Views: 68,438
Posted By rhyotte
Sounds like it might be kinda cool.

Sounds like it might be kinda cool.
Forum: General::Server Discussion 03-14-2014, 02:40 AM
Replies: 9
Views: 10,592
Posted By rhyotte
Next server install I will give Maria a try. ...

Next server install I will give Maria a try.

Not sure why I posted about DB, when Perl was the culprit. How is the Lua integration coming? I would just love to try Lua // Postgres at some point...
Forum: General::Server Discussion 03-12-2014, 10:35 PM
Replies: 9
Views: 10,592
Posted By rhyotte
Not too long ago I seen a post about a possible...

Not too long ago I seen a post about a possible Postgres implementation.

http://www.eqemulator.org/forums/showthread.php?t=37819&highlight=postgres

I have ran into the MySQL roadblock...
Forum: Development::Development 02-08-2014, 01:48 AM
Replies: 17
Views: 27,511
Posted By rhyotte
PostgreSQL For those curious about it: --...

PostgreSQL

For those curious about it:
-- http://www.craigkerstiens.com/2012/10/01/understanding-postgres-performance/

-- ...
Forum: Support::General Support 01-27-2014, 10:47 PM
Replies: 7
Views: 10,307
Posted By rhyotte
I do not have a server up these days...but there...

I do not have a server up these days...but there are a couple places in the DB you have to change the Race / Class / Deity combinations to actually enable or disable various combo's. You can even go...
Forum: Development::Development 01-03-2014, 09:24 PM
Replies: 0
Views: 6,428
Posted By rhyotte
Godot Engine...

Hey everyone,

Not sure if you have seen this or not, but the Godot Engine will soon be released under an MIT license. It will have native Linux, and OSX support as well as Windows. This is not a...
Forum: Quests::Plugins & Mods 12-25-2013, 03:59 AM
Replies: 4
Views: 12,098
Posted By rhyotte
You da' man Akka!!

You da' man Akka!!
Forum: Quests::Plugins & Mods 12-25-2013, 03:55 AM
Replies: 2
Views: 11,381
Posted By rhyotte
Very cool stuff!!

Very cool stuff!!
Forum: General::General Discussion 12-14-2013, 12:27 AM
Replies: 188
Views: 380,194
Posted By rhyotte
Running linux here... no browser plugin....

Running linux here... no browser plugin. Hopefully they get the linux plugin soonish.
Forum: General::General Discussion 12-13-2013, 08:15 PM
Replies: 188
Views: 380,194
Posted By rhyotte
That is a bummer...

That is a bummer...
Forum: General::Server Discussion 12-06-2013, 11:39 PM
Replies: 57
Views: 46,610
Posted By rhyotte
Provocating, To truly be hard core......

Provocating,

To truly be hard core... I.M.O., you need to consider a few things. EQ 1 grew in a way that left old zones behind. Just about zero reason to utilize most old zones. Then they tossed...
Forum: General::Server Discussion 12-05-2013, 05:29 PM
Replies: 24
Views: 23,648
Posted By rhyotte
When Velious came out...the struggle of Giant Vs....

When Velious came out...the struggle of Giant Vs. Dragon became a major focus...then the next expansion it seemed to just dry up and blow away unfinished. I know a lot of us old timers who would...
Forum: General::Server Discussion 12-03-2013, 10:44 PM
Replies: 24
Views: 23,648
Posted By rhyotte
Adding in Deity dimensions to the mix would...

Adding in Deity dimensions to the mix would certainly make matters interesting, which is why I mentioned them as both a faction thing and a Spells Thing.
Forum: General::Server Discussion 12-03-2013, 09:19 PM
Replies: 24
Views: 23,648
Posted By rhyotte
Lane, I had a concept I started to work on...

Lane,

I had a concept I started to work on for a server I was tinkering with....

--- Dragons Vs. Giants -+- Take the original premise, tweak it, and extend it.

--- Antonica:: Mod the...
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