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Search: Posts Made By: Neiv
Forum: Quests::Q&A 09-21-2008, 04:21 PM
Replies: 2
Views: 7,132
Posted By Neiv
my $hp?

I am setting out bots that provide full heals to those who donate plat. I'm using Angelox's buff bot script, which I've modified to include healing only. The script includes a spawn event that sets a...
Forum: Support::Windows Servers 09-20-2008, 09:58 PM
Replies: 2
Views: 5,239
Posted By Neiv
Claa/Race Selection

Is there a way to limit the classes and races that are available at the create character screen?
Forum: Quests::Q&A 09-18-2008, 03:52 PM
Replies: 5
Views: 7,537
Posted By Neiv
For one thing . . . Try...

For one thing . . .


Try quest::say("Begone non-believer!"); instead (note the quotes around the say text and the semicolon after it). Likewise a semicolon for the quest::castspell function. (Why...
Forum: Quests::Q&A 09-17-2008, 08:41 PM
Replies: 24
Views: 17,197
Posted By Neiv
That did it. Works like a charm now. Thanks!

That did it. Works like a charm now. Thanks!
Forum: Quests::Q&A 09-15-2008, 06:52 AM
Replies: 7
Views: 6,882
Posted By Neiv
can you tell me the code i need to insert in the...

can you tell me the code i need to insert in the .pl file
That depends on the zone and the npc. What zone/npc are you referring to?
Forum: Quests::Q&A 09-14-2008, 10:34 PM
Replies: 24
Views: 17,197
Posted By Neiv
my $started; sub EVENT_SPAWN { $started...

my $started;

sub EVENT_SPAWN {
$started = 0;
}

sub EVENT_SIGNAL {
if ($started == 0) {
$started = 1;
Forum: Quests::Q&A 09-14-2008, 09:18 AM
Replies: 24
Views: 17,197
Posted By Neiv
Yeah, sorry about that. I have modified this...

Yeah, sorry about that. I have modified this several times since I posted. Here is the Lord script with the stoptimers:


sub EVENT_SIGNAL
{
quest::settimer("kneel",3);
quest::setsky(0);...
Forum: Quests::Q&A 09-14-2008, 09:02 AM
Replies: 7
Views: 6,882
Posted By Neiv
There isn't a player.pl script for every zone;...

There isn't a player.pl script for every zone; and there isn't one in quest/template by default. The one I placed there is a custom-made one.
Forum: Quests::Q&A 09-14-2008, 12:03 AM
Replies: 24
Views: 17,197
Posted By Neiv
I will try this, thanks. One point though. I have...

I will try this, thanks. One point though. I have a stoptimer on all the timers, so I don't think that's the problem. The shout and emote statements are being repeated, and I have to think that's due...
Forum: Quests::Q&A 09-13-2008, 05:04 PM
Replies: 24
Views: 17,197
Posted By Neiv
Okay, appreciate the tip on setting the qglobal...

Okay, appreciate the tip on setting the qglobal flag on the npcs. Things are almost working correctly. I'm currently having an issue with the watcher. The signal script on the watcher triggers a...
Forum: Quests::Q&A 09-12-2008, 02:11 PM
Replies: 24
Views: 17,197
Posted By Neiv
I didn't bother changing that flag since my other...

I didn't bother changing that flag since my other global works fine without it. In my kingdom global, the king sets a global for a kingdom buff and that works fine; and another npc deletes that...
Forum: Quests::Q&A 09-12-2008, 01:39 PM
Replies: 24
Views: 17,197
Posted By Neiv
Okay, I've narrowed down the problem to the...

Okay, I've narrowed down the problem to the watcher script. I sandwiched the "setglobal" in the slayer script between two shouts, like this:


quest::delglobal("king");
quest::shout("global...
Forum: Quests::Q&A 09-12-2008, 12:49 PM
Replies: 24
Views: 17,197
Posted By Neiv
Script still does not work :(

Script still does not work :(
Forum: Quests::Q&A 09-12-2008, 12:45 PM
Replies: 24
Views: 17,197
Posted By Neiv
GAH! How could I have missed that? I'll try the...

GAH! How could I have missed that? I'll try the script again and see if it works. Does the watcher script look okay to you, Angelox?
Forum: Quests::Q&A 09-12-2008, 12:43 PM
Replies: 24
Views: 17,197
Posted By Neiv
The syntax of all three scripts checks out...

The syntax of all three scripts checks out "ok"
Forum: Quests::Q&A 09-12-2008, 12:01 PM
Replies: 24
Views: 17,197
Posted By Neiv
Just to avoid wasting anyone's time, I've already...

Just to avoid wasting anyone's time, I've already caught SUB EVENT_WAYPOINT and changed it to sub EVENT_WAYPOINT.

I also placed . . .

"quest::delglobal("king");"

just above the...
Forum: Quests::Q&A 09-12-2008, 11:02 AM
Replies: 24
Views: 17,197
Posted By Neiv
My first attempt at a "watcher" script

Here's what I've come up with. Any help in this would be greatly appreciated.

Background: Player finds item, and item gives him pvp status until he can take the item safely to his kingdom. Each...
Forum: Quests::Q&A 09-10-2008, 01:03 AM
Replies: 5
Views: 7,140
Posted By Neiv
Thumbs up I could probably experiment till I figured it...

I could probably experiment till I figured it out, but what kind f script does the watcher have on him?
Forum: Support::Windows Servers 09-09-2008, 09:17 PM
Replies: 7
Views: 6,081
Posted By Neiv
What level is your character? Also, did you max...

What level is your character? Also, did you max your AAs (maxed avoidance or mitigation might be the culprit)? Have you tried making another character (with no frills) and seeing if you still have...
Forum: General::General Discussion 09-09-2008, 09:11 PM
Replies: 9
Views: 11,830
Posted By Neiv
Is there a complete list somewhere? I'd like to...

Is there a complete list somewhere? I'd like to pick and choose races and classes instead of including or excluding an entire package
Forum: Quests::Q&A 09-07-2008, 11:18 PM
Replies: 5
Views: 7,140
Posted By Neiv
Question about global "watchers"

I've noticed that many global scripts include watchers that are used (as I understand it) to jump start the perl script when a pc enters the zone where it executed when no pc was in the zone. My...
Forum: Quests::Q&A 09-06-2008, 07:33 PM
Replies: 5
Views: 6,717
Posted By Neiv
Post I have revised this script to increment the...

I have revised this script to increment the reward for kingdom faction based on level.

Levels 1-19 get Valor
Levels 20-35 get Temperance
Levels 36-49 get Aegolism
Levels 50-60 get Virtue...
Forum: Quests::Q&A 09-06-2008, 06:48 PM
Replies: 7
Views: 6,882
Posted By Neiv
I figured it out. Player.pl in the...

I figured it out. Player.pl in the quest/templates folder will execute for every zone that does not have a player.pl in its /zone folder. If player.pl exists in a zone folder, it overrides player.pl...
Forum: Quests::Q&A 09-05-2008, 09:55 PM
Replies: 7
Views: 6,882
Posted By Neiv
What I meant to ask was, player.pl in the...

What I meant to ask was, player.pl in the quest\template folder.
Forum: Quests::Q&A 09-05-2008, 08:21 PM
Replies: 7
Views: 6,882
Posted By Neiv
Player.pl in template

Now that there's a lull maybe I can get this question out. What does player.pl actually do, and how is it used? Examples would be great. Thanks.
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