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Showing results 101 to 125 of 494
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Posts Made By:
ghanja
Forum:
Quests::Q&A
10-19-2016, 03:29 PM
Replies:
30
Possible to add augment to loot items?
Views:
37,537
Posted By
ghanja
I'm going a little beyond my comfort level...
I'm going a little beyond my comfort level without having at least Perl installed on this PC, but this may do the trick:
sub EVENT_LOOT {
if (quest::ChooseRandom(1..10) < 10) {
my %h = (...
Forum:
Quests::Q&A
10-19-2016, 02:20 PM
Replies:
30
Possible to add augment to loot items?
Views:
37,537
Posted By
ghanja
Not entirely sure of the "modified" behavior...
Not entirely sure of the "modified" behavior you're looking for, since you've found it's almost surely not possible (at this time) to add an augmented item without source changes.
However, I would...
Forum:
Quests::Q&A
10-19-2016, 01:47 PM
Replies:
30
Possible to add augment to loot items?
Views:
37,537
Posted By
ghanja
If you take to an NPC, I would just have the...
If you take to an NPC, I would just have the player trade the item, then summon it to the players cursor (the augmented version).
Forum:
Quests::Q&A
10-19-2016, 12:07 PM
Replies:
30
Possible to add augment to loot items?
Views:
37,537
Posted By
ghanja
Well, the implementation of making the item lore,...
Well, the implementation of making the item lore, is to make handling easier (dare I say possible, without source changes/additions). Otherwise, with NukeItem you could quite possibly/easily nuke...
Forum:
Quests::Q&A
10-19-2016, 11:03 AM
Replies:
30
Possible to add augment to loot items?
Views:
37,537
Posted By
ghanja
Yep, pretty much as explained above. However,...
Yep, pretty much as explained above. However, when coding, I always try to think of "what can the player do to screw this up?"
And the immediate one I can think of, as mentioned above, is if they...
Forum:
Quests::Q&A
10-19-2016, 10:25 AM
Replies:
30
Possible to add augment to loot items?
Views:
37,537
Posted By
ghanja
Source change would be necessary (from what I...
Source change would be necessary (from what I recall from the last time I looked at the source which is currently unavailable to me) to accomplish what you want in the way that you want.
However,...
Forum:
General::Server Discussion
10-16-2016, 10:36 PM
Replies:
39
ABACRONE SERVER (Sept 29th)
Views:
36,410
Posted By
ghanja
Work may go faster if you weren't doing -that- at...
Work may go faster if you weren't doing -that- at the computer.....
Forum:
Support::General Support
10-13-2016, 11:22 AM
Replies:
1
Column dynamics in table launcer?
Views:
6,352
Posted By
ghanja
The number of dynamic zones available, along with...
The number of dynamic zones available, along with any static ones listed in the launcher_zone table
Forum:
General::General Discussion
10-12-2016, 09:49 PM
Replies:
30
Can anyone make a script for this...
Views:
33,705
Posted By
ghanja
http://wiki.eqemulator.org/p?Complete_Windows-base...
http://wiki.eqemulator.org/p?Complete_Windows-based_Server_Setup_Guide
Step 4b
Forum:
General::General Discussion
10-12-2016, 10:46 AM
Replies:
30
Can anyone make a script for this...
Views:
33,705
Posted By
ghanja
https://github.com/EQEmu/Server/wiki/MySQL-and-ZLI...
https://github.com/EQEmu/Server/wiki/MySQL-and-ZLIB-Dependencies
Forum:
Quests::Custom
10-03-2016, 05:41 PM
Replies:
7
Chance to spawn NPC on another NPC's death
Views:
15,294
Posted By
ghanja
Yes. Also, having read atrayas post just...
Yes.
Also, having read atrayas post just now, I see I missed you stated you wanted a 20% chance (4:1 odds), thus change:
if(quest::ChooseRandom(0..3) == 0) {
to
Forum:
Quests::Custom
10-03-2016, 03:55 PM
Replies:
7
Chance to spawn NPC on another NPC's death
Views:
15,294
Posted By
ghanja
sub EVENT_DEATH_COMPLETE { ...
sub EVENT_DEATH_COMPLETE {
if(quest::ChooseRandom(0..3) == 0) {
quest::say("I am free of this mortal cell! Prepare for my wrath!");
quest::spawn(quest::ChooseRandom(123..125), 0, 0, $x, $y,...
Forum:
Support::Windows Servers
09-21-2016, 09:04 PM
Replies:
3
Backup question
Views:
6,451
Posted By
ghanja
1. Is the old computer an Akka install as well...
1. Is the old computer an Akka install as well (you somewhat imply you're new to that method beginning on the new computer)
2. What is the name of the database on the old (its in your...
Forum:
Quests::Q&A
09-21-2016, 02:56 PM
Replies:
1
Reload player_global.pl ?
Views:
8,137
Posted By
ghanja
#reloadworld (know it will do precisely what the...
#reloadworld (know it will do precisely what the name/command implies)
or
#reloadquest (with intended recipient of changed global targeted)
Then usually a proper zoning, though, seems sporadic...
Forum:
Development::Development
09-09-2016, 12:04 AM
Replies:
6
Items with Worn see invis?
Views:
12,413
Posted By
ghanja
Not sure what your question is. You want an...
Not sure what your question is.
You want an item with see invis when worn? Or, what's your end goal/question?
Forum:
Quests::Q&A
09-08-2016, 10:25 PM
Replies:
6
AA Exp on or off
Views:
10,894
Posted By
ghanja
And there you go, I was secretly banking on...
And there you go, I was secretly banking on Kingly adding it (why? because he's on top of adding all those cool niche exports for us customization guys)
Forum:
Quests::Q&A
09-08-2016, 08:46 PM
Replies:
6
AA Exp on or off
Views:
10,894
Posted By
ghanja
GetEXP() However, I don't believe the...
GetEXP()
However, I don't believe the percentage of experience to AA's is being parsed (is a method) in either Perl or LUA. That's not to say it can't be though, however, I'll leave that to those...
Forum:
Quests::Q&A
09-07-2016, 03:00 PM
Replies:
11
Plugin::MM() usage
Views:
15,362
Posted By
ghanja
Completely untested (including simply running a...
Completely untested (including simply running a perl -c on the code), as I'm away from home atm:
# /quests/global/global_player.pl
use File::Copy qw(copy);
sub EVENT_SAY {
@args = split('...
Forum:
Development::Server Code Submissions
08-31-2016, 04:20 PM
Replies:
0
Bind Wound Correction
Views:
27,967
Posted By
ghanja
Bind Wound Correction
Or not? Testing a bit, atm a Rogue can go past 50%, so seems I missed something somewhere.
Forum:
Development::Bug Reports
08-31-2016, 04:09 PM
Replies:
15
Bind Wound skill 200+ not working up to 70%
Views:
30,616
Posted By
ghanja
While I don't know what the current Live status...
While I don't know what the current Live status is on Bind Wound, "back in the day" it was a Rogue, Warrior or Monk that could go to 70% max (assuming no other modifiers) upon having a Bind Wound of...
Forum:
Development::Bug Reports
08-31-2016, 04:01 PM
Replies:
15
Bind Wound skill 200+ not working up to 70%
Views:
30,616
Posted By
ghanja
int maxHPBonus = spellbonuses.MaxBindWound +...
int maxHPBonus = spellbonuses.MaxBindWound + itembonuses.MaxBindWound +
aabonuses.MaxBindWound;
int max_percent = 50 + 10 * maxHPBonus;
So, while you suggest it's (in your words)...
Forum:
Development::Bug Reports
08-31-2016, 03:22 PM
Replies:
15
Bind Wound skill 200+ not working up to 70%
Views:
30,616
Posted By
ghanja
Is the test toon a Monk? Does the test toon have...
Is the test toon a Monk? Does the test toon have AA's (i.e. First Aid)?
source/zone/client.cpp:
bool Client::BindWound(Mob *bindmob, bool start, bool fail)
Is where Bind Wound is handled.
Forum:
Support::Windows Servers
08-28-2016, 12:15 PM
Replies:
13
NPCs falling and bouncing on private server
Views:
11,466
Posted By
ghanja
Glad this exists, I thought I was losing my mind...
Glad this exists, I thought I was losing my mind (which, really, wouldn't be a surprise, but is nice to know that isn't what's happening here), as I could have sworn this was already being discussed....
Forum:
Support::Windows Servers
08-27-2016, 11:41 PM
Replies:
5
Source update: Force mobs on a depop
Views:
6,352
Posted By
ghanja
#define IDLE_WHEN_EMPTY This will build...
#define IDLE_WHEN_EMPTY
This will build the source so that when a zone is empty, it will go idle. If you comment it:
//#define IDLE_WHEN_EMPTY
Then even when a zone is empty, it will...
Forum:
Development::GeorgeS's Tools
08-23-2016, 08:33 PM
Replies:
7
Anyone have NPC Loot Editor (Hex-Edited)?
Views:
31,098
Posted By
ghanja
http://s000.tinyupload.com/?file_id=09892935498676...
http://s000.tinyupload.com/?file_id=09892935498676819035
Showing results 101 to 125 of 494
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