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Search: Posts Made By: knowom
Forum: Development::Tools 08-22-2014, 08:47 PM
Replies: 133
Views: 623,590
Posted By knowom
Deleted all the excess faces that I could find....

Deleted all the excess faces that I could find. Anyway some statistical information 32,920 verts with 27,510 faces. For comparisons temple of veeshan has 92,913 verts with 30,971 faces. Meanwhile guk...
Forum: Development::Tools 08-22-2014, 03:17 AM
Replies: 133
Views: 623,590
Posted By knowom
Finished up the zone layout aside from the tree's...

Finished up the zone layout aside from the tree's basically which not sure what I'm doing with those currently. The mountains obviously need to be shaped more the placement orientation is where it...
Forum: Development::Tools 08-17-2014, 07:12 PM
Replies: 133
Views: 623,590
Posted By knowom
Yeah defiantly will do once I get to that point....

Yeah defiantly will do once I get to that point. Not trying to rush it I want to get it looking as a right as I possibly can.

Another update btw just finished up with the last bit of water. I also...
Forum: Development::Tools 08-16-2014, 01:24 PM
Replies: 133
Views: 623,590
Posted By knowom
Thanks think I've got a good planned method on...

Thanks think I've got a good planned method on how to go about it in mind starting with a 2D layout basically using square tile faces and subdividing. I'll try to add dimension by extruding and such...
Forum: Development::Tools 08-15-2014, 02:12 PM
Replies: 133
Views: 623,590
Posted By knowom
I'm curious if people would be interested in a...

I'm curious if people would be interested in a zone like this if I could design one relatively well in Blender. It would be a little different and not 100% accurate, but generally rather familiar for...
Forum: General::Server Discussion 08-15-2014, 12:15 PM
Replies: 31
Views: 41,480
Posted By knowom
Yeah that would be a clever way of enforcing a...

Yeah that would be a clever way of enforcing a isometric view if it works depending on the height of the invisible plane. In theory it would change the isometric viewing angle I assume.
Forum: General::Server Discussion 08-15-2014, 12:00 PM
Replies: 4
Views: 6,414
Posted By knowom
Your going to have to elaborate more on your...

Your going to have to elaborate more on your general idea or your unlikely to find much dedicated help and even then there is probably a better chance of people borrowing your ideas and concepts to...
Forum: Support::Windows Servers 08-15-2014, 11:38 AM
Replies: 12
Views: 13,257
Posted By knowom
Yeah evolving items is a great overall idea to...

Yeah evolving items is a great overall idea to have. Just being able to create tiers of items based off a current item could substantially shave off game design time in terms of itemization. This of...
Forum: General::News 08-12-2014, 05:55 AM
Replies: 17
Views: 31,651
Posted By knowom
Out of curiosity anyone know if there's been any...

Out of curiosity anyone know if there's been any progress on getting Froglok Monks and Wood.Elf Beastlords working?...
Forum: General::News 08-11-2014, 10:06 PM
Replies: 17
Views: 31,651
Posted By knowom
I don't think Akkadius was trying to rank or...

I don't think Akkadius was trying to rank or prioritize them in any particular order probably just how they popped into his head at the time when he made that particular post.
Forum: General::Server Discussion 08-11-2014, 05:24 PM
Replies: 31
Views: 41,480
Posted By knowom
The idea itself of a EQ MOBA I'd been discussing...

The idea itself of a EQ MOBA I'd been discussing on the forums for about a year now. We didn't have Zone Importer until just recently though which was basically vital in order to create proper moba...
Forum: General::General Discussion 08-10-2014, 10:29 PM
Replies: 3
Views: 12,469
Posted By knowom
Leader of the ankle biter militia of zombies!...

Leader of the ankle biter militia of zombies! More brainz! More brainzz!! More brainzzz!!!
Forum: General::News 08-10-2014, 09:56 PM
Replies: 17
Views: 31,651
Posted By knowom
Akkadius a forum section a bit like "Development:...

Akkadius a forum section a bit like "Development: Custom Code", but something like "Development: Custom Graphic Mods" which could have stuff like Zaela's various tools and Open Zone lumped into it's...
Forum: General::News 08-10-2014, 07:35 PM
Replies: 17
Views: 31,651
Posted By knowom
Exactly I'm particularly enthusiastic about zone...

Exactly I'm particularly enthusiastic about zone importer it's very close to the tool I've been dreaming about ever since I got my hands wet with zone texture modification if not a little more grand...
Forum: General::News 08-10-2014, 04:18 PM
Replies: 17
Views: 31,651
Posted By knowom
Just a lot more open sharing and helping of each...

Just a lot more open sharing and helping of each other within the community would go a long ways I feel. It's not really a one person en devour it has to be more of a collective effort if we really...
Forum: General::Server Discussion 08-07-2014, 03:35 AM
Replies: 31
Views: 41,480
Posted By knowom
You seem to have a good talent for 3D modeling is...

You seem to have a good talent for 3D modeling is this something you just picked up or have you been doing this awhile?
Forum: General::Server Discussion 08-04-2014, 02:47 PM
Replies: 31
Views: 41,480
Posted By knowom
LoL is level 30 for skill tree leveling (kind of...

LoL is level 30 for skill tree leveling (kind of like AA), but in game character leveling is set to 18.

MOBA is mostly a skill based team affair while picking the right complimentary gear still...
Forum: General::Server Discussion 08-04-2014, 01:14 AM
Replies: 31
Views: 41,480
Posted By knowom
BTW this is why we need rat minions ;) and elite...

BTW this is why we need rat minions ;) and elite chatari's!

http://thenoobcomic.com/index.php?pos=26
Forum: General::Server Discussion 08-04-2014, 01:04 AM
Replies: 31
Views: 41,480
Posted By knowom
It would be really cool if you could model a...

It would be really cool if you could model a trebuchet or cannon which could target the towers with maybe minor aoe splash damage make them a resource gathering quest and limited to like 1 or 2 per...
Forum: General::Server Discussion 08-02-2014, 03:49 PM
Replies: 22
Views: 16,336
Posted By knowom
A problem with global fully randomized loot like...

A problem with global fully randomized loot like Diablo is range is range so the results are like the lottery they are completely mixed and unpredictable. The flip side is with camps people tend to...
Forum: Support::Windows Servers 08-02-2014, 02:29 AM
Replies: 14
Views: 11,217
Posted By knowom
I think it works fine with titanium, but newer...

I think it works fine with titanium, but newer clients have some kind of issues with the old classic zone versions. This whole old/new zone versions subject gets brought up somewhat regularly wonder...
Forum: General::Server Discussion 08-02-2014, 01:08 AM
Replies: 22
Views: 16,336
Posted By knowom
P.S. welcome to the forums TROLL4TEH GIGGLEZ...

P.S. welcome to the forums TROLL4TEH GIGGLEZ enjoy your bridge to no where say Hi to Sarah!
Forum: General::Server Discussion 08-01-2014, 09:08 PM
Replies: 22
Views: 16,336
Posted By knowom
"Trying to keep this simple is an emphasis, the...

"Trying to keep this simple is an emphasis, the world is our oyster but time is not on our side." I agree fully on this statement or at the very least or at least get plenty of help if it's not...
Forum: General::Server Discussion 08-01-2014, 08:59 PM
Replies: 22
Views: 16,336
Posted By knowom
Nice points Shin and good break down to the point...

Nice points Shin and good break down to the point simplification to most of what I mentioned!

Yeah swarm kiting is a minor issue it's takes a lot of time and it's easy to counter in terms of...
Forum: General::Server Discussion 08-01-2014, 08:28 PM
Replies: 22
Views: 16,336
Posted By knowom
I think the truth of the matter is we need more...

I think the truth of the matter is we need more collective emphasis as a community to work together to create stuff we can all enjoy. A server that's got much custom depth shouldn't be a 1 man...
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