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Search: Posts Made By: Cripp
Forum: Misc::Off Topic 04-23-2008, 01:27 PM
Replies: 5
Views: 7,599
Posted By Cripp
blargh </3.. when i have an irc client...

blargh </3..

when i have an irc client running torrents on any machine on my network.. my IRC flips out and i constantly get disconncted/reconnected.. quite annoying.

i think it has to do with...
Forum: Support::General Support 04-21-2008, 01:01 AM
Replies: 7
Views: 12,203
Posted By Cripp
change respawntime to 0 and it will instantly...

change respawntime to 0 and it will instantly repop after its killed. timeleft is how much time left between what is set for respawntime and 0.
Forum: Misc::Off Topic 04-19-2008, 12:44 PM
Replies: 5
Views: 7,599
Posted By Cripp
Cool fu!

><......<3
Forum: General::Server Discussion 04-17-2008, 09:58 PM
Replies: 19
Views: 12,493
Posted By Cripp
remove the <!-- and --> from the sides of address...

remove the <!-- and --> from the sides of address and localaddress. they comment those lines out.

PS: my name is graham wtf ! ;)
Forum: Simple Client 04-14-2008, 10:44 PM
Replies: 22
Views: 55,121
Posted By Cripp
ok when i run it, it looks all funky, no errors.....

ok when i run it, it looks all funky, no errors.. heres link to a pic.

http://www.nugblazers.com/images/SC_er1.JPG

tried changing resolution.. turning off mipmapping and some other things all...
Forum: Simple Client 04-14-2008, 10:49 AM
Replies: 22
Views: 55,121
Posted By Cripp
this is great :) thank you windcatcher you the...

this is great :) thank you windcatcher you the man..

question: were you going to release the source for the server as well?

i notice you said its compatible with versions 5.5-6.0ish..
are...
Forum: Support::General Support 04-10-2008, 03:38 AM
Replies: 2
Views: 5,078
Posted By Cripp
just make 2 directorys.. 1 for EQLIVE and 1 for...

just make 2 directorys.. 1 for EQLIVE and 1 for TITANIUM and make a shortcut for each and it will work fine.
Forum: Support::Linux Servers 04-10-2008, 12:51 AM
Replies: 8
Views: 6,613
Posted By Cripp
the very latest code is where i just said.. the...

the very latest code is where i just said.. the MAIN tag in the sourceforge CVS.. it gets updated there before the builds on the downloads page.

cvs -z3...
Forum: Support::Linux Servers 04-09-2008, 10:57 PM
Replies: 8
Views: 6,613
Posted By Cripp
the MAIN tag has the current source.. same as...

the MAIN tag has the current source.. same as downloads page.
http://eqemulator.cvs.sourceforge.net/eqemulator/
Forum: General::Server Discussion 04-09-2008, 10:44 AM
Replies: 21
Views: 34,161
Posted By Cripp
thought id post a lil about my server in this...

thought id post a lil about my server in this thread too..

first of all its a project in the works so its not playable yet and not publicly open.

Name: Nug Blazers
Type: Custom-Legit...
Forum: Development::Development 04-07-2008, 01:44 PM
Replies: 14
Views: 15,689
Posted By Cripp
added a addspawn2 option for #advnpcspawn.. so...

added a addspawn2 option for #advnpcspawn.. so you can manually add spawn2 entrys.




edit:: apparently "theres no point" in my spawn2 entry addition.. thanks ailia
Forum: Quests::Q&A 04-05-2008, 03:35 PM
Replies: 2
Views: 5,524
Posted By Cripp
this has been a big problem for me for a long...

this has been a big problem for me for a long time.. i have alot of those kind of scripts and to make them actualy work i have to go into the zone and do a #repop.. it doesnt seem to work when the...
Forum: General::General Discussion 04-03-2008, 04:59 PM
Replies: 24
Views: 14,315
Posted By Cripp
first of all i dont use any PEQ or other released...

first of all i dont use any PEQ or other released databases.. i start everything from scratch.
i chose seru because of the size, because its easy to get around, it has an arena, and a perfect setup...
Forum: General::General Discussion 04-03-2008, 10:55 AM
Replies: 24
Views: 14,315
Posted By Cripp
for my server i used SSERU for the starting...

for my server i used SSERU for the starting city.. i spawned the whole zone (took me like around a year on/off developing)
here are screenshots.....
Forum: Development::Database/World Building 03-27-2008, 04:23 AM
Replies: 5
Views: 6,996
Posted By Cripp
to make those actualy not appear at all edit...

to make those actualy not appear at all edit mob.cpp

change CreateSpawnPacket from...
void Mob::CreateSpawnPacket(EQApplicationPacket* app, NewSpawn_Struct* ns) {
app->SetOpcode(OP_NewSpawn);...
Forum: Misc::Off Topic 03-18-2008, 07:26 AM
Replies: 25
Views: 22,725
Posted By Cripp
ya project norrath is dead.. and there really...

ya project norrath is dead.. and there really arent any active developing classic servers.
Forum: Development::Database/World Building 02-10-2008, 05:16 AM
Replies: 2
Views: 9,113
Posted By Cripp
if anyone wants to see how to script the boats so...

if anyone wants to see how to script the boats so you can trigger them and make them zone properly.. http://nug.cvs.sourceforge.net/nug/nugblazers/PERL/Quests/

check out the nro and erudsxing...
Forum: Quests::Q&A 02-10-2008, 05:10 AM
Replies: 4
Views: 6,275
Posted By Cripp
kind of off topic but- when i have this same kind...

kind of off topic but- when i have this same kind of script when i boot the zones they dont run untill i actualy go in the zone and do a #repop... then they sit down or whatever..
so id have to like...
Forum: Support::General Support 02-05-2008, 03:42 AM
Replies: 4
Views: 6,267
Posted By Cripp
i dont even see an UNK132 in my items table.. i...

i dont even see an UNK132 in my items table.. i would try deleting it.

ALTER TABLE `items` CHANGE `UNK132` `UNK132` VARCHAR(11) NOT NULL DEFAULT ''; ^^<-or try this

ALTER TABLE `items`...
Forum: Misc::Screenshots 01-30-2008, 03:47 AM
Replies: 3
Views: 9,050
Posted By Cripp
ya.. the server isnt near completion, so most of...

ya.. the server isnt near completion, so most of the names are all just temporary while i create spawns.
Forum: Misc::Off Topic 01-27-2008, 06:24 AM
Replies: 25
Views: 22,725
Posted By Cripp
no plans on releasing source at this time... but...

no plans on releasing source at this time... but no worries,if server makes it, i wont let it die :)
and i might just change my mind later on.. but at this time no plans on that part. sorry
Forum: Support::General Support 01-07-2008, 05:19 AM
Replies: 3
Views: 8,248
Posted By Cripp
they should really remove the .full file and...

they should really remove the .full file and replace the normal eqemu_config.xml with the .full ><

but ya add <key>key</key> somewhere within in between <world> </world> to fix that.

change key...
Forum: Misc::Screenshots 01-07-2008, 04:21 AM
Replies: 3
Views: 9,050
Posted By Cripp
just threw up a little website check it :) ...

just threw up a little website

check it :)

www.nugblazers.com

ps ( im no pro web dev, as you can seeeee :) )
Forum: Development::Database/World Building 01-06-2008, 12:51 PM
Replies: 2
Views: 5,098
Posted By Cripp
http://dev.mysql.com/downloads/

http://dev.mysql.com/downloads/
Forum: Old Eq 01-06-2008, 05:04 AM
Replies: 14
Views: 42,098
Posted By Cripp
Nice !!!!!!!!!! gona check this out today... will...

Nice !!!!!!!!!! gona check this out today... will edit with some feedback later...

<3

edit2: got it working finally.. works great :D a bit buggy in some areas but its great !

thanks sak.
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