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Showing results 101 to 125 of 274
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Posts Made By:
noudess
Forum:
Support::Linux Servers
09-03-2014, 11:01 AM
Replies:
4
Map issue.
Views:
7,349
Posted By
noudess
Map issue.
My server is about 18 months out of date with updates, etc.
I was having some water combat issues related to targets hitting me but me not being able to hit them, yet receiving no messages. ...
Forum:
Development::Server Code Submissions
08-29-2014, 07:00 PM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
41,637
Posted By
noudess
Latest diff. Working as far as I've tested. ...
Latest diff. Working as far as I've tested.
This is a straight diff against MY repo, which is old, so some of it will need to be manually interpreted. I believe you guys have moved files around...
Forum:
Development::Server Code Submissions
08-29-2014, 05:12 PM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
41,637
Posted By
noudess
It is all working now. Posting the code later...
It is all working now. Posting the code later tonight or tomorrow.
I had to go custom for my messages based on diety, as I wanted more variety than the text that was available with no arguments. ...
Forum:
Development::Server Code Submissions
08-29-2014, 03:31 PM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
41,637
Posted By
noudess
I'm narrowing in on the solution. I'm going...
I'm narrowing in on the solution.
I'm going to include some hard coded strings as well. You guys can delete them if you want.
I want to be able to reject based on deity as well, and I like...
Forum:
Development::Server Code Submissions
08-29-2014, 03:03 PM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
41,637
Posted By
noudess
Using one of the messageids with %B3 or %B2 in it?
Using one of the messageids with %B3 or %B2 in it?
Forum:
Development::Server Code Submissions
08-29-2014, 02:53 PM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
41,637
Posted By
noudess
LOL. I saw that you're example differed from my...
LOL. I saw that you're example differed from my code , but snagged an example from the code that passed GetCleanName() assuming it was correct, but that was for a different reason. I should have...
Forum:
Development::Server Code Submissions
08-29-2014, 01:42 PM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
41,637
Posted By
noudess
Changed it to this. Absolutely more correct. ...
Changed it to this. Absolutely more correct.
I still can't find an argument I can send for %B3 that works.
With the stringIDs that have %B3 in them, none of these attempts work:
...
Forum:
Development::Server Code Submissions
08-29-2014, 12:59 PM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
41,637
Posted By
noudess
The only other messages with this "Bx(n)"...
The only other messages with this "Bx(n)" argument format in the header file is:
#define AA_REUSE_MSG 413 //You can use the ability %B1(1) again in %2 hour(s) %3 minute(s) %4...
Forum:
Development::Server Code Submissions
08-29-2014, 12:02 PM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
41,637
Posted By
noudess
Ok, this is what I learned after coding it up as...
Ok, this is what I learned after coding it up as you said.
1) The changes work just fine for when my char is rejected for deeds or non-std race.
2) The other messages (those that take the...
Forum:
Development::Server Code Submissions
08-29-2014, 10:37 AM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
41,637
Posted By
noudess
Working on this now. Do you have any idea which...
Working on this now. Do you have any idea which strings were used by vendors? I shouldn't have any problems with the changes, just not sure how many of them I should use. Some of the values 1172...
Forum:
Development::Server Code Submissions
08-28-2014, 04:37 PM
Replies:
0
Modified Faction min/max system
Views:
10,458
Posted By
noudess
Modified Faction min/max system
Over in this thread (http://www.eqemulator.org/forums/showthread.php?t=38588) I brought up an issue with the current code.
I brought it up ober on peq and got some input...
Forum:
Development::Server Code Submissions
08-28-2014, 03:57 PM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
41,637
Posted By
noudess
I'll look at that tomorrow and get back to you....
I'll look at that tomorrow and get back to you. I'll definitely do the work. I want to learn.
I'm working on some faction rework today.
I'll post it. Not sure if you'll want it or not. The...
Forum:
Quests::Q&A
08-28-2014, 01:25 PM
Replies:
6
way to check if mob has an item
Views:
10,254
Posted By
noudess
Here is my quest file if you want it. You'd...
Here is my quest file if you want it.
You'd want to take the blurred map out of this mob's loottables as I roll and assign in the pl file. This is the mob in erudsxing (a_zombie_sailor).
sub...
Forum:
Development::Server Code Submissions
08-28-2014, 11:04 AM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
41,637
Posted By
noudess
I'm still learning about the code base, so I...
I'm still learning about the code base, so I tried to change as little as I could
When you say to use the eqstr_us.txt versions, is there a mechanism for that or are you just saying to go find...
Forum:
Quests::Q&A
08-27-2014, 05:23 PM
Replies:
6
way to check if mob has an item
Views:
10,254
Posted By
noudess
Great idea. Simple. Thanks.
Great idea. Simple. Thanks.
Forum:
Development::Server Code Submissions
08-27-2014, 04:19 PM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
41,637
Posted By
noudess
COMMITTED: More detailed merchant rejection code
The code (at least the version I have from eqemu) that tells a PC to go pound salt, isn't good enough to avoid situations where a half elf is told by a half elf that his race should go elsewhere.
...
Forum:
Quests::Q&A
08-27-2014, 11:08 AM
Replies:
6
way to check if mob has an item
Views:
10,254
Posted By
noudess
It's a silly quest, but the...
It's a silly quest, but the http://www.runen.co.uk/Everquest/Zones/Quests/SQeynos/TabureAhendle2.htm quest calls for this and I was trying to add the finishing touches.
Forum:
Quests::Submissions
08-26-2014, 04:02 PM
Replies:
4
Daedet_Losaren.pl
Views:
30,411
Posted By
noudess
This is closer. I changed the spell reward...
This is closer.
I changed the spell reward in this one, but the old one posted here doesnt cast the spell and is missing his other quests.
sub EVENT_SAY
{
if ($text=~/Hail/i)
{...
Forum:
Quests::Q&A
08-24-2014, 10:09 AM
Replies:
6
way to check if mob has an item
Views:
10,254
Posted By
noudess
way to check if mob has an item
Is there a way I can check whether or not a mob has a particular item on it in the .pl file?
When a certain mob dies I want to code up an EVENT_DEATH that checks his drops/possessions and says...
Forum:
Support::General Support
08-17-2014, 08:04 AM
Replies:
17
Issue with characters bouncing slightly - emotes interupted
Views:
15,434
Posted By
noudess
Uleat - if you're having problems replicating -...
Uleat - if you're having problems replicating - remember, the window of the viewing character must have mouse focus. So if you're doing in on 1 box, you need to set up a macro with pauses on the box...
Forum:
Support::General Support
08-15-2014, 02:09 PM
Replies:
17
Issue with characters bouncing slightly - emotes interupted
Views:
15,434
Posted By
noudess
I'm not a contributor so far and I don't really...
I'm not a contributor so far and I don't really know the process. If the devs like the fix, feel free to grab it. If you want me to apply it to GIT, I can learn how, but I don't run the same code...
Forum:
Support::General Support
08-15-2014, 01:55 PM
Replies:
17
Issue with characters bouncing slightly - emotes interupted
Views:
15,434
Posted By
noudess
Ok, I fixed it. Completely related to client...
Ok, I fixed it.
Completely related to client position updates.
Two issues.
The main one (heading was updated BEFORE it is checked to see if it differs below, hence, it always differs.....
Forum:
Support::General Support
08-15-2014, 10:47 AM
Replies:
17
Issue with characters bouncing slightly - emotes interupted
Views:
15,434
Posted By
noudess
My code is at least a year off the main trunk. ...
My code is at least a year off the main trunk. Is updatemgr.cpp even used anymore? I don't see it in the git repo. Maybe I am looking at the wrong place.
I added instrumentation to...
Forum:
Support::General Support
08-15-2014, 09:04 AM
Replies:
17
Issue with characters bouncing slightly - emotes interupted
Views:
15,434
Posted By
noudess
Gonna try and take a look at packets this AM. ...
Gonna try and take a look at packets this AM.
What bothers me is turning down EQ FPS to 25 eliminates the problem. I don't see how server packets coming in relates to FPS. At 25 FPS, the...
Forum:
Support::General Support
08-14-2014, 07:35 PM
Replies:
17
Issue with characters bouncing slightly - emotes interupted
Views:
15,434
Posted By
noudess
SoF is before or after Titanium? That's a...
SoF is before or after Titanium?
That's a packet that the EQ client sends? I'm using Titanium so if SoF is later, I guess we'd not get them? I'll add what you suggested and see what I see.
I...
Showing results 101 to 125 of 274
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