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Showing results 101 to 125 of 176
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Posts Made By:
MNWatchdog
Forum:
Development::Feature Requests
10-28-2008, 12:23 AM
Replies:
8
Disable /anon or /role
Views:
7,361
Posted By
MNWatchdog
Actually, this sounds like something that should...
Actually, this sounds like something that should be added as a rule too.
I can see lots of servers wanting this for one reason or another, even non-PvP servers.
Forum:
Development::Feature Requests
10-28-2008, 12:16 AM
Replies:
4
Pet casting spells ignore pvp mitigation
Views:
7,664
Posted By
MNWatchdog
Was just pointing out that divide by 2 is to...
Was just pointing out that divide by 2 is to much.
Pets also suffer from the fact that until people get 60+, pets levels are signifigantly lower than their masters. For example, a level 50 Mages...
Forum:
Development::Development
10-28-2008, 12:01 AM
Replies:
93
Crazy idea for spells...
Views:
151,798
Posted By
MNWatchdog
It wasnt broke, so why are you fixing it? ...
It wasnt broke, so why are you fixing it?
Youre just adding an additional level of complication IMO.
Since there already exists Spells.txt editors so loading the spells into the DB for editing...
Forum:
Development::Feature Requests
10-27-2008, 05:56 AM
Replies:
8
Disable /anon or /role
Views:
7,361
Posted By
MNWatchdog
and I repeat.
and I repeat.
Forum:
Development::Feature Requests
10-27-2008, 03:35 AM
Replies:
4
Pet casting spells ignore pvp mitigation
Views:
7,664
Posted By
MNWatchdog
PvP damage was 2/3rds normal damage on live. ...
PvP damage was 2/3rds normal damage on live.
Probably should be a rule anyways, so people can set it to suite their server.
Forum:
Development::Feature Requests
10-27-2008, 03:33 AM
Replies:
8
Disable /anon or /role
Views:
7,361
Posted By
MNWatchdog
Sorry AM, I have no idea where it was. Not even...
Sorry AM, I have no idea where it was. Not even sure how I came across it.
Since Im not a a proficient C programmer by any means, I probably was just looking around at the code one day and came...
Forum:
Development::Server Code Submissions
10-27-2008, 12:24 AM
Replies:
4
GoD: Elemental Alacrity AA
Views:
10,770
Posted By
MNWatchdog
Shouldnt it be 2,4,6,8,10?
Shouldnt it be 2,4,6,8,10?
Forum:
Development::Feature Requests
10-27-2008, 12:06 AM
Replies:
8
Disable /anon or /role
Views:
7,361
Posted By
MNWatchdog
Ya, I looked at that piece of code once and about...
Ya, I looked at that piece of code once and about tossed my dinner with how complicated it is.
I suggest you skip trying to modify that section of code and instead modify the sections that set the...
Forum:
Development::Feature Requests
10-27-2008, 12:00 AM
Replies:
8
Requested Change to the prereq_skill field in altadv_vars table
Views:
13,300
Posted By
MNWatchdog
Wow..gross. KLS, yes, there may be a way to...
Wow..gross.
KLS, yes, there may be a way to fix it with a SQL command, but doesnt mean it shouldnt be done better in the first place.
Plus, having to execute that SQL command every time you...
Forum:
General::Server Discussion
10-24-2008, 12:36 AM
Replies:
36
CoH PVP?...
Views:
29,901
Posted By
MNWatchdog
If youre going to have so few zones, you should...
If youre going to have so few zones, you should change /who so it only shows whos on world wide(no 20 person limit), but wont even show only those in your current zone so if you want to find people,...
Forum:
General::Server Discussion
10-22-2008, 12:31 AM
Replies:
10
Your perfect pvp server
Views:
7,538
Posted By
MNWatchdog
ANYONE who knows PvP and PvP servers knows...
ANYONE who knows PvP and PvP servers knows casters own melees early on, but in the long run, which is the only thing that counts IMO, melees own. Melees end up with LOTS more HP, get actual weapon...
Forum:
Development::Database/World Building
10-20-2008, 12:14 AM
Replies:
4
Portable Merchant and Banker
Views:
10,639
Posted By
MNWatchdog
Use the level 1 and 2 enchanter pets instead.
Use the level 1 and 2 enchanter pets instead.
Forum:
Support::Windows Servers
10-16-2008, 12:05 AM
Replies:
9
How to change AA starting level
Views:
10,866
Posted By
MNWatchdog
Make AA tokens drop off mobs that are turned into...
Make AA tokens drop off mobs that are turned into a quest NPC for AA XP.
Different level/range of mobs give different AA XP tokens for different amounts of AA XP.
Forum:
Development::Server Code Submissions
10-15-2008, 12:01 AM
Replies:
3
Pet Power Item Focus
Views:
38,994
Posted By
MNWatchdog
Why not make the focus item effect relevant? ...
Why not make the focus item effect relevant?
Mages have lots of various pet focus items that effect levels and some only certain types of pets.
Forum:
General::Server Discussion
10-12-2008, 02:59 PM
Replies:
15
Server Plans
Views:
17,162
Posted By
MNWatchdog
I have to agree. You might want to start with a...
I have to agree. You might want to start with a higher per IP limit to start with and then lower is later on to get a base going.
2 being the minimum.
I thought about the point farming issue...
Forum:
General::Server Discussion
10-10-2008, 12:06 AM
Replies:
15
Server Plans
Views:
17,162
Posted By
MNWatchdog
I played on EQs Discord server where you basicly...
I played on EQs Discord server where you basicly started completely over everytime you got PKed, you lost everything including levels and although it was fun for a very limited amount of time, it...
Forum:
Quests::Q&A
10-09-2008, 06:21 AM
Replies:
3
Make a mob drop the epic of the class completing a quest
Views:
6,139
Posted By
MNWatchdog
You could just have the quest NPC and spawned mob...
You could just have the quest NPC and spawned mob in the same zone. The Arena comes to mind as good spot.
hmm...guess ya might wanting to limit the number of people who attack...but if not...
Forum:
Development::Development
10-09-2008, 04:59 AM
Replies:
100
Task System (preliminary work)
Views:
130,638
Posted By
MNWatchdog
What people can do to impliment item select is...
What people can do to impliment item select is make a quest NPC that accepts the rewards and gives them a replacement item in a round robin manner. Make the items BoE and the quest NPC not accept...
Forum:
General::Server Discussion
10-09-2008, 04:33 AM
Replies:
15
Server Plans
Views:
17,162
Posted By
MNWatchdog
I just noticed you have full corpse looting in...
I just noticed you have full corpse looting in PvP. Hugely bad idea.
You can pretty much assume any non-wizard playing will be done within a week if you impliment this.
This totally shifts the...
Forum:
General::Server Discussion
10-08-2008, 04:08 AM
Replies:
15
Server Plans
Views:
17,162
Posted By
MNWatchdog
The only issue I see is your thinking that melees...
The only issue I see is your thinking that melees need boosting in PvP.
Although casters certainly dominate initially in PvP, I have yet to see any game where that holds true once a melee gets...
Forum:
Support::General Support
10-07-2008, 12:05 AM
Replies:
2
Warp Detection Error
Views:
8,056
Posted By
MNWatchdog
If I remember right, the Warp detector can be...
If I remember right, the Warp detector can be setup to just move you back to originating spot that the detector thinks youve warped from. It determins a warp based sudden movement and then...
Forum:
Development::Feature Requests
10-03-2008, 04:03 AM
Replies:
43
New Concept: Proximity Spawning (to reduce bandwidth usage)
Views:
53,542
Posted By
MNWatchdog
Do it the way I posted above. :)
Do it the way I posted above. :)
Forum:
Development::Feature Requests
10-03-2008, 12:59 AM
Replies:
43
New Concept: Proximity Spawning (to reduce bandwidth usage)
Views:
53,542
Posted By
MNWatchdog
PS You could even add a fudge factor based off...
PS You could even add a fudge factor based off current server population so when theres less people logged on the range would be longer and be shorter when more people are logged in.
Forum:
Development::Feature Requests
10-03-2008, 12:51 AM
Replies:
43
New Concept: Proximity Spawning (to reduce bandwidth usage)
Views:
53,542
Posted By
MNWatchdog
How about have the server dynamically base the...
How about have the server dynamically base the range it sends the clients updates of mobs info is based on if the person is moving around or not.
Someone staying relatively stationary doesnt need...
Forum:
General::General Discussion
09-22-2008, 12:32 AM
Replies:
10
Classic DB/code
Views:
8,300
Posted By
MNWatchdog
Talk to the VZ/TZ server guys. Im guessng theirs...
Talk to the VZ/TZ server guys. Im guessng theirs is as close as it gets. Maybe ya can convince them to make it available to all even.
Good luck.
Showing results 101 to 125 of 176
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