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Forum: Support::Windows Servers 02-26-2013, 09:34 AM
Replies: 2
Views: 9,163
Posted By c0ncrete
none of the folders required for running a server...

none of the folders required for running a server have any bearing on compilation. running the server is a different matter altogether.

as for searching, google was kind enough to provide me with...
Forum: Support::General Support 02-26-2013, 09:28 AM
Replies: 6
Views: 5,588
Posted By c0ncrete
i'm guessing you missed the link Burningsoul...

i'm guessing you missed the link Burningsoul provided for you.

here (http://www.eqemulator.org/forums/showthread.php?t=34634&highlight=nektulos) it is again, emphasized.
Forum: Quests::Q&A 02-26-2013, 03:41 AM
Replies: 12
Views: 11,400
Posted By c0ncrete
i'll agree that it's sometimes easier to learn a...

i'll agree that it's sometimes easier to learn a thing within a certain context (like expected behavior in the game) than through technical documentation. it's easy to learn the basics via reading...
Forum: Quests::Q&A 02-26-2013, 03:31 AM
Replies: 12
Views: 11,400
Posted By c0ncrete
yup. ...

yup.

http://perldoc.perl.org/5.12.3/index.html
http://www.perl.org/books/library.html
Forum: Quests::Q&A 02-26-2013, 03:26 AM
Replies: 12
Views: 11,400
Posted By c0ncrete
thw W enables all warnings (like telling you that...

thw W enables all warnings (like telling you that you are using a variable only once)

running this file that way

warnMe.pl
$warnMe;

results in this

perl -cW warnMe.pl
Forum: Quests::Q&A 02-26-2013, 03:11 AM
Replies: 12
Views: 11,400
Posted By c0ncrete
always test your scripts from a command line like...

always test your scripts from a command line like this to easily catch syntax errors and other such things:

perl -cW path/to/script.pl
Forum: Quests::Q&A 02-26-2013, 03:01 AM
Replies: 12
Views: 11,400
Posted By c0ncrete
use $name, not %name. it's crashing because...

use $name, not %name.

it's crashing because it's trying to use the %n part of '%name' in your last message as a format specifier.
Forum: Quests::Q&A 02-25-2013, 04:09 PM
Replies: 5
Views: 9,971
Posted By c0ncrete
those are interfaces to functions which are...

those are interfaces to functions which are defined for mob objects in C++. both npcs and clients are derived from the mob class, so they are listed there instead of in each individual category....
Forum: Quests::Q&A 02-25-2013, 08:15 AM
Replies: 5
Views: 9,971
Posted By c0ncrete
your logs should tell you what the issue is. $mob...

your logs should tell you what the issue is. $mob is not defined anywhere in your script. you want to use $npc.

edit: what trevius said.
Forum: Support::Windows Servers 02-24-2013, 07:07 PM
Replies: 8
Views: 11,988
Posted By c0ncrete
http://strawberryperl.com/

http://strawberryperl.com/
Forum: Quests::Q&A 02-24-2013, 07:02 PM
Replies: 29
Views: 32,385
Posted By c0ncrete
http://www.eqemulator.net/wiki/wikka.php?wakka=Que...

http://www.eqemulator.net/wiki/wikka.php?wakka=QuestObjects

these are all of the available parameters

$client->DeleteItemInInventory($slotID, $quantity, $updateClient)

quantity is set to 0...
Forum: Support::Windows Servers 02-24-2013, 06:56 PM
Replies: 6
Views: 8,820
Posted By c0ncrete
SoF to RoF. more changes are imminent.

SoF to RoF. more changes are imminent.
Forum: Support::Windows Servers 02-24-2013, 09:15 AM
Replies: 7
Views: 13,709
Posted By c0ncrete
http://www.eqemulator.org/forums/showthread.php?t=...

http://www.eqemulator.org/forums/showthread.php?t=36507
Forum: Quests::Q&A 02-24-2013, 01:40 AM
Replies: 29
Views: 32,385
Posted By c0ncrete
i'm not sure how how you would determine the...

i'm not sure how how you would determine the stack size of the item in the current slot. i know how you can find charges, but i'm not entirely certain that is the same thing.
Forum: Quests::Q&A 02-24-2013, 01:19 AM
Replies: 29
Views: 32,385
Posted By c0ncrete
you're wanting to use something more like this,...

you're wanting to use something more like this, where @findThese is a list of itemIDs you are looking for and @lookIn is a lost of slotIDs you want to look in.

foreach my $findThis (@findThese) {...
Forum: Quests::Q&A 02-24-2013, 01:05 AM
Replies: 29
Views: 32,385
Posted By c0ncrete
your arrays don't make any sense. what exactly is...

your arrays don't make any sense. what exactly is it you are trying to do there?the method you are trying to use takes a slotID as an argument.
...
Forum: Quests::Q&A 02-23-2013, 11:06 PM
Replies: 45
Views: 52,193
Posted By c0ncrete
might want to add a check to make sure the client...

might want to add a check to make sure the client chose a number in the correct range and that it returns all money if no selection was made.
Forum: Support::Windows Servers 02-23-2013, 07:57 PM
Replies: 21
Views: 24,865
Posted By c0ncrete
are we talking about viewed within the client or...

are we talking about viewed within the client or with #mystats or something else? need more input.
Forum: Support::Windows Servers 02-23-2013, 07:51 PM
Replies: 21
Views: 24,865
Posted By c0ncrete
not according to the code posted.

not according to the code posted.
Forum: Support::Windows Servers 02-23-2013, 07:50 PM
Replies: 21
Views: 24,865
Posted By c0ncrete
wat.......

wat.......
Forum: Support::Windows Servers 02-23-2013, 06:05 PM
Replies: 4
Views: 15,347
Posted By c0ncrete
https://github.com/EQEmu/Server/commit/299dc525d0d...

https://github.com/EQEmu/Server/commit/299dc525d0db46382e1305097dae565df1f75774
Forum: Quests::Q&A 02-23-2013, 04:23 PM
Replies: 45
Views: 52,193
Posted By c0ncrete
you should also be aware that int(rand(10)) will...

you should also be aware that int(rand(10)) will only ever return 0 - 9.
if you want it to return 1 - 10, you need to use int(rand(10))+1.
Forum: Quests::Q&A 02-23-2013, 11:29 AM
Replies: 45
Views: 52,193
Posted By c0ncrete
there is no need to use quotations around...

there is no need to use quotations around numbers.
there is also no need to multiply a number by 1, since you just get the same number.
Forum: Quests::Q&A 02-22-2013, 09:58 PM
Replies: 45
Views: 52,193
Posted By c0ncrete
instead of the blocks that look like this ...

instead of the blocks that look like this
$Group->CastGroupSpell($npc, $spellID10[$n]);
$n++;

$Group->CastGroupSpell($npc, $spellID10[$n]);
$n++;

$Group->CastGroupSpell($npc,...
Forum: Quests::Q&A 02-22-2013, 09:40 PM
Replies: 20
Views: 27,318
Posted By c0ncrete
if you haven't caught on yet, he's simply...

if you haven't caught on yet, he's simply parroting exactly what someone else has said in the thread. :p
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