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Search: Posts Made By: sandy
Forum: Archive::Tools 04-04-2004, 04:51 AM
Replies: 73
Views: 64,867
Posted By sandy
I answered already =) if you put an item at...

I answered already =)
if you put an item at 100% chance all items below it will never drop =)
and in general if the cumulated chance of items reach 100% all items below the one that make it reach...
Forum: Archive::Tools 04-03-2004, 06:33 PM
Replies: 73
Views: 64,867
Posted By sandy
there is 3 things : loot table loot drop ...

there is 3 things :
loot table
loot drop
items

each npc have 1 loot table
a loot table have one or several loot drops
a loot table have also platinums and other coins
each loot drop can have...
Forum: Archive::Bugs 04-03-2004, 05:27 PM
Replies: 7
Views: 6,386
Posted By sandy
maybe it's a database pb

maybe it's a database pb
Forum: Archive::Bugs 04-03-2004, 04:22 PM
Replies: 7
Views: 6,386
Posted By sandy
5.5 bugs =)

- monster are facing wrong directions =( any sql formula for worlbuilders ? =)

- when you engage a monster the facing bug make em running by their side in wrong directions and they disappear...
Forum: Archive::Quests 04-03-2004, 10:06 AM
Replies: 8
Views: 11,233
Posted By sandy
forgot the initialisation in mob.cpp ' s...

forgot the initialisation in mob.cpp ' s constructor line 318
nexthpevent = 0;
Forum: Archive::Quests 04-02-2004, 10:05 PM
Replies: 8
Views: 11,233
Posted By sandy
EVENT_HP

Here's an example on how you can use it :


sub EVENT_SPAWN
{
quest::setnexthpevent(80);
}

sub EVENT_HP
{
Forum: Quests::Q&A 04-02-2004, 10:05 PM
Replies: 0
Views: 13,208
Posted By sandy
EVENT_HP

Here's an example on how you can use it :


sub EVENT_SPAWN
{
quest::setnexthpevent(80);
}

sub EVENT_HP
{
Forum: Archive::Development 04-02-2004, 09:07 AM
Replies: 2
Views: 6,594
Posted By sandy
do we have to change the heading in our database...

do we have to change the heading in our database if have the monsters with good heading before this fix ?
Forum: Archive::Quests 04-02-2004, 09:02 AM
Replies: 7
Views: 7,350
Posted By sandy
it is a ' and " at the end =) and it is...

it is a ' and " at the end
=)

and it is perl

it seems in fact there is parsing errors because of the "," commas
or something like that
bleh is looking at that =)
Forum: Archive::Quests 04-02-2004, 05:34 AM
Replies: 7
Views: 7,350
Posted By sandy
crash

I don't understand why this quest makes crashing zone.exe ?
Help plz =)


sub EVENT_SAY
{
if ( $text =~ /Hail/i)
{
quest::say("gives a soft smile of warm greetings, 'Good day to you,...
Forum: Archive::Database/World Building 04-01-2004, 09:42 AM
Replies: 4
Views: 6,032
Posted By sandy
high level spawn tables are closely guarded ? =)

high level spawn tables are closely guarded ? =)
Forum: Archive::Tools 03-31-2004, 01:58 AM
Replies: 4
Views: 8,514
Posted By sandy
links are working =)

links are working =)
Forum: Archive::Tools 03-29-2004, 04:10 AM
Replies: 4
Views: 8,514
Posted By sandy
New Release : EQBuilder 1.3b

Here's eqbuilder 1.3b that works with EQEMU 5.5 and with hackerquest's eqcollector v0.3.06b =)

Here are the files :
eqbuilder-1.3b.zip (http://www.projecteq.net/files/sandy/eqbuilder-1.3b.zip) ...
Forum: Archive::Development 03-26-2004, 02:29 AM
Replies: 4
Views: 6,981
Posted By sandy
facing its target when rooted

hello
i was trying to make the mobs to facing their target while they are rooted
I tried this int mobai.cpp in AI_Process


else {
// See if we can summon the mob to us
if...
Forum: Archive::Database/World Building 03-24-2004, 05:31 AM
Replies: 7
Views: 6,964
Posted By sandy
slambs it's not possible to get spawns from...

slambs it's not possible to get spawns from allakhazam =)
we are working on pop zones for tcsmyworld's database, wait a little, you won't see the difference between eqemu and eqlive ^^
except for...
Forum: Archive::Tools 03-22-2004, 06:37 AM
Replies: 6
Views: 8,403
Posted By sandy
yes my editor is not an item editor but a loot...

yes my editor is not an item editor but a loot table editor blinkish =)
and for all editors you need a database up to date
your database must be at least for items/loot 5.3DR2 compatible
we are at...
Forum: Archive::Tools 03-22-2004, 06:33 AM
Replies: 73
Views: 64,867
Posted By sandy
you have to check if you have correctly sourced...

you have to check if you have correctly sourced the races.sql file into your database and if you have correctly filled the db.ini file with your database info
Forum: Development::Database/World Building 03-22-2004, 06:31 AM
Replies: 57
Views: 56,138
Posted By sandy
hello =) you said u used a script to get all...

hello =)
you said u used a script to get all the loot tables
the script get infos directly from allakhazam's site and create directly the sql files ?

I was thinking about how to improve my...
Forum: Archive::Database/World Building 03-20-2004, 06:27 AM
Replies: 0
Views: 4,451
Posted By sandy
I released EQBuilder 1.2

but now I need to remove all bugs related to certain zones specifics so I need your help
if you can't compile a log from a zone, plz contact me to say me which zone
thanks =)
Forum: Archive::Development 03-20-2004, 06:24 AM
Replies: 8
Views: 10,005
Posted By sandy
any news about grids ? =)

any news about grids ?
=)
Forum: Archive::Bugs 03-20-2004, 06:21 AM
Replies: 4
Views: 6,901
Posted By sandy
grid an waypoints bugs

there is some bugs :
- monsters if they are walking under a second floor jump into this floor and fall back on their floor
- sometimes they stay on the highest floor above them
- after a wait at...
Forum: Archive::Tools 03-20-2004, 06:03 AM
Replies: 24
Views: 20,146
Posted By sandy
ok new release

you can download EqBuilder v1.2 now
it should be more stable =)
I included a tutorial "how to use eqbuilder" in the zip too
enjoy

I recommend you to archive your EQCollector logs so you can see...
Forum: Archive::Tools 03-12-2004, 10:14 AM
Replies: 2
Views: 6,742
Posted By sandy
verify that you have correctly sourced the 3 sql...

verify that you have correctly sourced the 3 sql files into your db, and that the .ini is well filled

anyway, eqbuilder have a serious memory pb, working on that, next version will have several...
Forum: Archive::Tools 03-01-2004, 01:51 AM
Replies: 73
Views: 64,867
Posted By sandy
links restored =)

links restored =)
Forum: Archive::Tools 03-01-2004, 01:50 AM
Replies: 24
Views: 20,146
Posted By sandy
ok =) links are restored new version :...

ok =) links are restored

new version : eqbuilder 1.1
- a lot of bugs corrected
- grids collection and grids sql exportation available now

the 50 waypoints maximum limitation is really a pb...
Showing results 126 to 150 of 213

 
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