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Showing results 126 to 150 of 213
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Posts Made By:
sandy
Forum:
Archive::Tools
04-04-2004, 04:51 AM
Replies:
73
Sandy's Loot Editor
Views:
64,867
Posted By
sandy
I answered already =) if you put an item at...
I answered already =)
if you put an item at 100% chance all items below it will never drop =)
and in general if the cumulated chance of items reach 100% all items below the one that make it reach...
Forum:
Archive::Tools
04-03-2004, 06:33 PM
Replies:
73
Sandy's Loot Editor
Views:
64,867
Posted By
sandy
there is 3 things : loot table loot drop ...
there is 3 things :
loot table
loot drop
items
each npc have 1 loot table
a loot table have one or several loot drops
a loot table have also platinums and other coins
each loot drop can have...
Forum:
Archive::Bugs
04-03-2004, 05:27 PM
Replies:
7
5.5 bugs =)
Views:
6,386
Posted By
sandy
maybe it's a database pb
maybe it's a database pb
Forum:
Archive::Bugs
04-03-2004, 04:22 PM
Replies:
7
5.5 bugs =)
Views:
6,386
Posted By
sandy
5.5 bugs =)
- monster are facing wrong directions =( any sql formula for worlbuilders ? =)
- when you engage a monster the facing bug make em running by their side in wrong directions and they disappear...
Forum:
Archive::Quests
04-03-2004, 10:06 AM
Replies:
8
EVENT_HP
Views:
11,233
Posted By
sandy
forgot the initialisation in mob.cpp ' s...
forgot the initialisation in mob.cpp ' s constructor line 318
nexthpevent = 0;
Forum:
Archive::Quests
04-02-2004, 10:05 PM
Replies:
8
EVENT_HP
Views:
11,233
Posted By
sandy
EVENT_HP
Here's an example on how you can use it :
sub EVENT_SPAWN
{
quest::setnexthpevent(80);
}
sub EVENT_HP
{
Forum:
Quests::Q&A
04-02-2004, 10:05 PM
Replies:
0
EVENT_HP
Views:
13,208
Posted By
sandy
EVENT_HP
Here's an example on how you can use it :
sub EVENT_SPAWN
{
quest::setnexthpevent(80);
}
sub EVENT_HP
{
Forum:
Archive::Development
04-02-2004, 09:07 AM
Replies:
2
Fix for mob heading in 0.5.5-DR1
Views:
6,594
Posted By
sandy
do we have to change the heading in our database...
do we have to change the heading in our database if have the monsters with good heading before this fix ?
Forum:
Archive::Quests
04-02-2004, 09:02 AM
Replies:
7
crash
Views:
7,350
Posted By
sandy
it is a ' and " at the end =) and it is...
it is a ' and " at the end
=)
and it is perl
it seems in fact there is parsing errors because of the "," commas
or something like that
bleh is looking at that =)
Forum:
Archive::Quests
04-02-2004, 05:34 AM
Replies:
7
crash
Views:
7,350
Posted By
sandy
crash
I don't understand why this quest makes crashing zone.exe ?
Help plz =)
sub EVENT_SAY
{
if ( $text =~ /Hail/i)
{
quest::say("gives a soft smile of warm greetings, 'Good day to you,...
Forum:
Archive::Database/World Building
04-01-2004, 09:42 AM
Replies:
4
Spawn request
Views:
6,032
Posted By
sandy
high level spawn tables are closely guarded ? =)
high level spawn tables are closely guarded ? =)
Forum:
Archive::Tools
03-31-2004, 01:58 AM
Replies:
4
New Release : EQBuilder 1.3b
Views:
8,514
Posted By
sandy
links are working =)
links are working =)
Forum:
Archive::Tools
03-29-2004, 04:10 AM
Replies:
4
New Release : EQBuilder 1.3b
Views:
8,514
Posted By
sandy
New Release : EQBuilder 1.3b
Here's eqbuilder 1.3b that works with EQEMU 5.5 and with hackerquest's eqcollector v0.3.06b =)
Here are the files :
eqbuilder-1.3b.zip (http://www.projecteq.net/files/sandy/eqbuilder-1.3b.zip) ...
Forum:
Archive::Development
03-26-2004, 02:29 AM
Replies:
4
facing its target when rooted
Views:
6,981
Posted By
sandy
facing its target when rooted
hello
i was trying to make the mobs to facing their target while they are rooted
I tried this int mobai.cpp in AI_Process
else {
// See if we can summon the mob to us
if...
Forum:
Archive::Database/World Building
03-24-2004, 05:31 AM
Replies:
7
DB Issue
Views:
6,964
Posted By
sandy
slambs it's not possible to get spawns from...
slambs it's not possible to get spawns from allakhazam =)
we are working on pop zones for tcsmyworld's database, wait a little, you won't see the difference between eqemu and eqlive ^^
except for...
Forum:
Archive::Tools
03-22-2004, 06:37 AM
Replies:
6
Which item editor should i use?
Views:
8,403
Posted By
sandy
yes my editor is not an item editor but a loot...
yes my editor is not an item editor but a loot table editor blinkish =)
and for all editors you need a database up to date
your database must be at least for items/loot 5.3DR2 compatible
we are at...
Forum:
Archive::Tools
03-22-2004, 06:33 AM
Replies:
73
Sandy's Loot Editor
Views:
64,867
Posted By
sandy
you have to check if you have correctly sourced...
you have to check if you have correctly sourced the races.sql file into your database and if you have correctly filled the db.ini file with your database info
Forum:
Development::Database/World Building
03-22-2004, 06:31 AM
Replies:
57
complete live-like loot tables version 2.0!
Views:
56,138
Posted By
sandy
hello =) you said u used a script to get all...
hello =)
you said u used a script to get all the loot tables
the script get infos directly from allakhazam's site and create directly the sql files ?
I was thinking about how to improve my...
Forum:
Archive::Database/World Building
03-20-2004, 06:27 AM
Replies:
0
I released EQBuilder 1.2
Views:
4,451
Posted By
sandy
I released EQBuilder 1.2
but now I need to remove all bugs related to certain zones specifics so I need your help
if you can't compile a log from a zone, plz contact me to say me which zone
thanks =)
Forum:
Archive::Development
03-20-2004, 06:24 AM
Replies:
8
grids
Views:
10,005
Posted By
sandy
any news about grids ? =)
any news about grids ?
=)
Forum:
Archive::Bugs
03-20-2004, 06:21 AM
Replies:
4
grid an waypoints bugs
Views:
6,901
Posted By
sandy
grid an waypoints bugs
there is some bugs :
- monsters if they are walking under a second floor jump into this floor and fall back on their floor
- sometimes they stay on the highest floor above them
- after a wait at...
Forum:
Archive::Tools
03-20-2004, 06:03 AM
Replies:
24
Release : EQBuilder v1.3
Views:
20,146
Posted By
sandy
ok new release
you can download EqBuilder v1.2 now
it should be more stable =)
I included a tutorial "how to use eqbuilder" in the zip too
enjoy
I recommend you to archive your EQCollector logs so you can see...
Forum:
Archive::Tools
03-12-2004, 10:14 AM
Replies:
2
eqbuilder error
Views:
6,742
Posted By
sandy
verify that you have correctly sourced the 3 sql...
verify that you have correctly sourced the 3 sql files into your db, and that the .ini is well filled
anyway, eqbuilder have a serious memory pb, working on that, next version will have several...
Forum:
Archive::Tools
03-01-2004, 01:51 AM
Replies:
73
Sandy's Loot Editor
Views:
64,867
Posted By
sandy
links restored =)
links restored =)
Forum:
Archive::Tools
03-01-2004, 01:50 AM
Replies:
24
Release : EQBuilder v1.3
Views:
20,146
Posted By
sandy
ok =) links are restored new version :...
ok =) links are restored
new version : eqbuilder 1.1
- a lot of bugs corrected
- grids collection and grids sql exportation available now
the 50 waypoints maximum limitation is really a pb...
Showing results 126 to 150 of 213
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