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Showing results 151 to 175 of 182
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Posts Made By:
Dibalamin
Forum:
Support::General Support
04-23-2009, 09:23 PM
Replies:
24
#advnpcspawn
Views:
27,008
Posted By
Dibalamin
Ok, I hate to disagree with someone that is...
Ok, I hate to disagree with someone that is proven to know more than me, but this isn't quite correct. Regardless of direction, the smaller number goes in the min. Took me almost 5 hours to figure...
Forum:
Support::Windows Servers
04-22-2009, 12:30 PM
Replies:
13
Adding Doors to a zone
Views:
9,722
Posted By
Dibalamin
I think this is it ...
I think this is it
http://www.eqemulator.net/wiki/wikka.php?wakka=DoorsNameList
I'm assuming this list is global?
There is a ton of stuff in that wiki that doesn't link to anything I'm...
Forum:
Spell Support
04-20-2009, 02:26 PM
Replies:
28
Classic Spell Effects Do Not Come Out of Hands
Views:
31,061
Posted By
Dibalamin
The following is actually serious: When...
The following is actually serious:
When Erudites cast Ice Comet with old graphics, the hand graphics are in their ass. I mean literally shooting from their ass. I'm serious. :?
Forum:
General::Server Discussion
04-19-2009, 10:16 PM
Replies:
174
open beta testing for classic legit pve
Views:
180,323
Posted By
Dibalamin
We are still looking for a C++ coder to help us...
We are still looking for a C++ coder to help us out for a bit. If you are familiar with the source and have a some spare time we'd appreciate the assistance!
And I wouldn't argue with some more...
Forum:
Quests::Custom
04-14-2009, 09:11 PM
Replies:
19
Simulated AE Rampage code.
Views:
22,218
Posted By
Dibalamin
Perfect, thanks for the code man & for taking the...
Perfect, thanks for the code man & for taking the time to respond!
Forum:
Quests::Custom
04-14-2009, 03:37 PM
Replies:
19
Simulated AE Rampage code.
Views:
22,218
Posted By
Dibalamin
Thanks for the step by step explaination, that...
Thanks for the step by step explaination, that rocked!
One question though:
How would you mod this code to select a single random target(s) from the zone & then cast on them?
It's there, I'm...
Forum:
Quests::Q&A
04-10-2009, 12:44 PM
Replies:
20
ChooseRandom issue:
Views:
19,482
Posted By
Dibalamin
That would be awesome! Thanks! Use...
That would be awesome! Thanks!
Use jujuedit! Opened one of my 1.5 gig log files in about 2 seconds. Sadly, it was my freakin bank mules/bazaar mules log file ><. Need 3 years of Emarr auction...
Forum:
Quests::Q&A
04-10-2009, 11:40 AM
Replies:
20
ChooseRandom issue:
Views:
19,482
Posted By
Dibalamin
/casts rez really dead thread Care to share...
/casts rez really dead thread
Care to share the full list if you still have it 1337?
Forum:
General::Server Discussion
04-05-2009, 02:20 AM
Replies:
68
Tallon/Vallon Zek Server
Views:
65,623
Posted By
Dibalamin
Sheer, unadulterated luck Secrets =D
Sheer, unadulterated luck Secrets =D
Forum:
Quests::Q&A
04-04-2009, 10:21 PM
Replies:
8
Validity of Quest Objects
Views:
8,401
Posted By
Dibalamin
Ok, so CastToNPC() is the variable passer that...
Ok, so CastToNPC() is the variable passer that I've been looking for? I may joygasm if that is the case
my $attack=$npc->GetHateTop();
my $traitorattack=$attack->CastToNPC();...
Forum:
Quests::Submissions
04-04-2009, 10:59 AM
Replies:
0
Guard Cheslin
Views:
7,324
Posted By
Dibalamin
Guard Cheslin
Prob needs some tweaking from the pro's, but
#Code by Aeolwind
#qeytoqrg
#Guard_Cheslin.pl
my $a;
my $x;
my $y;
Forum:
Quests::Q&A
04-03-2009, 11:46 PM
Replies:
8
Validity of Quest Objects
Views:
8,401
Posted By
Dibalamin
Thanks Reality, that helps a ton actually.... ...
Thanks Reality, that helps a ton actually....
GetHateTop is on the $mob list, I'm trying to have one mob get the hate top of the list of another mob & cast a spell on it but not aggro...before I...
Forum:
Quests::Q&A
04-03-2009, 04:47 PM
Replies:
6
Maeson Trueshot bugged?
Views:
9,601
Posted By
Dibalamin
1: Ally 2: Warmly 3: Kindly 4: Amiably ...
1: Ally
2: Warmly
3: Kindly
4: Amiably
5: Indifferent
6: Scowls
7: threatenly
8: Dubious
9: Apprehensive
Forum:
Quests::Q&A
04-03-2009, 04:40 PM
Replies:
8
Validity of Quest Objects
Views:
8,401
Posted By
Dibalamin
I'll give you a shiny nickel to explain the...
I'll give you a shiny nickel to explain the CastTo stuff, I see it all over and still have no real idea what it does....
Forum:
Quests::Q&A
04-03-2009, 04:17 PM
Replies:
8
Validity of Quest Objects
Views:
8,401
Posted By
Dibalamin
I don't have c++, I'm not a server dev, I just...
I don't have c++, I'm not a server dev, I just code quests =o. I'll see if I can get this ripped though! Thanks!
Forum:
Spell Support
04-03-2009, 09:35 AM
Replies:
28
Classic Spell Effects Do Not Come Out of Hands
Views:
31,061
Posted By
Dibalamin
This would most likely be source based. The...
This would most likely be source based. The source needs to be told to find the player/mob and attach that particle effect to the models hands.
That is the simple version =p
Since the primary...
Forum:
General::Server Discussion
04-03-2009, 09:07 AM
Replies:
174
open beta testing for classic legit pve
Views:
180,323
Posted By
Dibalamin
Update!
Just an updated...
Server is coming along nicely,
Merchant/vendor list have been almost completely redone & fallen back to a more classic state.
Tons of quests have been fixed.
And the...
Forum:
Quests::Q&A
04-03-2009, 08:40 AM
Replies:
8
Validity of Quest Objects
Views:
8,401
Posted By
Dibalamin
Validity of Quest Objects
How many of these quest objects are still valid?
http://www.eqemulator.net/wiki/wikka.php?wakka=QuestObjects
I've tried a few in $mob & they don't work.
Is there an updated complete list...
Forum:
Support::General Support
03-16-2009, 09:24 AM
Replies:
10
Possible to get a download of EQ Titanium?
Views:
49,303
Posted By
Dibalamin
Requesting warez is against the forum rules, you...
Requesting warez is against the forum rules, you probably want to edit this thread to say nothing or say something else.
Forum:
Quests::Q&A
03-10-2009, 10:38 AM
Replies:
7
Stopping a timer on aggro loss
Views:
7,355
Posted By
Dibalamin
Interesting side note to this ordeal; Sometimes...
Interesting side note to this ordeal; Sometimes the script will not work correctly till a server reboot.
Thanks for the closer to this Trev!
Forum:
Quests::Q&A
03-08-2009, 08:46 PM
Replies:
7
Stopping a timer on aggro loss
Views:
7,355
Posted By
Dibalamin
This works. The issues we were having are...
This works.
The issues we were having are the fact that the stoptimer doesn't trigger with #repop, only if he exits the combat_state via killing someone or by them zoning.
Forum:
General::General Discussion
03-07-2009, 03:08 PM
Replies:
2
New Dawn
Views:
6,390
Posted By
Dibalamin
Yes, several folks on here have mentioned it, and...
Yes, several folks on here have mentioned it, and I thought I'd offer to work out a way to get them the actual discs if they so chose. If you have further questions, feel free to PM me =).
If it...
Forum:
Support::General Support
03-06-2009, 01:46 PM
Replies:
14
Unable to connect to character screen
Views:
10,759
Posted By
Dibalamin
I was recently helping a friend get connected for...
I was recently helping a friend get connected for Project1999, she had the same issue. It was due to a spell file issue oddly enough.
Ensure you have the appropriate files downloaded for play...
Forum:
General::General Discussion
03-06-2009, 11:20 AM
Replies:
1
Anyone remember EQ language lessons?
Views:
5,494
Posted By
Dibalamin
Had to be group to gain skill ups. You could...
Had to be group to gain skill ups. You could make a language appear on your list from Say however.
Quickly, then slowly for the last few....took maybe 2000 total lines roughly for 100 skill ups? ...
Forum:
Quests::Q&A
03-05-2009, 10:50 PM
Replies:
7
Stopping a timer on aggro loss
Views:
7,355
Posted By
Dibalamin
I hate to ask Trev, but can you critique this? I...
I hate to ask Trev, but can you critique this? I can't get the AE's to fire. If I just make him talk with quest::say it works though! So I figure it has to do with the $userid and some way to...
Showing results 151 to 175 of 182
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