EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 7 of 20
«
First
<
3
4
5
6
7
8
9
10
11
17
>
Last
»
Showing results 151 to 175 of 494
Search took
0.02
seconds; generated 84 minute(s) ago.
Search:
Posts Made By:
ghanja
Forum:
General::Server Discussion
06-06-2016, 09:11 PM
Replies:
13
Cant login to my server via internet
Views:
10,583
Posted By
ghanja
Click Windows, enter "cmd" (without quotes), then...
Click Windows, enter "cmd" (without quotes), then ENTER for a DOS prompt.
Then type "ipconfig /all | more"
Look for "Default Gateway", this will be your routers IP address in most cases (just...
Forum:
Quests::Q&A
05-31-2016, 09:12 PM
Replies:
13
Infinitely repeatable one time quest line.
Views:
12,527
Posted By
ghanja
sub EVENT_ITEM { if ($class eq "Shadowknight")...
sub EVENT_ITEM {
if ($class eq "Shadowknight") {
if (plugin::check_handin(\%itemcount, 12496 => 1, 5123 => 1)) { #Test of the Zealot (Greenmist Quest 4/8)
quest::say("At last!! The Chalp...
Forum:
Quests::Q&A
05-31-2016, 12:47 AM
Replies:
13
Infinitely repeatable one time quest line.
Views:
12,527
Posted By
ghanja
sub EVENT_ITEM { if...
sub EVENT_ITEM {
if (plugin::check_handin(\%itemcount, 12496 => 1, 5123 => 1)) { #Test of the Zealot (Greenmist Quest 4/8)
quest::say("At last!! The Chalp diagram. I shall see that the emperor...
Forum:
General::Server Discussion
05-24-2016, 11:09 AM
Replies:
13
Leetsauce -- 2 years later
Views:
17,895
Posted By
ghanja
/eye /10char
/eye
/10char
Forum:
Quests::LUA
04-09-2016, 10:15 PM
Replies:
5
Lua: Getting qglobals in event_death_complete
Views:
27,773
Posted By
ghanja
Ohhh, yeah ok, I see what I did there now. Welp,...
Ohhh, yeah ok, I see what I did there now. Welp, going back to the Perl forums where I should stay then. :p
Forum:
Quests::LUA
04-09-2016, 09:23 PM
Replies:
5
Lua: Getting qglobals in event_death_complete
Views:
27,773
Posted By
ghanja
I had crazy absent minded drivel here.
I had crazy absent minded drivel here.
Forum:
Support::Linux Servers
04-01-2016, 12:35 AM
Replies:
4
Summon offline player
Views:
9,842
Posted By
ghanja
For offline, #movechar though that will place the...
For offline, #movechar though that will place the PC at the safe point. If your server allows more than one character per account, then no a different account isn't necessary to my knowledge. But,...
Forum:
General::Server Discussion
04-01-2016, 12:29 AM
Replies:
2
website for zzxy
Views:
6,603
Posted By
ghanja
I'm guessing he/she means this server: ...
I'm guessing he/she means this server:
[U] Unregistered 25 ZZXY Server
Until the owner registers and makes a profile, or fixes the MOTD (OP have you tried /motd ?), out of luck shy of...
Forum:
Development::GeorgeS's Tools
03-24-2016, 01:00 AM
Replies:
2
Trying to use EQITEMS with current Akka's server
Views:
32,888
Posted By
ghanja
I'm not sure if this tool was ever modified by...
I'm not sure if this tool was ever modified by GeorgeS to use the new un-BLOB'ed fields or not. I suspect not.
To my knowledge no one has heard from GeorgeS (hopefully he is ok), but, as much as...
Forum:
Development::Development
03-20-2016, 09:51 PM
Replies:
7
Find Command
Views:
11,205
Posted By
ghanja
Yeah, using the pathing nodes, I should have said...
Yeah, using the pathing nodes, I should have said displayed rather than presents, as that's misleading. My bad.
Forum:
Development::Development
03-20-2016, 09:27 PM
Replies:
7
Find Command
Views:
11,205
Posted By
ghanja
It was annoyingly quirky on live, at least when I...
It was annoyingly quirky on live, at least when I last logged on/played, yes.
Forum:
Development::Development
03-20-2016, 09:21 PM
Replies:
7
Find Command
Views:
11,205
Posted By
ghanja
Client sends the server a request, the server...
Client sends the server a request, the server sends a reply ("findable" [sic] mob/NPC) and client presents the path.
Forum:
Quests::Q&A
03-13-2016, 06:04 PM
Replies:
8
Pet Naming Script
Views:
16,995
Posted By
ghanja
Heading out the door, so untested to say the...
Heading out the door, so untested to say the least:
makecustompetnamestable.sql
DROP TABLE IF EXISTS `custom_petnames`;
CREATE TABLE `custom_petnames` (
`charid` int(11) NOT NULL,
`name`...
Forum:
Quests::Custom
02-12-2016, 03:46 AM
Replies:
7
EverQuest Mining
Views:
18,908
Posted By
ghanja
EverQuest Mining
Originally written for Sanctuary (was Adus over there). Saw a version was shared when Secrets released the gardening code some time back, but that wasn't the "improved" version. The code isn't the...
Forum:
General::Server Discussion
02-10-2016, 12:53 AM
Replies:
8
server question
Views:
9,872
Posted By
ghanja
His random generator is buggy.
His random generator is buggy.
Forum:
Development::Tools
01-28-2016, 10:09 PM
Replies:
4
DB editors
Views:
11,822
Posted By
ghanja
Just make sure you find the hex edited version...
Just make sure you find the hex edited version (or hex edit it yourself) that KinglyKrab and I believe Scropious2k released somewhere here on the forums not too awfully long ago.
Forum:
Quests::Q&A
01-20-2016, 04:46 PM
Replies:
3
client casting
Views:
7,846
Posted By
ghanja
Supply the actual implementation (code) within [...
Supply the actual implementation (code) within [ code ] and [ /code ] blocks please.
Forum:
Quests::Q&A
01-01-2016, 08:53 PM
Replies:
6
Get sitting state inside a spell script?
Views:
12,944
Posted By
ghanja
It's a spell not a client script. You'll...
It's a spell not a client script.
You'll want to get the mob entity (client in this case) using $caster_id
so think
my $client = $entitylist->GetClientByID($caster_id);
Then...
Forum:
Quests::Q&A
12-17-2015, 04:51 AM
Replies:
6
Multi-Quest support
Views:
8,639
Posted By
ghanja
Just to add, for on-lookers. The above example...
Just to add, for on-lookers. The above example assumes you are running this version of /plugins/check_handin.pl
# plugin::check_handin($item1 => #required_amount,...);
# autoreturns extra...
Forum:
Quests::Q&A
12-17-2015, 04:43 AM
Replies:
6
Multi-Quest support
Views:
8,639
Posted By
ghanja
You probably have it figured out by now, but,...
You probably have it figured out by now, but, just in case.
sub EVENT_ITEM {
plugin::mq_process_items(\%itemcount); ## Place all items from the hash %itemcount into MQ entity variable (if a...
Forum:
Quests::Q&A
12-02-2015, 12:30 AM
Replies:
7
Globals in Globals
Views:
8,796
Posted By
ghanja
The use of "my" denotes it's not a "global"...
The use of "my" denotes it's not a "global" variable, thus a lexical/local variable.
I'm not sure what you're trying to do exactly bud, but, that said, guessing here, you -may- benefit from...
Forum:
Development: Custom Code
11-20-2015, 10:17 PM
Replies:
3
Custom Stat effects
Views:
4,937
Posted By
ghanja
"Custom stat code" is vague. Be specific of what...
"Custom stat code" is vague. Be specific of what you're looking for (specifically which stats, if all, then say all) and under what condition(s).
Forum:
Quests::Custom
11-16-2015, 06:15 PM
Replies:
5
Artisan Titles
Views:
11,907
Posted By
ghanja
I figured KK was going to give you the...
I figured KK was going to give you the condensed/efficient method, which is cool.
Though, drop this into Notepad++, in a very quick effort (have to run) to explain somewhat of what is happening. ...
Forum:
Quests::Custom
11-15-2015, 10:10 PM
Replies:
5
Artisan Titles
Views:
11,907
Posted By
ghanja
Keeping with a format you're familiar with,...
Keeping with a format you're familiar with, rather than going with lists/arrays, given/when, ranges, etc. (i.e. using your example).
You may want to consider using elsif's, rather than if's, since...
Forum:
Quests::Q&A
10-18-2015, 09:01 PM
Replies:
3
Using Perl to randomize npc_spell list.
Views:
9,737
Posted By
ghanja
$npc->AddAISpell(); $npc->RemoveAISpell(); ...
$npc->AddAISpell();
$npc->RemoveAISpell();
Look into those functions.
Showing results 151 to 175 of 494
Page 7 of 20
«
First
<
3
4
5
6
7
8
9
10
11
17
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
02:45 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3