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Search: Posts Made By: Bigpull
Forum: Archive::Development 06-16-2003, 01:55 PM
Replies: 10
Views: 10,304
Posted By Bigpull
Actualy the pet's casting pets while they had a...

Actualy the pet's casting pets while they had a master was an AI bug >=)

The above hunk of code was someones idea of funny niffty or GEFN(good enough for now), pets should get auto assigned thier...
Forum: Archive::Development 06-16-2003, 06:49 AM
Replies: 12
Views: 9,398
Posted By Bigpull
You obviously missed the part about me being lazy...

You obviously missed the part about me being lazy ;)

The quote requirments are there for Multi OS operability, don't make me dig out my stick. Other than that go for it
Forum: Archive::Development 06-16-2003, 06:05 AM
Replies: 12
Views: 9,398
Posted By Bigpull
I'm lazy? I'd need to go in as a variable,...

I'm lazy?
I'd need to go in as a variable, commands don't/can't return a value, and i didn't feel like reading anymore parser code =P
Forum: Archive::Development 06-15-2003, 11:36 PM
Replies: 12
Views: 9,398
Posted By Bigpull
Would work the same as above, by changeing the...

Would work the same as above, by changeing the read and writes to include ../zone_name/, we could put Bloody_mary in say qeynos,
Queen_Sheba1 in freeport, and Queen_Sheba2 in north karana....
Forum: Archive::Bugs 06-15-2003, 07:23 AM
Replies: 3
Views: 5,683
Posted By Bigpull
I'll not get into the live formula it's listed...

I'll not get into the live formula it's listed else where if you wanna look it up, Both do get a str bonus, what they don't get is the weapon bonus.

Two handers do not yet calculate thier weapon...
Forum: Archive::Linux Servers 06-14-2003, 07:05 PM
Replies: 4
Views: 8,552
Posted By Bigpull
It's doing the final linking nothing abnormal...

It's doing the final linking nothing abnormal about that, you really should run "make clean" when you switch from world to zone and zone to EMuShareMem however.
Forum: Archive::Development 06-14-2003, 07:01 PM
Replies: 12
Views: 9,398
Posted By Bigpull
Ok we have Npc's, Bloody_Mary Queen_Sheba1 ...

Ok we have Npc's,
Bloody_Mary
Queen_Sheba1
Queen_Sheba2

and an npc just for zone scripting the encounter
Cocktail

We want Queen_Sheba2, to only respawn every 3 days after she's been killed,...
Forum: Archive::Database/World Building 06-14-2003, 02:26 PM
Replies: 50
Views: 47,740
Posted By Bigpull
Yes if you'll notice when i added the error...

Yes if you'll notice when i added the error printing that many doors are over 127, That pok book that wouldn't show up was -79, le oops. And honestly they likely are 0-255 actualy, but the code...
Forum: Archive::Linux Servers 06-14-2003, 02:06 PM
Replies: 3
Views: 9,332
Posted By Bigpull
You need to link against the SSL libs, you should...

You need to link against the SSL libs, you should beable to run 'mysql_config --libs' to find out exactly what it needs.
Forum: Archive::Bugs 06-14-2003, 02:00 PM
Replies: 13
Views: 11,435
Posted By Bigpull
Correct, currently the only way to increase your...

Correct, currently the only way to increase your ATK rating is to have a buff or item that gives + ATK, It basicly balances the only way npc get AC, from spells and items
Forum: Archive::Database/World Building 06-14-2003, 01:53 AM
Replies: 50
Views: 47,740
Posted By Bigpull
And yes i fixed the door_id to sint8 -128 to 127...

And yes i fixed the door_id to sint8 -128 to 127 like we've been expecting them /mumble

So tofs mirrors look great and our MovePC() sucks =) can't move thru walls atm.
Forum: Archive::Database/World Building 06-14-2003, 01:11 AM
Replies: 50
Views: 47,740
Posted By Bigpull
YAY doors! i've added some Error printing to cvs...

YAY doors! i've added some Error printing to cvs should help those darn stuborn not wanting to spawn doors some ;)



894 happens to be that pok book that was giving troubles if you don't...
Forum: Archive::Bugs 06-13-2003, 11:58 PM
Replies: 3
Views: 5,882
Posted By Bigpull
Argg!

When posting database errors like this it would really be helpful if you would include links to the database your using or the release posts for them. Anyways

If your item database doesn't have...
Forum: Archive::Bugs 06-13-2003, 11:38 PM
Replies: 13
Views: 11,435
Posted By Bigpull
Actualy this isn't a recent change, what did...

Actualy this isn't a recent change, what did change recently is the max damage formula and the "damage curve", basicly i nerfed melee damage a little bit, so things die a little slower than they used...
Forum: Archive::Development 06-13-2003, 08:46 PM
Replies: 10
Views: 10,304
Posted By Bigpull
Merged, the pet spells are in *gasp*...

Merged, the pet spells are in *gasp* pet_spells.sql
Forum: Archive::Development 06-13-2003, 08:11 PM
Replies: 12
Views: 9,398
Posted By Bigpull
Should be trivial enough to implement an...

Should be trivial enough to implement an EVENT_PROCESS
where you can execute .qst functions. i'll look at it later


adding setguild("guildid","rank"), the guild Name, ID and Rank are already...
Forum: Archive::Database/World Building 06-13-2003, 06:35 PM
Replies: 3
Views: 6,005
Posted By Bigpull
Scrolls are items thus in the item table and are...

Scrolls are items thus in the item table and are prefered tobe imported from live using packetcollector. However they can be created using the item editor, find and exsisting scroll, copy and edit it...
Forum: Archive::Database/World Building 06-13-2003, 06:30 PM
Replies: 9
Views: 8,032
Posted By Bigpull
This is exactly how it's done actualy =) find the...

This is exactly how it's done actualy =) find the model that represents the mirror your working on, create a door of opentype 58 aproxamatly in place adjust till theres no visible seams, and you get...
Forum: Archive::Bugs 06-12-2003, 06:30 AM
Replies: 4
Views: 6,595
Posted By Bigpull
Stats over 254 will break characters . Unless...

Stats over 254 will break characters .
Unless someone gets a wild hair up thier ass i wouldn't expect ANYTHING pop related to work untill we're done with all the other expansions

Recommended...
Forum: Archive::Database/World Building 06-11-2003, 06:03 AM
Replies: 4
Views: 5,914
Posted By Bigpull
Use 13-32, best to keep them consecutive in the...

Use 13-32, best to keep them consecutive in the supplied .sql
Forum: Archive::Database/World Building 06-11-2003, 06:01 AM
Replies: 50
Views: 47,740
Posted By Bigpull
Ok i added the alter for the name and heading and...

Ok i added the alter for the name and heading and added the example pok doors then changed my mind and removed them because of the incorrect format headings


If someone could convert that...
Forum: Support::Linux Servers 06-11-2003, 05:38 AM
Replies: 16
Views: 23,232
Posted By Bigpull
Linux scripts

Putting this here so they don't get lost in the shuffle again

emuStart

#!/bin/sh
WORLD=Change world ip/host
ZONE=Change to zone ip/host
mkdir -p logs 2>&1 > /dev/null
#mini#if [ ! -e...
Forum: Archive::Development 06-11-2003, 05:20 AM
Replies: 10
Views: 10,621
Posted By Bigpull
Set up spell lists, from npc_spells.sql ...

Set up spell lists,

from npc_spells.sql


Lets make a hypothetical pet that is a cleric class so i can be lazy and not look up spell numbers

We give them a spell list, buffs heals ect
...
Forum: Archive::Development 06-11-2003, 03:06 AM
Replies: 17
Views: 17,938
Posted By Bigpull
The point i was getting at is they changed the...

The point i was getting at is they changed the class modifers so that hybrids and other classes that were originaly penalized got bonuses, for exampls sake lets say the paladin mod was 0.9, it would...
Forum: Archive::Database/World Building 06-09-2003, 04:31 AM
Replies: 50
Views: 47,740
Posted By Bigpull
Fixed.. And I broke all your databases in the...

Fixed.. And I broke all your databases in the process.

You'll need to convert the heading fields to float, extend the name field to 16, and add
varchar(16) dest_zone
float's...
Showing results 151 to 175 of 306

 
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