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Search: Posts Made By: c0ncrete
Forum: Quests::Q&A 02-17-2013, 05:44 AM
Replies: 21
Views: 18,792
Posted By c0ncrete
the call to return_items should be outside of any...

the call to return_items should be outside of any conditional and located at the bottom of EVENT_ITEMS so as to return any unused items.

if you make a call to check_handin before you check other...
Forum: Support::General Support 02-17-2013, 02:32 AM
Replies: 27
Views: 29,329
Posted By c0ncrete
http://www.eqemulator.org/forums/showthread.php?t=...

http://www.eqemulator.org/forums/showthread.php?t=36104&page=9
Forum: Support::General Support 02-17-2013, 02:31 AM
Replies: 4
Views: 5,739
Posted By c0ncrete
http://www.eqemulator.org/forums/showthread.php?t=...

http://www.eqemulator.org/forums/showthread.php?t=36104&page=9
Forum: Quests::Q&A 02-16-2013, 10:13 PM
Replies: 51
Views: 57,127
Posted By c0ncrete
just verified it works after rats begin to...

just verified it works after rats begin to respawn as well. i built my executables on the 15th. i've got some custom stuff in there as well, but nothing that should change how the script works.
...
Forum: Quests::Q&A 02-16-2013, 12:46 PM
Replies: 31
Views: 188,920
Posted By c0ncrete
http://www.perl.org/books/library.html

http://www.perl.org/books/library.html
Forum: Quests::Q&A 02-16-2013, 07:50 AM
Replies: 29
Views: 32,385
Posted By c0ncrete
http://damienlearnsperl.blogspot.com/2009/01/launc...

http://damienlearnsperl.blogspot.com/2009/01/launch-your-perl-script-from-notepad.html
Forum: Support::General Support 02-16-2013, 06:54 AM
Replies: 4
Views: 5,869
Posted By c0ncrete
apologies. i was thinking about the skeleton in...

apologies. i was thinking about the skeleton in fear. i'm going to bed now.
Forum: Support::General Support 02-16-2013, 06:49 AM
Replies: 4
Views: 5,869
Posted By c0ncrete
you're not looking in the right zone.

you're not looking in the right zone.
Forum: Quests::Q&A 02-16-2013, 03:46 AM
Replies: 51
Views: 57,127
Posted By c0ncrete
i don't know why you're having issues at this...

i don't know why you're having issues at this point. i made some minor changes to the script (shown in red below) and tossed it on an npc in tutorialb and it worked exactly as i expected it would....
Forum: Quests::Q&A 02-15-2013, 03:42 PM
Replies: 51
Views: 57,127
Posted By c0ncrete
try removing the first three lines then.

try removing the first three lines then.
Forum: Quests::Q&A 02-15-2013, 02:12 AM
Replies: 51
Views: 57,127
Posted By c0ncrete
haven't the faintest on that one. have 160135.pl...

haven't the faintest on that one. have 160135.pl in tutoriala and popped the npc with #dbspawn 160135 and everything is working for me here.
Forum: Quests::Q&A 02-15-2013, 01:48 AM
Replies: 51
Views: 57,127
Posted By c0ncrete
i had it running on an enchanter npc. if it's not...

i had it running on an enchanter npc. if it's not casting the buff, make sure the npc has qglobals enabled.
Forum: Quests::Q&A 02-15-2013, 01:19 AM
Replies: 51
Views: 57,127
Posted By c0ncrete
this works. i think it might have had...

this works.

i think it might have had something to do with scope and assigning a value to $npcClass by way of the constant. it was an empty string until i moved the declarations of that and...
Forum: Quests::Q&A 02-15-2013, 12:07 AM
Replies: 51
Views: 57,127
Posted By c0ncrete
hrm... did you #repop after #reloadpl?

hrm... did you #repop after #reloadpl?
Forum: Quests::Q&A 02-14-2013, 11:40 PM
Replies: 51
Views: 57,127
Posted By c0ncrete
copy and paste the whole script you have now.

copy and paste the whole script you have now.
Forum: Quests::Q&A 02-14-2013, 11:18 PM
Replies: 51
Views: 57,127
Posted By c0ncrete
that'll happen when the NPC is of a class that...

that'll happen when the NPC is of a class that isn't covered in the hash ref.

to cover those issues, change this
my $greeting = $data->{$npcClass}->{greet};
to this
my $greeting =...
Forum: Quests::Q&A 02-14-2013, 10:58 PM
Replies: 51
Views: 57,127
Posted By c0ncrete
that syntax is wrong, but it was good effort....

that syntax is wrong, but it was good effort. this moves all of the calls to quest::saylink into EVENT_SAY per notes here:

http://www.eqemulator.net/wiki/wikka.php?wakka=SayLink

# array of...
Forum: Quests::Q&A 02-14-2013, 10:30 PM
Replies: 51
Views: 57,127
Posted By c0ncrete
probably something to do with that saylink...

probably something to do with that saylink quirkiness. looking at the source for that now.
Forum: Quests::Q&A 02-14-2013, 10:01 PM
Replies: 51
Views: 57,127
Posted By c0ncrete
oops. change this # if client gave the...

oops.

change this
# if client gave the correct amount of money, cast the spell
next if $qglobals{buff} != $spellName || $platinum != $spellCost;

to this
# if client gave the correct amount...
Forum: Quests::Q&A 02-14-2013, 09:53 PM
Replies: 51
Views: 57,127
Posted By c0ncrete
everything that sets the class specific info for...

everything that sets the class specific info for the current npc happens here (outside of any subroutine):

# get class-specific stuff for this npc
my $npcClass = (CLASS_L)[ $npc->GetClass() ];...
Forum: Quests::Q&A 02-14-2013, 09:17 PM
Replies: 51
Views: 57,127
Posted By c0ncrete
tested for syntax, not functionality. #...

tested for syntax, not functionality.

# array of playable class long names
use constant CLASS_L => qw(
Unknown Warrior Cleric Paladin Ranger Shadowknight Druid Monk Bard Rogue
Shaman...
Forum: Quests::Q&A 02-14-2013, 08:28 PM
Replies: 28
Views: 31,827
Posted By c0ncrete
orion is full of snark today. he also apparently...

orion is full of snark today. he also apparently doesn't realize that ghanja is quite familiar with the fact that zaela_s does customization in lua and doesn't generally ask anyone to do anything for...
Forum: Support::General Support 02-14-2013, 07:35 PM
Replies: 5
Views: 6,269
Posted By c0ncrete
use the source, luke.

use the source, luke.
Forum: Quests::Q&A 02-14-2013, 07:35 PM
Replies: 51
Views: 57,127
Posted By c0ncrete
the script you're trying to modify is one of the...

the script you're trying to modify is one of the most convoluted ones i've seen.

also, there's lots of good (and free) reading to be found here:

http://www.perl.org/books/library.html
Forum: Quests::Q&A 02-14-2013, 04:54 PM
Replies: 51
Views: 57,127
Posted By c0ncrete
there is a reason i put the comments about...

there is a reason i put the comments about ignoring what was above and below a certain point....

the code within those areas was just put there to emulate the behavior of the script being run via...
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