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Posts Made By:
cavedude
Forum:
Support::Packetcollector
06-11-2010, 05:06 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
Ive posted the newest PEQ database up that has...
Ive posted the newest PEQ database up that has the output of this tool merged in. Most (but not all) of the zones supported by SoD are now spawned, with doors, objects, etc.
Also, Gaeorn wrote a...
Forum:
Support::Packetcollector
06-09-2010, 04:11 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
It would appear that this tool still functions...
It would appear that this tool still functions after the patch!
Forum:
Support::Packetcollector
06-05-2010, 04:15 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
Derision, you seriously rock. I did fib a little...
Derision, you seriously rock. I did fib a little bit and found one more thing... Do doors still send teleport data? I know they used to, because that's how PEQ got most of its ports. I wasn't too...
Forum:
Support::Packetcollector
06-04-2010, 01:57 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
If it helps any, I think a_training_dummy in the...
If it helps any, I think a_training_dummy in the crescent log I sent is in the same boat. On live it appears as a training dummy and seems to be a chest object, but in the collect its race and...
Forum:
Support::Packetcollector
06-03-2010, 07:16 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
Was just sending you a link in fact, and also it...
Was just sending you a link in fact, and also it appears 1.6 broke merchant dumps. I'm including a crescent log that dumps merchants for 1.5 and below, but not 1.6. It'll be in your PMs :)
Forum:
Support::Packetcollector
06-03-2010, 04:25 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
Here I am again! :) Could gender also be...
Here I am again! :)
Could gender also be added to the update query? I have that Shroudkeeper in PoK and also many Crescent guards in mind with that request. Also, could you add the guard races to...
Forum:
Support::Packetcollector
06-02-2010, 02:30 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
The melee textures, could that possibly be an...
The melee textures, could that possibly be an item the NPC has on their loottable? If so, I don't think it would be a big deal to 0 out those columns after they have been sourced into the db. I'm...
Forum:
Support::Packetcollector
06-02-2010, 12:03 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
I did the first couple of zones, but have since...
I did the first couple of zones, but have since started working on other zones to get some zone_points and npc appearances working.
Forum:
Support::Packetcollector
06-01-2010, 04:23 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
Yes, I know in my case if I choose the UPDATE...
Yes, I know in my case if I choose the UPDATE option, I'll only be looking to update the npc_types, and will leave all other options unchecked.
That's a good thought, about NPCs with the same...
Forum:
Support::Packetcollector
06-01-2010, 02:56 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
Sorry to keep being a bother, but checking Zones...
Sorry to keep being a bother, but checking Zones Points and Zone Config outputs the entries commented out. Any chance that can be changed?
Also, how difficult would it be to add an option to...
Forum:
Development::Database/World Building
05-31-2010, 08:40 PM
Replies:
5
Sticky:
ProjectEQ Content Log Repo
Views:
65,742
Posted By
cavedude
Yep, I'm on mirc, just PM me.
Yep, I'm on mirc, just PM me.
Forum:
Development::Database/World Building
05-31-2010, 08:21 PM
Replies:
5
Sticky:
ProjectEQ Content Log Repo
Views:
65,742
Posted By
cavedude
That's terrific! Thank you very much! That'll...
That's terrific! Thank you very much! That'll help the whole community. I still have several logs form Jaekob to upload as well, and I am far from done collecting.
Forum:
Development::Database/World Building
05-31-2010, 07:37 PM
Replies:
5
Sticky:
ProjectEQ Content Log Repo
Views:
65,742
Posted By
cavedude
ProjectEQ Content Log Repo
I've brushed off the old PEQ repo for logs and started posting what we have so far at http://www.peqtgc.com/logs
You'll need to create a PEQ forum name and log in (http://www.peqtgc.com/phpBB2)...
Forum:
Support::Packetcollector
05-31-2010, 07:35 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
I've brushed off the old PEQ repo for logs and...
I've brushed off the old PEQ repo for logs and started posting what we have so far at http://www.projecteq.net/logs
You'll need to create a PEQ forum name and log in...
Forum:
Support::Packetcollector
05-31-2010, 09:15 AM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
Just a minor suggestion, can the zone data and...
Just a minor suggestion, can the zone data and zone_points query be given checkboxes as well? If they are checked, they will be in the log uncommented, if unchecked they will be completely ignored?
Forum:
Support::Packetcollector
05-30-2010, 06:07 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
I agree with Trevius. Although I would personally...
I agree with Trevius. Although I would personally disable the IDs in the program, I think it should still be an option for others.
Forum:
Support::Packetcollector
05-30-2010, 04:37 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
Yes! I think you got it! It would mean everybody...
Yes! I think you got it! It would mean everybody would need to re-dump their SQLs to share, but it would also mean that with a couple changes all those files will be universal over any database.
Forum:
Support::Packetcollector
05-30-2010, 04:01 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
Gaeorn is working on that, actually. He did...
Gaeorn is working on that, actually. He did merchant lists, though there is a major bug with the output I need to talk to him about before the sql released.
Yep, Derision that fixed it, I can...
Forum:
Support::Packetcollector
05-30-2010, 01:08 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
Found a problem, spawngroup is using the npcid...
Found a problem, spawngroup is using the npcid for its id instead of the one you specify. The funny thing is, spawnentry is using the proper spawngroupID (meaning, the one you specify, and not the...
Forum:
Support::Packetcollector
05-29-2010, 08:03 PM
Replies:
169
EQExtractor2
Views:
779,963
Posted By
cavedude
Tried it out on moors, works perfectly! You can...
Tried it out on moors, works perfectly! You can see the end results in the next PEQ database :)
Forum:
Support::Windows Servers
05-25-2010, 03:30 PM
Replies:
6
Ssratemple crashes zone.
Views:
12,689
Posted By
cavedude
Hmmm: mysql> select count(*) from...
Hmmm:
mysql> select count(*) from lootdrop_entries where chance = 0;
+----------+
| count(*) |
+----------+
| 0 |
+----------+
1 row in set (0.22 sec)
Forum:
Support::General Support
05-19-2010, 02:53 PM
Replies:
4
Permissions problem with other account
Views:
6,786
Posted By
cavedude
The account looks like it is good to go now.
The account looks like it is good to go now.
Forum:
Support::Packetcollector
05-12-2010, 08:11 PM
Replies:
12
Update
Views:
46,777
Posted By
cavedude
I could have sworn you had access to the...
I could have sworn you had access to the collector's SVN, Andrew80k but it looks like not. I've added you so you can make changes as you have them. http://code.google.com/p/eqemutool/
Forum:
Development::Tools
05-07-2010, 09:30 AM
Replies:
264
Sticky:
PEQ Database Editor 1.0 (for servers 0.6.4 and up)
Views:
897,322
Posted By
cavedude
The item ID is displayed at the top of the...
The item ID is displayed at the top of the window, right above the item name. You'll see Edit Item <id>
I was planning on adding a ALL and NONE button later on for all bitwise fields.
The stats...
Forum:
Development::Tools
05-05-2010, 01:44 PM
Replies:
264
Sticky:
PEQ Database Editor 1.0 (for servers 0.6.4 and up)
Views:
897,322
Posted By
cavedude
Alright, full item support has been added to the...
Alright, full item support has been added to the editor. I am not 100% happy with the layout, and a couple of other small things, plus the code is a mess I know but it's good enough for now. I won't...
Showing results 201 to 225 of 500
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