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Posts Made By:
Annihilator
Forum:
Support::Linux Servers
10-14-2009, 11:40 PM
Replies:
3
Bots in Rev1008
Views:
3,130
Posted By
Annihilator
That was a typeo. All I see in the /zone...
That was a typeo. All I see in the /zone directory is bot.cpp bot.h botRaids.cpp botRaids.h and botStructs.h nowhere do I see bot.o or botRaid.o. I am using the build from 10/07/09. I read somewhere...
Forum:
Support::Linux Servers
10-14-2009, 11:32 PM
Replies:
7
What did I do wrong?
Views:
3,546
Posted By
Annihilator
It must have been a sql omit because I resourced...
It must have been a sql omit because I resourced the latest svn Rev1008 and all works as advertised now. Just doing a little tweaking and fine tuning stuff now. I had been using the Windows binaries...
Forum:
Support::Linux Servers
10-14-2009, 04:51 PM
Replies:
3
Bots in Rev1008
Views:
3,130
Posted By
Annihilator
Bots in Rev1008
Is there a trick to getting bots to compile with Rev1008? Sorry I'm a newbie at this. The only searches I found were to add bots.o and botRaid.o in makefile.common and add -DBOTS to makefile flag but...
Forum:
Support::Linux Servers
10-14-2009, 03:49 PM
Replies:
7
What did I do wrong?
Views:
3,546
Posted By
Annihilator
Haven't gotten around to giving that a try yet. I...
Haven't gotten around to giving that a try yet. I thought I had added all the lines needed but may have goober'd up somewhere. I need to resource the database anyway. Thanks for the reply.
Forum:
Support::Linux Servers
10-07-2009, 12:04 PM
Replies:
7
What did I do wrong?
Views:
3,546
Posted By
Annihilator
What did I do wrong?
I have been pulling my hair out trying to figure out why my new Debian 5 server loads without spawning mobs/npcs. The server loads fine and seems to work but all the zones are empty. I am using the...
Forum:
Support::Linux Servers
09-17-2009, 06:43 PM
Replies:
2
MySQL Error 1064
Views:
3,683
Posted By
Annihilator
That was all that it said. After hours of doing...
That was all that it said. After hours of doing searches not finding anything relevant, I decided to re-download the database and it sourced without any problem. I must have gotten a bad download or...
Forum:
Support::Linux Servers
09-13-2009, 03:01 PM
Replies:
2
MySQL Error 1064
Views:
3,683
Posted By
Annihilator
MySQL Error 1064
Need some input here from the Linux gurus. I decided I would switch my server to Debian 5.0.3 and did a fresh load and on sourcing the latest database I get the following error:
ERROR 1064...
Forum:
Support::Windows Servers
11-29-2008, 09:36 PM
Replies:
9
peq eqlaunch corrupt (could be just me)
Views:
2,959
Posted By
Annihilator
I reloaded MS Visual C++ 2005 SP1 and its working...
I reloaded MS Visual C++ 2005 SP1 and its working now. There must have been something in Windows XP SP3 update that rolled back a DLL or changed something. Sorry for being a bother.
Forum:
Support::Windows Servers
11-29-2008, 09:04 PM
Replies:
9
peq eqlaunch corrupt (could be just me)
Views:
2,959
Posted By
Annihilator
My bad. In editing I did a boo boo. I referred to...
My bad. In editing I did a boo boo. I referred to Revision 233 which is the database but the eqlaunch.exe was from Revision222 from the svn build. The code for eqlaunch may be the same but the exe...
Forum:
Support::Windows Servers
11-29-2008, 08:36 PM
Replies:
9
peq eqlaunch corrupt (could be just me)
Views:
2,959
Posted By
Annihilator
I already have MS Visual C++ 2005 SP1 installed...
I already have MS Visual C++ 2005 SP1 installed that is dated August 2007. Is there a more recent version that I am overlooking that I need? Should I just roll back to the previous version of Perl...
Forum:
Support::Windows Servers
11-27-2008, 01:22 PM
Replies:
9
peq eqlaunch corrupt (could be just me)
Views:
2,959
Posted By
Annihilator
I read that earlier when I was looking for a fix...
I read that earlier when I was looking for a fix but it didn't help. I am running under Windows XP and my OS is all up to date. Everything ran perfect with 1129 but when I upgraded to Revision 233...
Forum:
Support::Windows Servers
11-27-2008, 01:12 PM
Replies:
9
peq eqlaunch corrupt (could be just me)
Views:
2,959
Posted By
Annihilator
eqlaunch.exe
I just upgraded my private server from build 1129 to Revision 233 and I get the same exact error as Rhodan mentioned. When my batch file calls eqlaunch.exe, it says the system can't run the program....
Forum:
Development::Feature Requests
11-11-2008, 01:31 PM
Replies:
10
Levitation Bounce
Views:
3,581
Posted By
Annihilator
That sounds simple enough. I haven't even...
That sounds simple enough. I haven't even attempted to do any source modifications yet. I'm still learning perl scripting and cosmetic type things. Could it be added as a rule for easier modification...
Forum:
Development::Feature Requests
11-11-2008, 12:20 PM
Replies:
10
Levitation Bounce
Views:
3,581
Posted By
Annihilator
Levitation Bounce
When Secrets of Faydwer went live, SoE removed the bounce effect when you have a levitation type spell on you. Would it be possible to introduce this to the Emu or is it a client thing?
Forum:
Support::General Support
03-11-2008, 02:56 AM
Replies:
5
Frame Rate Problems
Views:
2,421
Posted By
Annihilator
Sounds like a classic case of a Dual Core CPU to...
Sounds like a classic case of a Dual Core CPU to me. Download a program to set the CPU affinity and set eqgame.exe to use one core and your problems will go away. The problem is that the titanium (or...
Forum:
Development::Bug Reports
03-06-2008, 01:30 AM
Replies:
29
Enchanter Pet won't "go away"
Views:
5,490
Posted By
Annihilator
It's 30 minutes for pets and no rent items to go...
It's 30 minutes for pets and no rent items to go poof after you have logged out. This was to help people that went linkdead often. The only enchanter "pet" to be affected by going invis would be to...
Forum:
Development::Database/World Building
02-15-2008, 01:39 AM
Replies:
40
ProjectEQ CVS
Views:
18,915
Posted By
Annihilator
Yep. Source time back down to a 2.5 minutes on a...
Yep. Source time back down to a 2.5 minutes on a P4 3GHz with a gig of memory. Much improved.
Forum:
Development::Database/World Building
02-14-2008, 02:24 PM
Replies:
40
ProjectEQ CVS
Views:
18,915
Posted By
Annihilator
Thanks CD, all better now! :)
Thanks CD, all better now! :)
Forum:
Development::Database/World Building
02-14-2008, 02:09 PM
Replies:
40
ProjectEQ CVS
Views:
18,915
Posted By
Annihilator
No biggie.. I wasn't really complaining, just...
No biggie.. I wasn't really complaining, just stating the time differences. :)
Forum:
Development::Database/World Building
02-14-2008, 12:14 PM
Replies:
40
ProjectEQ CVS
Views:
18,915
Posted By
Annihilator
What kind of computer are you using that let you...
What kind of computer are you using that let you source 120MB of data in 10 minutes?!?!? The PC that I have dedicated to the Emu server isn't a speed demon by far but it's no snail. Old method only...
Forum:
Development::Database/World Building
02-13-2008, 11:02 PM
Replies:
40
ProjectEQ CVS
Views:
18,915
Posted By
Annihilator
New CVS method
The new CVS method has a major drawback. Instead of taking a little under 3 minutes to source the new database, it now takes forever! I finally stopped keeping track after 6 hours at which I turned...
Forum:
Development::Bug Reports
02-10-2008, 10:54 AM
Replies:
4
NPC spawning at ground level
Views:
2,082
Posted By
Annihilator
Thanks guys. I'll change the setting of that rule...
Thanks guys. I'll change the setting of that rule (if PEQ DB has it set to true by default) and see how that works.
Forum:
Development::Bug Reports
02-10-2008, 03:28 AM
Replies:
4
NPC spawning at ground level
Views:
2,082
Posted By
Annihilator
NPC spawning at ground level
There is a bug/issue that I've noticed within the last week or two regarding NPC spawning. Some NPC's that have a spawn location other than on the ground (such as the bankers in Plane of Tranquility)...
Forum:
Misc::Screenshots
02-10-2008, 03:24 AM
Replies:
4
Please Help me id this item
Views:
4,895
Posted By
Annihilator
Yeah, that is one of the key pieces you get when...
Yeah, that is one of the key pieces you get when completing the Plane of Time key. I believe that is the part aquired from killing Xegony. It's not really a shield, it has no stats.
Forum:
Quests::Q&A
02-10-2008, 03:19 AM
Replies:
4
POP graveyard dummy corpses
Views:
2,721
Posted By
Annihilator
That is basically what I was trying to...
That is basically what I was trying to accomplish. But, the NPC's aren't named nor targetable. Where would I put the script? What would I name it? Is there a generic name for a zone-specific script?
Showing results 1 to 25 of 45
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