EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 5 of 5
Search took
0.00
seconds.
Search:
Posts Made By:
RichardoX
Forum:
OpenZone::Bug Reporting
01-30-2010, 05:08 PM
Replies:
8
Crash
Views:
9,748
Posted By
RichardoX
Did that - Tried all Service Packs. I also tried...
Did that - Tried all Service Packs. I also tried it in Windows XP and it seems that OpenZone doesn't like large texture files on one mesh. I have 1 mesh with a texture using 3072x3072. (Terrain for...
Forum:
OpenZone::Bug Reporting
01-29-2010, 01:04 PM
Replies:
8
Crash
Views:
9,748
Posted By
RichardoX
No doubt. I did use an opacity modifier with a...
No doubt. I did use an opacity modifier with a mask so that may be the culprit. I'll test it on an x86 XP system.
Forum:
OpenZone::Bug Reporting
01-29-2010, 09:13 AM
Replies:
8
Crash
Views:
9,748
Posted By
RichardoX
I'll try that today. How does running it in c:\...
I'll try that today. How does running it in c:\ change anything?
Forum:
OpenZone::Bug Reporting
01-28-2010, 09:13 AM
Replies:
8
Crash
Views:
9,748
Posted By
RichardoX
Yes. I am running it as admin.
Yes. I am running it as admin.
Forum:
OpenZone::Bug Reporting
01-28-2010, 12:58 AM
Replies:
8
Crash
Views:
9,748
Posted By
RichardoX
Crash
My system:
AMD Dual-Core 3ghz 8gb ram
Windows 7 64bit
http://xonos.net/ozcrash.png
Tried running in compatibility mode. Also same result... I am trying to compile to s3d format and it...
Showing results 1 to 5 of 5
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
07:59 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3