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Forum: Development::Bug Reports 09-22-2018, 10:14 PM
Replies: 8
Views: 9,619
Posted By Pyrate
Understood. For reference, using atoul()...

Understood.

For reference, using atoul() here seems to work well with the RoF2 client, the one I'm using.

Thanks for the feedback.
Forum: Development::Bug Reports 09-22-2018, 07:41 PM
Replies: 8
Views: 9,619
Posted By Pyrate
The packet structure in the PlayerProfile_Struct...

The packet structure in the PlayerProfile_Struct already uses uint32 to represent exp, and the database already supports values this large.


pp->exp is defined as a uint32 in...
Forum: Development::Bug Reports 09-22-2018, 10:08 AM
Replies: 8
Views: 9,619
Posted By Pyrate
Yes, the rules are set correctly, and it is...

Yes, the rules are set correctly, and it is possible level to 100. The problem is that the very first experience generating kill after loading into a new zone immediately results in my experience...
Forum: Development::Bug Reports 09-21-2018, 06:41 PM
Replies: 8
Views: 9,619
Posted By Pyrate
Levelling beyond 89 (and a half)

Let me start off by saying I'm not overly familiar with the deepest inner workings of the source code, but I do have enough programming knowledge that I felt comfortable enough to download the source...
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