EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 12 of 12
Search took
0.00
seconds.
Search:
Posts Made By:
Striat_eq
Forum:
Quests::Q&A
02-22-2011, 12:10 PM
Replies:
3
Auto skill up and spell scribing ?
Views:
5,085
Posted By
Striat_eq
easiest way is to add the player.pl to the...
easiest way is to add the player.pl to the templates folder so it is used for all zones. And if you need a player.pl in a different zone, you can just edit those as needed.
Forum:
Quests::Q&A
09-22-2009, 11:32 AM
Replies:
27
server first announcements thru quest system
Views:
6,593
Posted By
Striat_eq
The client that triggered. quest::we(type,...
The client that triggered.
quest::we(type, "message"); should work. This is world emote.
Forum:
Support::Windows Servers
09-10-2009, 08:27 PM
Replies:
16
question about perl
Views:
5,443
Posted By
Striat_eq
Well the project consists of world, zone, ucs...
Well the project consists of world, zone, ucs (universal chat server), eqsharemem, and eqlaunch.
By default, world.exe, zone.exe, chatserver.exe, and eqsharemem.dll will be found in your build...
Forum:
Support::Windows Servers
09-10-2009, 05:15 PM
Replies:
16
question about perl
Views:
5,443
Posted By
Striat_eq
I'm definitely not an expert on this;) ...
I'm definitely not an expert on this;)
However, I can tell you that I had numerous issues with my xp-64. I followed the steps posted here on my xp-32 several months later, and I compiled with no...
Forum:
Support::Windows Servers
09-10-2009, 04:58 PM
Replies:
16
question about perl
Views:
5,443
Posted By
Striat_eq
compiling
What error are you getting and what type of OS? 64 or 32bit?
Forum:
Support::Windows Servers
09-10-2009, 04:40 PM
Replies:
16
question about perl
Views:
5,443
Posted By
Striat_eq
I use perl 5.8 and compile and run my server just...
I use perl 5.8 and compile and run my server just fine using this version. Directions:
Download your perl 5.8 and install it.
Navigate to your CORE folder of perl (default:...
Forum:
Support::Windows Servers
09-10-2009, 01:16 PM
Replies:
16
question about perl
Views:
5,443
Posted By
Striat_eq
From the changelog: ==02/13/2009== ...
From the changelog:
==02/13/2009==
WildcardX: Compatibility for Perl 5.10. WIN32 compiles will still need to rename perl58.lib to perl510.lib.
in your CORE folder of perl (default:...
Forum:
Spell Support
09-09-2009, 04:12 PM
Replies:
10
SpellScriber question
Views:
4,303
Posted By
Striat_eq
I've edited a quest command to check spell name...
I've edited a quest command to check spell name for (custom). The edited spells with custom in them (e.g. "Firebolt (custom)" ) would be in my database but not distributed to the players.
Kind of...
Forum:
Development::Bug Reports
09-01-2009, 02:07 AM
Replies:
1
Max Resist
Views:
3,017
Posted By
Striat_eq
pasted in the wrong forum, hah:( Wrong window...
pasted in the wrong forum, hah:( Wrong window was open.
Forum:
Development::Bug Reports
09-01-2009, 01:48 AM
Replies:
1
Max Resist
Views:
3,017
Posted By
Striat_eq
Max Resist
Looking at the code in client_mods.cpp, it seems max resist at 65 is 500. It increases by 5 per level after that. Line 59:
sint16 Client::GetMaxResist() const
{
int level =...
Forum:
Quests::Q&A
08-25-2009, 02:42 AM
Replies:
4
Freeport West , Guard
Views:
2,330
Posted By
Striat_eq
Apparently m gives magical attack;p sorry!
Apparently m gives magical attack;p sorry!
Forum:
Quests::Q&A
08-25-2009, 02:29 AM
Replies:
4
Freeport West , Guard
Views:
2,330
Posted By
Striat_eq
As Secrets mentioned, special attacks are the...
As Secrets mentioned, special attacks are the issue. Many of these guards contain the special attacks B and m. B gives immunity to magic. m means that a magical weapon is required to attack the...
Showing results 1 to 12 of 12
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
09:39 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3