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Forum: Development::Development 03-19-2009, 12:17 PM
Replies: 254
Views: 48,871
Posted By Andrew80k
I got mine from Newegg and it has all of them up...

I got mine from Newegg and it has all of them up through SoF.
Forum: Development::Development 02-11-2009, 02:35 PM
Replies: 254
Views: 48,871
Posted By Andrew80k
The green background was used for 2 things in...

The green background was used for 2 things in EQ(at least) that I can think of. The first and the one you are interested in, is to indicate an evolving item. Matters not if it was fully evolved...
Forum: Development::Development 02-11-2009, 01:40 AM
Replies: 254
Views: 48,871
Posted By Andrew80k
Ahhh, I see. That's tough sledding uphill both...

Ahhh, I see. That's tough sledding uphill both ways.
Forum: Development::Development 02-10-2009, 11:24 PM
Replies: 254
Views: 48,871
Posted By Andrew80k
What do you need for a dump? I got my client...

What do you need for a dump? I got my client today so could provide you with something in the next day or so.
Forum: Development::Development 02-05-2009, 12:57 AM
Replies: 254
Views: 48,871
Posted By Andrew80k
SoF is currently download only. There is no...

SoF is currently download only. There is no disk. So you don't have a static client to work from. Working with live is problematic in that it changes so often and it's difficult to keep up. SoF...
Forum: Development::Development 02-04-2009, 07:30 PM
Replies: 254
Views: 48,871
Posted By Andrew80k
On a semi-related note. SoF at NewEgg is $6. I...

On a semi-related note. SoF at NewEgg is $6. I just got a copy of it. As soon as I get it I might try to run a separate instance and fool around with it some myself.
Forum: Development::Development 02-04-2009, 06:54 PM
Replies: 254
Views: 48,871
Posted By Andrew80k
And I'll add for signed and unsigned and this is...

And I'll add for signed and unsigned and this is how I look at them, maybe not a technical definition:

signed and unsigned integers are integers that can be positive and negative. A signed...
Forum: Development::Development 02-04-2009, 06:36 PM
Replies: 254
Views: 48,871
Posted By Andrew80k
I can help a little here. /*0020*/ sint32...

I can help a little here.


/*0020*/ sint32 animation:10, // animation
delta_heading:10, // change in heading
padding0020:12; // ***Placeholder (mostly 1)


...
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