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Forum: Archive::Development 03-21-2002, 10:58 AM
Replies: 4
Views: 2,418
Posted By lacidar
There are a lot of 'examples' to choose from in...

There are a lot of 'examples' to choose from in the database.

You can use the eqadmin tool to edit the item properties. I haven't checked, but I think it's up to date on known item properties.
Forum: Archive::Tools 03-20-2002, 05:34 AM
Replies: 9
Views: 3,041
Posted By lacidar
Re: A couple of questions

How do i create "eq.starting_items"?
If you used the new db.sql script, you already have it. The eqadmin tool does not support it yet. Just have to wait for the new release. You can edit it...
Forum: Archive::General Discussion 03-13-2002, 03:23 PM
Replies: 4
Views: 1,516
Posted By lacidar
First off, are you trying to run a server off...

First off, are you trying to run a server off gotfrags, or locally?

If you're connecting locally, change loginserver=localhost in the ini.
If you're connecting to gotfrags, don't run minilogin,...
Forum: Archive::Tools 03-13-2002, 01:59 PM
Replies: 2
Views: 2,581
Posted By lacidar
Need help with networking code

I'm working on a mini client and am having a problem with ack responses (I think...)

Anyway, the error I'm typically getting is:
Dropping client, resend_count > 15 on ARQ:xxxx, SEQ:xxx

I'm...
Forum: Archive::Windows Servers 03-13-2002, 01:34 PM
Replies: 2
Views: 2,063
Posted By lacidar
Newbie help patrol

I'm sure there's a readme or something for this, but here goes.

I assume you have ewq 2.2.1. The zip contains 4 files. Extract all of them to your everquest directory. (Well, you can skip the...
Forum: Archive::Bugs 03-05-2002, 10:38 PM
Replies: 9
Views: 3,065
Posted By lacidar
The source for the login server is available. It...

The source for the login server is available. It can be compiled into either login or minilogin. Only the latter is provided as a precompiled binary though.

The only main problem I have with...
Forum: Archive::Development 03-04-2002, 07:48 PM
Replies: 1
Views: 2,455
Posted By lacidar
Socials and emotes code review

Here's my take on socials and emotes.

ep_opcodes.h

// Socials
#define OP_Social_Text 0x1520
#define OP_Social_Action 0xa120


eq_packet_structs.h
Forum: Archive::News 02-14-2002, 05:58 PM
Replies: 18
Views: 3,306
Posted By lacidar
Had a technical question to ask regarding this: ...

Had a technical question to ask regarding this: what actually changes in the client that prevents connection to a current EQEmu server? Is it as simple as the client sending its version number, and...
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