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Old 12-28-2004, 03:32 AM
Dave987
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Join Date: Jun 2003
Location: England
Posts: 267
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If it's not broken, don't fix it!
I guess you could have the NPC do quest::doanim(____) .
Look for a good animation number which looks like casting, and then it will seem more real that the NPC is casting the spell.

No problem!
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