If it's not broken, don't fix it!
I guess you could have the NPC do quest::doanim(____) .
Look for a good animation number which looks like casting, and then it will seem more real that the NPC is casting the spell.
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.